Joy_Division wrote: »I find a good nerf sorc thread as amusing as the next person, but can we please wait until they are at least meta before making them?
Also the flip-flopping cycle of nerf and buff has got to have the devs confused. The community didn't like sorcs spamming CCs and burst damage from 41 meters away, so it was proposed that a Streak stun ought to be unblockable to match other classes unshockable CCs and it would encourage a sorc to play aggressive and in close quarters. Now that's too much, so instead I guess we want the sorcs fighting from 41 meters away again and picking the Ball of Lighting morph which encourages the very cowardly style that we supposedly dislike?
MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
It takes some time until you can use another streak. It isnt just as fast as you think and its much slower than pressing 3 buttons. Gap closers works on 22m distance while streak is to 15m so no sorc can get away with just one streak.
Los may be issue when fighting at rocks or when movement is limited but most of fights is in open or on flat surface so there is zero issue with gap closers. It always worked on streak i keep using it for several years.
You can also, when stunned with streak, break free and gain CC immunity so it isnt true you are always stunned and few sorcs can use more than 3-4 streaks without draining their magicka completely which is cowered by CC immunity.
For streaking sorc it is also huge magicka drain. To sustain this they have to invest more to regen than any other spec. So their damage isnt just as big.
Timed bombing is something else
PhoenixGrey wrote: »Joy_Division wrote: »I find a good nerf sorc thread as amusing as the next person, but can we please wait until they are at least meta before making them?
Also the flip-flopping cycle of nerf and buff has got to have the devs confused. The community didn't like sorcs spamming CCs and burst damage from 41 meters away, so it was proposed that a Streak stun ought to be unblockable to match other classes unshockable CCs and it would encourage a sorc to play aggressive and in close quarters. Now that's too much, so instead I guess we want the sorcs fighting from 41 meters away again and picking the Ball of Lighting morph which encourages the very cowardly style that we supposedly dislike?
I am not sure if its cowardly. Sorc running streak becomes a liability to ranged burst.
Post shield nerf it's pretty much gg in a few Gcd's
MartiniDaniels wrote: »MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
It takes some time until you can use another streak. It isnt just as fast as you think and its much slower than pressing 3 buttons. Gap closers works on 22m distance while streak is to 15m so no sorc can get away with just one streak.
Los may be issue when fighting at rocks or when movement is limited but most of fights is in open or on flat surface so there is zero issue with gap closers. It always worked on streak i keep using it for several years.
You can also, when stunned with streak, break free and gain CC immunity so it isnt true you are always stunned and few sorcs can use more than 3-4 streaks without draining their magicka completely which is cowered by CC immunity.
For streaking sorc it is also huge magicka drain. To sustain this they have to invest more to regen than any other spec. So their damage isnt just as big.
Timed bombing is something else
Man, I have stamsorc and I know how streak works. There is delay, but your opponent is stunned by streak, so you have ton of time for second one which will put you out of gap close range.
Of course if this is 1v1 in open space you can keep pressure on sorc by spamming gap closer (imo this is only purpose to have gap closer at all this days - to keep pressure on sorc or NB with shade), but in any Cyro situation there is so much LOS which prevents gap closing..
Anyway, I am not advocating for streak nerf. It is okay in CP. In no-CP though it is too brutal without unchained and so you need to slot special anti-sorc abilities if you want to have any chances.... just try it on no-CP. Use streak every 8 seconds... your opponent will be without resources VERY fast. And unlike other unblockable stuns, streak is not close melee.
So ZOS needs to bring damned "unchained perk" to no-CP as well as some other perks. Idk why they didn't performed it yet, looks like absolutely obvious thing to do.
MartiniDaniels wrote: »MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
It takes some time until you can use another streak. It isnt just as fast as you think and its much slower than pressing 3 buttons. Gap closers works on 22m distance while streak is to 15m so no sorc can get away with just one streak.
Los may be issue when fighting at rocks or when movement is limited but most of fights is in open or on flat surface so there is zero issue with gap closers. It always worked on streak i keep using it for several years.
You can also, when stunned with streak, break free and gain CC immunity so it isnt true you are always stunned and few sorcs can use more than 3-4 streaks without draining their magicka completely which is cowered by CC immunity.
For streaking sorc it is also huge magicka drain. To sustain this they have to invest more to regen than any other spec. So their damage isnt just as big.
Timed bombing is something else
Man, I have stamsorc and I know how streak works. There is delay, but your opponent is stunned by streak, so you have ton of time for second one which will put you out of gap close range.
Of course if this is 1v1 in open space you can keep pressure on sorc by spamming gap closer (imo this is only purpose to have gap closer at all this days - to keep pressure on sorc or NB with shade), but in any Cyro situation there is so much LOS which prevents gap closing..
Anyway, I am not advocating for streak nerf. It is okay in CP. In no-CP though it is too brutal without unchained and so you need to slot special anti-sorc abilities if you want to have any chances.... just try it on no-CP. Use streak every 8 seconds... your opponent will be without resources VERY fast. And unlike other unblockable stuns, streak is not close melee.
So ZOS needs to bring damned "unchained perk" to no-CP as well as some other perks. Idk why they didn't performed it yet, looks like absolutely obvious thing to do.
Then it depends where you see problem. If stun on streak is, its not much worse than any CC in game.
But if your problem is to catch streaking sorc, which is using skill that works how it was intended - to get away from melee - i don't see issue here.
As was said, sorc is intended to fight from distance with all disadvantages which comes with it, so streak is fine.
Dont expect that ranged class will fight you in melee distance
LOS not prevent gap closer sorc cannot streak to LOS . Must streak and then run LOS you have enough time to use gap close. Streak is not problem in non cp and also not problem in CP in CP is much stronger due to easily boost mag RegenMartiniDaniels wrote: »MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
It takes some time until you can use another streak. It isnt just as fast as you think and its much slower than pressing 3 buttons. Gap closers works on 22m distance while streak is to 15m so no sorc can get away with just one streak.
Los may be issue when fighting at rocks or when movement is limited but most of fights is in open or on flat surface so there is zero issue with gap closers. It always worked on streak i keep using it for several years.
You can also, when stunned with streak, break free and gain CC immunity so it isnt true you are always stunned and few sorcs can use more than 3-4 streaks without draining their magicka completely which is cowered by CC immunity.
For streaking sorc it is also huge magicka drain. To sustain this they have to invest more to regen than any other spec. So their damage isnt just as big.
Timed bombing is something else
Man, I have stamsorc and I know how streak works. There is delay, but your opponent is stunned by streak, so you have ton of time for second one which will put you out of gap close range.
Of course if this is 1v1 in open space you can keep pressure on sorc by spamming gap closer (imo this is only purpose to have gap closer at all this days - to keep pressure on sorc or NB with shade), but in any Cyro situation there is so much LOS which prevents gap closing..
Anyway, I am not advocating for streak nerf. It is okay in CP. In no-CP though it is too brutal without unchained and so you need to slot special anti-sorc abilities if you want to have any chances.... just try it on no-CP. Use streak every 8 seconds... your opponent will be without resources VERY fast. And unlike other unblockable stuns, streak is not close melee.
So ZOS needs to bring damned "unchained perk" to no-CP as well as some other perks. Idk why they didn't performed it yet, looks like absolutely obvious thing to do.
MashmalloMan wrote: »What do you expect people to do? they completely gutted power surge. Dark Conversion is janky and hard to use well in a rotation due to the long cast time, its a skill I never even touched before I literally was forced to.
Calling it OP is delusional.
How did they gut Power Surge? If anything Mag Sorcs received a buff because you swapped your go-to morph to Crit Surge and got 3.3k heal ticks instead of 2.5k for the same 33s of Major Sorcery. Sorcs gained a healer morph, they didn't gut anything.
Dark Conversion is not janky to use and it's in the best place it's ever been, the cast time is 1s when it use to be 1.2s. This reduced cast time is coupled with the reduced delay on cast time abilities that use to be about 0.2s causing the actual cast time to be a total of 1.4s. Now, there is 0 delay. The total resources was also buffed from 4696 to 6000 which is 28% more, albeit with a small upfront nerf to 3600, but 2400 over 20s. Arguably one of the best and most reasonable balance passes to come from ZOS.
Learn to use it at the right moments, you're not forced to use anything, you can take it off your bar and use a sustain pvp set if you find that more viable. There are tons of sorc pvp builds without the ability slotted.
Your "rotation" comment leads me to believe your speaking about pve which I will agree on, dark deal/conversion is not great in a pve rotation, but you chose rather weak arguments against OP.
Joinovikova wrote: »ketsparrowhawk wrote: »Joinovikova wrote: »ketsparrowhawk wrote: »Just needs to be made blockable again.
No it not need until they make other unblockabke stuns blockable...
Not all stuns need to function the same way. Sorc has a very well-rounded toolkit. An unblockable stun in the form of streak is a bit much when added on top of everything else they have access to. If DK had the range, mobility, and burst potential of a Sorc then sure.. make fossilize blockable too.
DK has strongest DOT options best tanking options and best burst ultimate.. they also do not need unblockable stun... but they have okay so Sorc need also..
Fur_like_snow wrote: »It’s not “low cost” if you’re playing stam. Better to use the magicka pool for more dark deals than streaking it all away.
Fur_like_snow wrote: »It’s not “low cost” if you’re playing stam. Better to use the magicka pool for more dark deals than streaking it all away.
I agree about streak being too good. The ability to choose to engage or disengage is about the best advantage you could ask for. The amount of sorcs who streak away from me when they realize they're going to die, and never come back, is really annoying. Or the sorcs who just prolong a fight they can't win by constantly streaking away, and streaking back when I don't feel like chasing them and trying to re-engage, only to streak away again when they're about to die. It's a major crutch for mediocre players who would otherwise end up very dead very fast
I agree about streak being too good. The ability to choose to engage or disengage is about the best advantage you could ask for. The amount of sorcs who streak away from me when they realize they're going to die, and never come back, is really annoying. Or the sorcs who just prolong a fight they can't win by constantly streaking away, and streaking back when I don't feel like chasing them and trying to re-engage, only to streak away again when they're about to die. It's a major crutch for mediocre players who would otherwise end up very dead very fast.
I think the unblockable stun is the major issue here. The issue with abilities like streak comes down to them doing too many things too effectively, which leaves other classes whose abilities do one single thing for a high cost feeling like their toolkit sucks. If you're a DK and you slot fossilize, it costs more, only stuns and roots one person, and doesn't get you anywhere. It's not a bad ability, but it's extremely expensive and is really only a CC, not a CC and an escape/gap closer.
Alienoutlaw wrote: »baseless calls for nerfs because player lack the skill to counter is what is truly killing this game
Sword and board backbar meta coupled with block cast burst heals, 1 in 3 players being healer/tank hybrids and server performance not handling the large scale zerg play?
Joinovikova wrote: »
Joinovikova wrote: »
All the other unblockable stuns are melee range and or single target. Not a huge aoe range gap closer/escape tool that can stun entire groups while doing damage. Not even close to balanced.
Joinovikova wrote: »I agree about streak being too good. The ability to choose to engage or disengage is about the best advantage you could ask for. The amount of sorcs who streak away from me when they realize they're going to die, and never come back, is really annoying. Or the sorcs who just prolong a fight they can't win by constantly streaking away, and streaking back when I don't feel like chasing them and trying to re-engage, only to streak away again when they're about to die. It's a major crutch for mediocre players who would otherwise end up very dead very fast.
I think the unblockable stun is the major issue here. The issue with abilities like streak comes down to them doing too many things too effectively, which leaves other classes whose abilities do one single thing for a high cost feeling like their toolkit sucks. If you're a DK and you slot fossilize, it costs more, only stuns and roots one person, and doesn't get you anywhere. It's not a bad ability, but it's extremely expensive and is really only a CC, not a CC and an escape/gap closer.
All this QQ sesion is not about Sorct is OP but only I winning mele combat with sorc and then he succesuflly run, becuase I do not use Accelerate or morfs and do not slot any charge gapl close ability....
Slot a gap closer and a snare and bash at the sorc till his dark crystals crumble. Its not that to destroy a sorc especially with a bow ability that interrupts... If you don't want to slot these, then sorry your build sucks against mobile sorcs.
I remember when the crippled bolt escape that sorcs literally couldn't run from two hander wrecking blow spammers. Now they balanced it out and you whine like spoiled brat because you obviously don't have the gear, skill or brains to fight them.
Tell me where the bad sorc touched you?
Again....you have the option to use a ranged Interrupt which will stop them casting.
Joinovikova wrote: »
All the other unblockable stuns are melee range and or single target. Not a huge aoe range gap closer/escape tool that can stun entire groups while doing damage. Not even close to balanced.
Joinovikova wrote: »I agree about streak being too good. The ability to choose to engage or disengage is about the best advantage you could ask for. The amount of sorcs who streak away from me when they realize they're going to die, and never come back, is really annoying. Or the sorcs who just prolong a fight they can't win by constantly streaking away, and streaking back when I don't feel like chasing them and trying to re-engage, only to streak away again when they're about to die. It's a major crutch for mediocre players who would otherwise end up very dead very fast.
I think the unblockable stun is the major issue here. The issue with abilities like streak comes down to them doing too many things too effectively, which leaves other classes whose abilities do one single thing for a high cost feeling like their toolkit sucks. If you're a DK and you slot fossilize, it costs more, only stuns and roots one person, and doesn't get you anywhere. It's not a bad ability, but it's extremely expensive and is really only a CC, not a CC and an escape/gap closer.
All this QQ sesion is not about Sorct is OP but only I winning mele combat with sorc and then he succesuflly run, becuase I do not use Accelerate or morfs and do not slot any charge gapl close ability....
It's easy to tell who has never played melee when they suggest slotting a gap closer to counter streak. It's not the gap itself that's the issue, it's the unblockable stun that comes along with the gap, which requires a cc break and then closing the gap. Kiting is one thing, being guaranteed to stun with the ability you use to kite puts it in an entirely different category. It's the resources that are required to be used after a sorc streaks through you that causes the problem.
Gap closers are expensive abilities to use too. A break free followed by a gap closer is roughly 7.5k stam in medium. The suggestion that a streak costing 3k mag is easily countered by using two abilities that cost 7k+ stam is hilarious.