Has the best designed city in the game. Clockwork City notwitstanding.
MartiniDaniels wrote: »Has the best designed city in the game. Clockwork City notwitstanding.
Each time I visit Abah's Landing for guild traders, I sigh and think... how I wish that Mournhold, Wayrest, Grahtwood, Daggerfall and other legendary cities from TES lore were of same quality and insight put into them.
Yay, Glenumbra is finally out!MartiniDaniels wrote: »Has the best designed city in the game. Clockwork City notwitstanding.
Each time I visit Abah's Landing for guild traders, I sigh and think... how I wish that Mournhold, Wayrest, Grahtwood, Daggerfall and other legendary cities from TES lore were of same quality and insight put into them.
To be honest - when I visit Abah's Landing for the guild traders, I sigh as well - out of frustration because they're placed at a supremely inconvenient spot. The city is one of the best in all of ESO but its trader location is really bad.
Yay, Glenumbra is finally out!MartiniDaniels wrote: »Has the best designed city in the game. Clockwork City notwitstanding.
Each time I visit Abah's Landing for guild traders, I sigh and think... how I wish that Mournhold, Wayrest, Grahtwood, Daggerfall and other legendary cities from TES lore were of same quality and insight put into them.
To be honest - when I visit Abah's Landing for the guild traders, I sigh as well - out of frustration because they're placed at a supremely inconvenient spot. The city is one of the best in all of ESO but its trader location is really bad.
The Guild Trader location in Abah's Landing seems to serve two explicit purpose: First, it's horribly inconvenient to most people. Second, it whispers gently in my ear to not regret buying Princely Dawnlight Palace.
Yay, Glenumbra is finally out!MartiniDaniels wrote: »Has the best designed city in the game. Clockwork City notwitstanding.
Each time I visit Abah's Landing for guild traders, I sigh and think... how I wish that Mournhold, Wayrest, Grahtwood, Daggerfall and other legendary cities from TES lore were of same quality and insight put into them.
To be honest - when I visit Abah's Landing for the guild traders, I sigh as well - out of frustration because they're placed at a supremely inconvenient spot. The city is one of the best in all of ESO but its trader location is really bad.
The Guild Trader location in Abah's Landing seems to serve two explicit purpose: First, it's horribly inconvenient to most people. Second, it whispers gently in my ear to not regret buying Princely Dawnlight Palace.
Princely Dawnlight palace didn't come out until years after the dlc
SeaGtGruff wrote: »I can't believe people think that a half zone is better than a full zone.Oh, well.
I'm voting in this contest as though the question is, "If the game were to be reduced to one and only one zone, which of the existing zones do you think it should be?" So I'm trying to put aside my personal likes or dislikes about each zone, and vote impartially on the basis of how much territory there is to explore and how much playable content there is, especially content that's repeatable.
SeaGtGruff wrote: »I can't believe people think that a half zone is better than a full zone.Oh, well.
I'm voting in this contest as though the question is, "If the game were to be reduced to one and only one zone, which of the existing zones do you think it should be?" So I'm trying to put aside my personal likes or dislikes about each zone, and vote impartially on the basis of how much territory there is to explore and how much playable content there is, especially content that's repeatable.
But any half-zone is better than Glenumbra.
I hate Glenumbra.
Also, that's not the way I take the poll. It's very much about personal likes and dislikes. Lack of content will influence whether I like a zone or not (it's not just visuals, so bugger off, Jerall Mountains), but it's only part of the appeal (or lack thereof).