MerguezMan wrote: »Something like this:
https://alcasthq.com/eso-magicka-templar-heal-build-pvp/
https://alcasthq.com/eso-fengrush-templar-healer-build-pvp/
Basically, there are 2 schools:
- 5 heavy with whatever set
- 5 light with defensive buff set
The choice mainly depends on your playstyle.
VaranisArano wrote: »As some general advice, pure support roles do very well in PVP within an organized group. If you want to zerg-surf or go with PUG raids like how I started out, its a good idea to be somewhat self-sufficient simply because you can't always depend on your teammates to protect you or kill the enemy.
Personally, I started out PUGing in a very tanky build (armor was impen Plague Doctor) just because I needed that extra health cushion to keep myself alive. As I got more experienced in PVP, I've been able to move to light armor and still have the same survivability just because now I have better battlefield awareness.
There are a ton of ways to spec as a healer. The setup you use depends on your class really and who you’re playing with.
With your low CPs I’d definitely go the tanky route. I’m at max CPs and am probably tankier then you in full light then you are in full heavy just because of CPs.
Hold onto your mother’s sorrow, I agree about sanctuary in that it’s not the best set.
What’s your class? The class you play has a big bearing on the best way to play and which sets to use. Eventually you’ll probably have multiple setups depending on the setting but I’d work on getting one good setup at first.
BackLotBasher wrote: »There are a ton of ways to spec as a healer. The setup you use depends on your class really and who you’re playing with.
With your low CPs I’d definitely go the tanky route. I’m at max CPs and am probably tankier then you in full light then you are in full heavy just because of CPs.
Hold onto your mother’s sorrow, I agree about sanctuary in that it’s not the best set.
What’s your class? The class you play has a big bearing on the best way to play and which sets to use. Eventually you’ll probably have multiple setups depending on the setting but I’d work on getting one good setup at first.
I play as a Templar.
Curious about what you said about Sanctuary not being the best set to use. A lot of people seem to recommend it, but I'm always open to hearing a different point of view. Is it just that others sets eclipse it in terms of usefulness?
BackLotBasher wrote: »There are a ton of ways to spec as a healer. The setup you use depends on your class really and who you’re playing with.
With your low CPs I’d definitely go the tanky route. I’m at max CPs and am probably tankier then you in full light then you are in full heavy just because of CPs.
Hold onto your mother’s sorrow, I agree about sanctuary in that it’s not the best set.
What’s your class? The class you play has a big bearing on the best way to play and which sets to use. Eventually you’ll probably have multiple setups depending on the setting but I’d work on getting one good setup at first.
I play as a Templar.
Curious about what you said about Sanctuary not being the best set to use. A lot of people seem to recommend it, but I'm always open to hearing a different point of view. Is it just that others sets eclipse it in terms of usefulness?
VaranisArano wrote: »
In my experience, PUG raids don't stack that close. They tend to be spread out and all over the battlefield even when fighting together and scatter especially during times when the fighting is hot and heavy and they most need healing. That's not a condemnation of PUGs, just an observation from healing them.
On the other hand, Sanctuary is an excellent set in a disciplined, organized guild raid with players who actually do stay stacked together within its range
.
So if you want to PUG regularly, Sanctuary probably isn't the most effective set, not because the set itself is bad but because your group members won't usually stay close enough to get the benefit.
BackLotBasher wrote: »VaranisArano wrote: »
In my experience, PUG raids don't stack that close. They tend to be spread out and all over the battlefield even when fighting together and scatter especially during times when the fighting is hot and heavy and they most need healing. That's not a condemnation of PUGs, just an observation from healing them.
On the other hand, Sanctuary is an excellent set in a disciplined, organized guild raid with players who actually do stay stacked together within its range
.
So if you want to PUG regularly, Sanctuary probably isn't the most effective set, not because the set itself is bad but because your group members won't usually stay close enough to get the benefit.
I hear what you're saying. Just yesterday I ran into this, and it was tough to keep people together (the tank didn't seem to be drawing groups together.