5 years and counting. Problem is I always start a character with an idea or playstyle in mind, then by the time I get them to Lv50 I realize that with all the restrictions on morphs, sets, stats, etc. they all end up playing the same anyway. Add the fact that you have to be a tank if you ever want to do group content without scheduling six months in advance, there's really no point in getting attached to any character because they'll just end up crowding my character select screen till the end of time.
Either a couple of beta tests or 13 years, depending on how you look at it.
I've been making, playing and refinding broadly the same character in every TES game since Morrowind (which was the first one I really played) so I knew what kind of character I wanted before I even started ESO, it was just a matter of working out which class and other choices were the best fit.
UGotBenched91 wrote: »So, everyone has a main. But, how long did it take you to find your main and how did you know?
For example, it could’ve been the first character you made or you found your main by trying different classes.
UGotBenched91 wrote: »So, everyone has a main. But, how long did it take you to find your main and how did you know?
For example, it could’ve been the first character you made or you found your main by trying different classes.
UGotBenched91 wrote: »So, everyone has a main. But, how long did it take you to find your main and how did you know?
For example, it could’ve been the first character you made or you found your main by trying different classes.