I am confused a bit.
Shadowy Disguise:
Cloak yourself in shadow to become invisible for 3 seconds.
Your next attack within 3 seconds will always be a Critical Strike.
Your light attack is the first thing that hits and is getting the guaranteed Crit bonus. Since elemental weapon buffs your light attack is it not working as intended? Am I just reading your post incorrectly?
I am confused a bit.
Shadowy Disguise:
Cloak yourself in shadow to become invisible for 3 seconds.
Your next attack within 3 seconds will always be a Critical Strike.
Your light attack is the first thing that hits and is getting the guaranteed Crit bonus. Since elemental weapon buffs your light attack is it not working as intended? Am I just reading your post incorrectly?
1. Well, before Dragonhold your entire opener from cloak would crit. (I wish I'd taken video of it prior to the change going live.) Basically, all of the damage in image 2 would have critted prior to the latest big update.
2. Elemental Weapon doesn't buff your light attack, it's in addition to your light attack. If you look at image 3 you'll see that Elemental weapon is listed separately and it does not crit.
3. I think the only reason I'm critting at all is because even with no gear/skills, my crit percentage is 20% — so roughly 1/5 will be crits simply due to that. Sometimes Swallow Soul will crit, sometimes Elemental Weapon. Here is one such example: That's not how the skill used to work, and if that's how it's supposed to work now then it's completely useless.
The big issue here is that the rest of the NB toolkit was already detuned to compensate for the 100% crit bonus — but now that they took the bonus away the class is even weaker.
[edit] Also note that the order of the skills in Combat Metrics is not the order they were cast in — it's descending order of damage done. So a critical LA will be higher than a non-crit Elemental Weapon/Swallow Soul/Enchant Proc simply because it does more damage than those skills if they don't crit.
MashmalloMan wrote: »I am confused a bit.
Shadowy Disguise:
Cloak yourself in shadow to become invisible for 3 seconds.
Your next attack within 3 seconds will always be a Critical Strike.
Your light attack is the first thing that hits and is getting the guaranteed Crit bonus. Since elemental weapon buffs your light attack is it not working as intended? Am I just reading your post incorrectly?
1. Well, before Dragonhold your entire opener from cloak would crit. (I wish I'd taken video of it prior to the change going live.) Basically, all of the damage in image 2 would have critted prior to the latest big update.
2. Elemental Weapon doesn't buff your light attack, it's in addition to your light attack. If you look at image 3 you'll see that Elemental weapon is listed separately and it does not crit.
3. I think the only reason I'm critting at all is because even with no gear/skills, my crit percentage is 20% — so roughly 1/5 will be crits simply due to that. Sometimes Swallow Soul will crit, sometimes Elemental Weapon. Here is one such example: That's not how the skill used to work, and if that's how it's supposed to work now then it's completely useless.
The big issue here is that the rest of the NB toolkit was already detuned to compensate for the 100% crit bonus — but now that they took the bonus away the class is even weaker.
[edit] Also note that the order of the skills in Combat Metrics is not the order they were cast in — it's descending order of damage done. So a critical LA will be higher than a non-crit Elemental Weapon/Swallow Soul/Enchant Proc simply because it does more damage than those skills if they don't crit.
1. That sounds broken to me, that's way too much burst with something like ele weapon, a good set and an enchant. The tooltip says your next attack, which should signify 1 part of damage. Light attack is an attack, enchant is an attack, ele weapon, etc.
Do you really think that's how it should work, guaranteeing Crit damage on a bunch of attacks you can time with 1 light attack, add empower in to that..? Perhaps they simply fixed a bug you were experiencing.
2. You kind of prove the point here that ele weapon is a seperate attack and should not guarantee a Crit. It is seperate, it does not buff light attack damage, so it is not affected by empower and does count as a seperate number, therefore should not have 100% Crit. It only hits if a light attack hits the enemy within the 2s of cast, meaning, it probably happens milliseconds after the light attack hits. Same can be said about enchants with the same requirement.
3. I think it's pretty obvious only the light attack has 100% crit. I guarantee if you open the combat log available on combat metrics that shows the exact timing of every damage that hits your enemy, light attack will be first, shortly followed by the others. Yes, the part your looking at orders it based on highest damage, but the combat log shows the exact timing of damage which would specifically help or break your case here. I'd advise checking that again.
Many people aren't happy with the changes to NB recently, but giving 100% Crit for multiple parts of damage within 1gcd of an attack is not the answer, that would be broken, even you must admit how that makes no sense, so I'm not surprised it doesn't work that way.
That being said, get some Nightblade mains to chime in since you said your kind of new to the class, I always thought it was the first hit so I never attack with light attack, I'd use an ult/snipe first in my limited experience with the ability, but tooltip checks out.
yeah sure, lets crit everything, light attack weapon enchant elementary weapon and caluurion, maybe u find another set which can crit.
what the hell don't you understand at "next attack"
yeah sure, lets crit everything, light attack weapon enchant elementary weapon and caluurion, maybe u find another set which can crit.
what the hell don't you understand at "next attack"
The "next" attack isn't guaranteed to crit. In fact, there doesn't seem to be any method to how (or if) it does crit.
Try actually reading next time.
The crit bonus on Shadowy Disguise (one of the only tools left in the Nightblade arsenal that allowed any form of real burst damage) is essentially non-functional. I made several posts about this before Dragonhold went live and I filled out a bug report on the PTS server as well. No one from ZOS has acknowledged any of it. I've been playing as a Nightblade since April of 2019, and in that time I've seen the class get progressively worse with each patch — I'm beginning to get the impression that ZOS wants Nightblades to be a third-rate class. At this point I'm past expecting ZOS to actually make the class competitive, but it would be nice if the skills actually worked the way they're supposed to.
I've documented the issue in the first 3 of the following pictures, with a full video clip of the entire sequence of events right here. The skills I used in my demonstration were Elemental Weapon, Light Attack, and Swallow Soul. In addition, there is a shock glyph on my staff. I unequipped all gear and skills, aside from the ones used.
Image 1:
As you can see, the Elemental Weapon and Shadowy Disguise timers are still up during the light attack/Swallow Soul animations. (You can even still see the faint "INVISIBLE" right beneath the Shadowy Disguise timer — I am in cloak for the entire attack.) Image 2:
This shows the instant when the attacks hit — there is only one crit. Image 3:
This is a screenshot of the Combat Metrics readout that I pulled up at the end of the clip. If you look under "Crits/Hits" you see that the only attack that critted is the Light Attack. And here are 4 more Combat Metrics readouts to show that this is not a one-off. Whether or not you crit appears to be entirely dependent on your skills/equipment/RNG. Shadowy Disguise doesn't appear to have any bearing on it whatsoever.
gatekeeper13 wrote: »I confirm that Shadow Disguise does not always provide a critical strike. How do I know that? Because when I use Vicecannon of Venom (a set that has 100% chance to proc from direct Critical damage from stealth) and deal direct damage within 3 secs, it does not always proc. Which means that the next direct damage after you activate Shadow Disguise is not a guaranteed critical strike.
No, this is not true.alanmatillab16_ESO wrote: »gatekeeper13 wrote: »I confirm that Shadow Disguise does not always provide a critical strike. How do I know that? Because when I use Vicecannon of Venom (a set that has 100% chance to proc from direct Critical damage from stealth) and deal direct damage within 3 secs, it does not always proc. Which means that the next direct damage after you activate Shadow Disguise is not a guaranteed critical strike.
The cloak crit bonus applied to the attack that procced your set piece, the set piece poison attack is treated as a seperate attack therefore is not affected by cloak the same way enchants, poisons etc are not affected. The game is doing exactly what the tooltip says: Your NEXT direct damage attack, not ALL direct damage attacks.
Whether or not that is a good thing is a different discussion but the mechanics of Shadow Cloak ARE working as the tooltip says, if they worked different previously that is because it wasn't working properly previously.
alanmatillab16_ESO wrote: »gatekeeper13 wrote: »I confirm that Shadow Disguise does not always provide a critical strike. How do I know that? Because when I use Vicecannon of Venom (a set that has 100% chance to proc from direct Critical damage from stealth) and deal direct damage within 3 secs, it does not always proc. Which means that the next direct damage after you activate Shadow Disguise is not a guaranteed critical strike.
The cloak crit bonus applied to the attack that procced your set piece, the set piece poison attack is treated as a seperate attack therefore is not affected by cloak the same way enchants, poisons etc are not affected. The game is doing exactly what the tooltip says: Your NEXT direct damage attack, not ALL direct damage attacks.
Whether or not that is a good thing is a different discussion but the mechanics of Shadow Cloak ARE working as the tooltip says, if they worked different previously that is because it wasn't working properly previously.
gatekeeper13 wrote: »alanmatillab16_ESO wrote: »gatekeeper13 wrote: »I confirm that Shadow Disguise does not always provide a critical strike. How do I know that? Because when I use Vicecannon of Venom (a set that has 100% chance to proc from direct Critical damage from stealth) and deal direct damage within 3 secs, it does not always proc. Which means that the next direct damage after you activate Shadow Disguise is not a guaranteed critical strike.
The cloak crit bonus applied to the attack that procced your set piece, the set piece poison attack is treated as a seperate attack therefore is not affected by cloak the same way enchants, poisons etc are not affected. The game is doing exactly what the tooltip says: Your NEXT direct damage attack, not ALL direct damage attacks.
Whether or not that is a good thing is a different discussion but the mechanics of Shadow Cloak ARE working as the tooltip says, if they worked different previously that is because it wasn't working properly previously.
The set procs from a Critical strike done from stealth and applies a DoT effect. If shadowy disguise causes your next direct attack to be always a critical strike, then Vicecannon of Venom should proc and apply the DoT effect 100% of the time when you direct attack after activating the cloak.
Shadowy Disguise>Direct Attack>Vicecannon procs>DoT applied
This aint always happening, at least from my experience. May be wrong.
gatekeeper13 wrote: »alanmatillab16_ESO wrote: »gatekeeper13 wrote: »I confirm that Shadow Disguise does not always provide a critical strike. How do I know that? Because when I use Vicecannon of Venom (a set that has 100% chance to proc from direct Critical damage from stealth) and deal direct damage within 3 secs, it does not always proc. Which means that the next direct damage after you activate Shadow Disguise is not a guaranteed critical strike.
The cloak crit bonus applied to the attack that procced your set piece, the set piece poison attack is treated as a seperate attack therefore is not affected by cloak the same way enchants, poisons etc are not affected. The game is doing exactly what the tooltip says: Your NEXT direct damage attack, not ALL direct damage attacks.
Whether or not that is a good thing is a different discussion but the mechanics of Shadow Cloak ARE working as the tooltip says, if they worked different previously that is because it wasn't working properly previously.
The set procs from a Critical strike done from stealth and applies a DoT effect. If shadowy disguise causes your next direct attack to be always a critical strike, then Vicecannon of Venom should proc and apply the DoT effect 100% of the time when you direct attack after activating the cloak.
Shadowy Disguise>Direct Attack>Vicecannon procs>DoT applied
This aint always happening, at least from my experience. May be wrong.
ThePhantomThorn wrote: »BUFF NB.
Zos better fix this. But also it should effect crit heals. So cloak - rally for guaranteed crit. Dks get mending.
Do I get that right? You cry because you have a guaranteed crit on your next hit after cloak like intended, because you can't press your skill before the light attack for some reason? And instead you want your entire combo to crit, because it is not broken enough in PvP to always crit with your first attack?
Do I get that right? You cry because you have a guaranteed crit on your next hit after cloak like intended, because you can't press your skill before the light attack for some reason? And instead you want your entire combo to crit, because it is not broken enough in PvP to always crit with your first attack, while you can't even get counterattacked and just vanish in cloak again after that one hit, to crit again with the next?