themaddaedra wrote: »I don't want it as i want to keep my hopes for it to be a solo Elder Scrolls game. Not looking forward to see it shrink in ZOS' hands tbh.
...not exactly.rexagamemnon wrote: »Would you like to see @ZOS develop a playable zone on the continent of Akavir in the future?
...and that's still it.TheShadowScout wrote: »Actually Akavir is too big for expansion size. its a continent in the range of "whole tamriel"!Not going to lie when we get a full blown expansion...I hope its to Akavir...
(Not official maps, but... peoples estimates.)
But...
...we know from the lore about the empires attempted invasion into akavir in the third era (about 600 years in the future of ESO) that there -are- three islands between the continents of Tamriel and Akavir, Esroniet, Yneslea and Cathnoquey, which would obviously be in akaviri hands at this time in the second era, and almost certainly have been the staging areas for the akaviri invasion that gave borth to the Ebonheart Pact ten years before ESO...
...and thus would make a -perfect- zones for a shiny new expansion someday, following our characters there to find out the story behind that invasion, meet the akaviri races and culture (and on occasion, kill them), do loads of questing (there is much that could be stole... uhm... "borrowed" from eastern myth and tales to make some quests with an entirely new feel I reckon), and resolve whatever was behind it before another (which might already be in preperation - it would be nice to have an expansion with a purely -mundane- mainquest plot sometime) kicks off...
Moreso as we have no lore-fixed locations for those islands yet, so they could plausibly be widely different. Start with meeting some friendly Tang Mo traders who might serve as your guides and transportation, visiting the less friendly Ka Po'Tun on the lush tropical southern isle, proceed to meet the Tsaesci on the arid, mountainous middle one, end up dealing with the Kamal preparing for a new invasion on the snowy northern one?
I could totally see that happening as a superb expansion to ESO! Maybe adding some more stuff, like new weapon skill lines... (I really want to see polearms for Tang Mo and "magical martial arts" for an asien fantasy feel!)
Like: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1
Additionally, such an expansion could set the stage for them allowing akaviri races to be unlocked in the crown store too if they choose to... tho I reckon they might want to test the waters before that with a few others...
Like: https://forums.elderscrollsonline.com/en/discussion/422285/new-player-race-possibilities/p1
themaddaedra wrote: »I don't want it as i want to keep my hopes for it to be a solo Elder Scrolls game. Not looking forward to see it shrink in ZOS' hands tbh.
In case it was not obvious, Zenimax owns the IP for all of TES. In other words a Zenimax company are the only ones that have a chance to make any TES game including one that explores Akavir.