If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
PureEnvelope35 wrote: »Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
Basically for most PvE setups the secondary bar is usually just used for AoE / Long Buff abilities, so having extra weapon power from Nirnhoned somewhat goes to waste.
In one handed weapons, weapon in off hand contributes only a small % of it towards weapon/spell damage, therefore your second nirnhorned sword would be better of as precise/sharpened
For example, changing the trqit of your mainhand sword makes you lose 241 spell damage, while changing the trait of your off hand, only 43. On those 43 spell damage, 3.5% crit is just better.Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
Mariusghost84 wrote: »In one handed weapons, weapon in off hand contributes only a small % of it towards weapon/spell damage, therefore your second nirnhorned sword would be better of as precise/sharpened
For example, changing the trqit of your mainhand sword makes you lose 241 spell damage, while changing the trait of your off hand, only 43. On those 43 spell damage, 3.5% crit is just better.Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
So even though the value of the wep/spell dmg it gives is a constant it still counts for less on the offhand wep? Ok, thanks for clearing that up!
Got my Flawless with a build like this:
https://en.uesp.net/wiki/Special:EsoBuildData?id=202012
Unbuffed stats. The vMA staff is optional. Double lightning staff is the way to go in vMA on magplar I think, more dmg from sweep if you use it as spammable (means more heals). Can't think of a single templar ability that benefits from using flame staff.
Mariusghost84 wrote: »In one handed weapons, weapon in off hand contributes only a small % of it towards weapon/spell damage, therefore your second nirnhorned sword would be better of as precise/sharpened
For example, changing the trqit of your mainhand sword makes you lose 241 spell damage, while changing the trait of your off hand, only 43. On those 43 spell damage, 3.5% crit is just better.Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
So even though the value of the wep/spell dmg it gives is a constant it still counts for less on the offhand wep? Ok, thanks for clearing that up!
Yes that's right, on your dw, replace the offhand nirn with precise/sharp as suggested.
If you're just going for FQ then take it easy, keep sweeps on, keep WoE on and take sigils.
If I was you, I'd use a destro staff front bar also, to keep up ranged damage - Even light attack -> reflective will kill most adds, let alone if you throw a WoE down into their path.
Change the MS to Grothdarr
Get rid of Toppling Charge - Do not need this.
Use Harness or HtD, not both.
If I was you, I'd put reflective on your bar as it's an easy ranged spammable and the only risks you really take on magplar are from ranged adds (R5, spawns in water - R7, 3 archer spawn etc)
Other than that, just play it safe, if you're struggling or getting over run just remember the sigils exist.
Defence sigil will kill almost any ranged add that's on the field if they can hit you so for instance on R5 boss, clear 1 trash pack, move to second platform, kill second trash pack on the way to the final (portal) platform and instantly pick up the defence and attack sigils from it - You can then just nuke the boss and everything else will pretty much die.
R9, against the dragon thing, position yourself (for the knockback) against the defence sigil and when he summons the adds (if he's not dead) just pick it up and continue.
Etc;
Don't be afraid to hold a round out at any time so you can heavy attack the last add for magicka (provided it's not a significant threat or has any mechanics)
Know that you're only using Purifying on certain adds and not to waste magicka - Same with Toppling (if you keep it on), don't tank your magicka with it, it's not cheap for how ineffective it is in msa.
EDIT: I got my Flawless on a Destro/Resto Julianos build back when VMA came out, so your actual build doesn't really matter much - Learning spawns and what's killing you is more important.
ForzaRammer wrote: »Flawless ez mode = ice heart and false god, and for the last set, just use mother sorrow because u can buy it off guild trader.
Mariusghost84 wrote: »Mariusghost84 wrote: »In one handed weapons, weapon in off hand contributes only a small % of it towards weapon/spell damage, therefore your second nirnhorned sword would be better of as precise/sharpened
For example, changing the trqit of your mainhand sword makes you lose 241 spell damage, while changing the trait of your off hand, only 43. On those 43 spell damage, 3.5% crit is just better.Mariusghost84 wrote: »Mariusghost84 wrote: »If you are not weaving there is no reason for you to run vMA fire staff. Not sure which passives (1h or 2h swords) end up with more spell damage. Secondary weapon should not be nirn, the amount it contributes to weapon damage/spell power is neglectable, you will prefer it sharpened/precise.
Wall of elements should still be on back bar, because it has the important value of proccing back bar enchant while you are on front bar, if you run berserker infused enchant, it means that you get 450k spell dmg from it on front bar!!!
Really? Wall of elements procs berserker even when im on frontbar ( i had no idea! )? I plan on mostly using sweeps in mix with toppling charge, burning light etc. You are right, i should go for something else than the vMA inferno staff.
Edit: what do you mean about the second wep not contributing much to wep dmg/spell power? 15% more weapon power is a set value isnt it?
So even though the value of the wep/spell dmg it gives is a constant it still counts for less on the offhand wep? Ok, thanks for clearing that up!
Yes that's right, on your dw, replace the offhand nirn with precise/sharp as suggested.
If you're just going for FQ then take it easy, keep sweeps on, keep WoE on and take sigils.
If I was you, I'd use a destro staff front bar also, to keep up ranged damage - Even light attack -> reflective will kill most adds, let alone if you throw a WoE down into their path.
Change the MS to Grothdarr
Get rid of Toppling Charge - Do not need this.
Use Harness or HtD, not both.
If I was you, I'd put reflective on your bar as it's an easy ranged spammable and the only risks you really take on magplar are from ranged adds (R5, spawns in water - R7, 3 archer spawn etc)
Other than that, just play it safe, if you're struggling or getting over run just remember the sigils exist.
Defence sigil will kill almost any ranged add that's on the field if they can hit you so for instance on R5 boss, clear 1 trash pack, move to second platform, kill second trash pack on the way to the final (portal) platform and instantly pick up the defence and attack sigils from it - You can then just nuke the boss and everything else will pretty much die.
R9, against the dragon thing, position yourself (for the knockback) against the defence sigil and when he summons the adds (if he's not dead) just pick it up and continue.
Etc;
Don't be afraid to hold a round out at any time so you can heavy attack the last add for magicka (provided it's not a significant threat or has any mechanics)
Know that you're only using Purifying on certain adds and not to waste magicka - Same with Toppling (if you keep it on), don't tank your magicka with it, it's not cheap for how ineffective it is in msa.
EDIT: I got my Flawless on a Destro/Resto Julianos build back when VMA came out, so your actual build doesn't really matter much - Learning spawns and what's killing you is more important.
Hey bro. You said to use either Harness or HtD. If i drop HtD, are puncturing sweeps with Harness really enough to get good sustained healing?
@BNOC