Has anyone ever noticed how they started doing that? Release a new mount or costume etc. just to release a "better" (meaning more detailed, more extensive etc.) version of the same or very similar item just a few weeks later to double dip... which of course means they planned this from the beginning and made the initial item purposefully "less interesting" in comparison...an example would be the whole dragon hunter line or the pirate costumes.
I can understand why they are doing this but think this is very anti consumer to be honest.
I am being honest, i was a huge bethesda fan and elder scrolls (and secondary fallout) has been my favorite game series by far ever when i saw first pictures of daggerfall in a gaming magazine back then that doesnt even exist anymore and was blown away... It is just said to see what happened between then and now - how Bethesda seem to have developed in the shortest while into one that only seems to think about making the most money for the least effort...it is really disheartening.
I am also wondering a bit how Bethesda employees feel about this development to be honest...does it motivate them to do their best or can they even attract the most talented people like this?