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THE FACTS about stam vs magic and melee vs range. Its insanity in favor of stam melee

phoenixkungfu
phoenixkungfu
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I'm just going to say it. THIS IS THE WORST PATCH I HAVE EVER PLAYED. I have played eso for years and I have never seen stam, melee build so powerful vs magic range builds. It's to the point of if your not a melee build. Your at a disadvantage. If your not a stam and melee build your not even competitive. HOW DID IT COME TO THIS. Unbalance nerfs that is all take and no give to magic. Let's start with range. The range in eso is a joke at best for most magic range builds. Why, dogde roll. Yes somehow stam builds can dogde roll almost forever( HEAVY OR MEDIUM), tank and burst higher then balance magic range builds. How because there stam. This means magic build at some point is going to go toe to to with a stam build. TO avoid a 2h you have to block or roll. WHY because 2 h can spam .8 sec upper cut which is crazy with 7m attach.(great change) It's crazy. 6 meter jab are guarantee with snare.
This equal having stam melee crazy over power. Which is A MAJOR ADVANTAGE TO STAM. the burst magic to stam burst is just not balance. Stam burst is higher. MELEE RANGE IS 6 TO 7 METERS. How is this melee range. This is way to to far. In comparison to a dodge roll you cant out dodge roll a 7 m upper cut AFTER DOGDE ROLL. In addition, ALL FORM OF ROLL DOGDE COUNTER HAVE BEEN NERF. counter gameplay and roll anti playstyle light A PET SORC HEAVY ATTACK OVERLOAD BUILD was nerf to useable. Nerf to range on heavy attack overload. Nerf to pet damage. Nerf to cost of wall of elements.
NOTHING COUNTER GAMEPLAY STAM MELEE BUILDS. MAGIC penetration is also at a all time low.
Let's talk about basic. Magic vs stam. Stam is ALWAYS AT A ADVANTAGE. Its always a advantage to have more abilitie to block and dodge roll vs range. So why is all counter gameplay nerf and 2h turned into a 7 m range and .8 sec cast time. I CHALLENGE ANY DEV TO COUNT THE NUMBER OF MELEE. THEN COUNT THE NUMBER OF STAM. The numbers are pure unbalance in favor or melee stam. your force to play a melee playstyle. Your not competitive unless you play melee or stam.
Horribly bad magic range gameplay.
Edited by phoenixkungfu on January 1, 2020 11:02AM
  • Trancestor
    Trancestor
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    Mostly l2p issue
  • Gatdangmayne
    Gatdangmayne
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    "Mostly"
  • phoenixkungfu
    phoenixkungfu
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    Trancestor wrote: »
    Mostly l2p issue

    Go to pvp and count the melee builds. Then count the melee stam build. Then count the and range magic builds. There will be 80% melee builds eazy. 60% stam melee eazy. There is a reason for that. The direction of nerfs. NOTHING COUNTER A ROLLING STAM melee build. Stam has all the advantages
    Edited by phoenixkungfu on January 1, 2020 11:15AM
  • Trancestor
    Trancestor
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    Trancestor wrote: »
    Mostly l2p issue

    Go to pvp and count the melee builds. Then count the melee stam build. Then count the and range magic builds. There will be 80% melee builds eazy. 60% stam melee eazy. There is a reason for that. The direction of nerfs. NOTHING COUNTER A ROLLING STAM melee build. Stam has all the advantages

    Actually what i count most rn is magsorcs
  • phoenixkungfu
    phoenixkungfu
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    Everything is numbers. Player have it easy and safe to roll until your within 7 meters to hit confirm 2h upper cut.
  • Thevampirenight
    Thevampirenight
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    I think the reason they have stam melee be more rewarding to use then the other methods of dealing with things is the factor there is much more personal risk involved. I do think they should change that and balance stuff to be viable no matter what you use like Magicka or Stam or Melee or Range. One of the issues is several people like to copy other peoples best builds or what they are doing aka meta. Instead of playing the way they want to play and yeah I do think everything should be equally viable but right now they balance out things a certain way they want melee to be more rewarding its their game so that is how it is. Does not mean you can't do and be a good ranged person or a good magicka person or stamina person.
    So I do think all methods should have equal ability. Maybe similarity between each other. So all paths are viable and if that was to happen then players would diversify a lot more then they do. But another issue is every time they balance it something is broken or someone find a meta that is better then other stuff and people copy that. It is very difficult to balance in an mmo unless they do it in a way that one class counter acts another class or one weapon type counters another weapon type and the game I think wasn't designed this way so it makes it pretty difficult. Plus there is other factors like food, drink buffs armor sets and other things like that. That make it harder to balance.
    Edited by Thevampirenight on January 1, 2020 11:28AM
    PC NA
    Please add Fangs to Vampires.
  • FierceSam
    FierceSam
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    And yet in PvP they are all dying to my stealth snipe build.

    So... balance.
  • Gatdangmayne
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    Counters to a rolling stam build, on mag builds-

    Streak, curse, wrath, rune cage, atronach ult, daedric mines, clanfear pulse damage

    Fear, sap essence, lotus fan, tether ult

    Deep fissure, ice aoe, ice portal

    Jabs, ritual, potl, toppling charge, aedric ult

    Fossilize, cinder storm, engulfing, leap, standard, magma shell

    Op, you literally play the mag class that counters stam builds the easiest
  • Gatdangmayne
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    Quick op post another of the same topic so someone else can shut u down cause I'm going to sleep finally
  • phoenixkungfu
    phoenixkungfu
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    I think their reason of why melee is more rewarding as there is much more personal risk involved. I do think they could balance stuff to be viable no matter what you use like Magicka or Stam or Melee or Range. One of the issues is several people like to copy other peoples best builds or what they are doing aka meta. Instead of playing the way they want to play and yeah I do think everything should be equally viable but right now they balance out things a certain way they want melee to be more rewarding its their game so that is how it is. Does not mean you can't do and be a good ranged person or a good magicka person or stamina person.

    Bs, design rewards melee. Dev direction rewards stam melee AT A ALL TIME HIGH IN THE HISTORY OF THIS GAME. risk...dont make me lol, Please. Endless rolls guarantee in. You dont even have to slot a gap closer anymore. Be a warden get 6 sec of major expedition compare to 4 or just endless roll. Or maybe slot a gap closer and be a templar. With 0 risk and stun when using a gap closer and snare. Use a 2h. Spam it to hit confirm. It's only .8 sec. 7 METER RANGE. good luck with a dogde roll if your magic. Your a sorcerer nope upper cut equal off balance. Off balance equals you dont have to do a full stam heavy attack. Which means you will get stun during animation of bolt escape. Guarantee.
    Edited by phoenixkungfu on January 1, 2020 11:33AM
  • Banana
    Banana
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    I still prefer playing my mdk. But i dont pvp.
  • Thevampirenight
    Thevampirenight
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    I think their reason of why melee is more rewarding as there is much more personal risk involved. I do think they could balance stuff to be viable no matter what you use like Magicka or Stam or Melee or Range. One of the issues is several people like to copy other peoples best builds or what they are doing aka meta. Instead of playing the way they want to play and yeah I do think everything should be equally viable but right now they balance out things a certain way they want melee to be more rewarding its their game so that is how it is. Does not mean you can't do and be a good ranged person or a good magicka person or stamina person.

    Bs, design rewards melee. Dev direction rewards stam melee AT A ALL TIME HIGH IN THE HISTORY OF THIS GAME. risk...dont make me lol, Please. Endless rolls guarantee in. You dont even have to slot a gap closer anymore. Be a warden get 6 sec of major expedition compare to 4. Use a 2h. Spam it to hit confirm. It's only. 8 sec. 7 METER RANGE. good luck with a dogde roll if your magic. Your a sorcerer nope upper cut equal off balance. Off balance equals you dont have to do a full stam heavy attack. Which means you will get stun during animation of bolt escape. Guarantee.

    Well I'm not very skilled when it comes to game mechanics. I'm one of those playres that will likely die a lot sometimes in a battlegrounds match with sometimes getting kills or assists. Some things might be op, others not op I don't really pay attention to all that. I do not really meta build or even build I just use whatever is in my inventory and what skills I think are cool or can get the job done so I'm very casual like that.
    PC NA
    Please add Fangs to Vampires.
  • MajBludd
    MajBludd
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    *I want to be able to kill stam builds before they reach me, it's not fair!

    *op
  • phoenixkungfu
    phoenixkungfu
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    MajBludd wrote: »
    *I want to be able to kill stam builds before they reach me, it's not fair!

    *op
    MajBludd wrote: »
    *I want to be able to kill stam builds before they reach me, it's not fair!

    *op

    Good luck, endless dogde rolls guarantee advantage stam. With a eazy 2h upper cut spam hit confirm at .8 sec with a insane
    7m. If you do use a gap closer be a templar and then guarantee 0 risk and hit confirm into a guarantee 6meter jab snare. Its great gameplay to be magic range.
  • MajBludd
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    Who has endless dodge rolls unless they build for that? What class do you play? I feel it may be you who is having trouble.

    I've seen mag classes do extremely well against stam toons. Using roots and stuns, how about try one of those, or the many listed above by other posters.

    Most of the ppl come here to complain, not because the game is unbalanced, but because they haven't figured it out yet.

    It's called overcome and adapt, if you cant dont play because complaining doesn't fix anything and it wont help you get better at the game.
  • Heimpai
    Heimpai
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    Trancestor wrote: »
    Trancestor wrote: »
    Mostly l2p issue

    Go to pvp and count the melee builds. Then count the melee stam build. Then count the and range magic builds. There will be 80% melee builds eazy. 60% stam melee eazy. There is a reason for that. The direction of nerfs. NOTHING COUNTER A ROLLING STAM melee build. Stam has all the advantages

    Actually what i count most rn is magsorcs

    Magplars and magdk have found a place to if you actually try it..either 1 of those 3 can beat a good stam build
  • witchdoctor
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    Saw OP.

    Came looking for 'facts.'

    Was not disappointed.
  • witchdoctor
    witchdoctor
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    Trancestor wrote: »
    Mostly l2p issue

    (In before OP)

    YOU HAVE SPOKEN!
  • Czinczar
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    It always depends on who you are against. If the opponent is a bad player, it doesn't matter what his build is. I main a magsorc and I play a lot of BGs on PCEU and I can do pretty well. But you are also right, stamina has advantages is some areas over magicka. I think I do pretty ell in BG but MMR must be high because I often find myself in matches where the players are almost all in the top100 leaderboards. And I think stamplar is the best right now, insane damage, insane gap closer, insane healing and then jabjabjab sweep..
  • phoenixkungfu
    phoenixkungfu
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    Guess that's why they nerf anti roll builds. Your not competitive if you pet sorcerer skill line. Just boring fighting a game full of melee. Magic range gameplay sucks. Guess I will just watch the gameplay get more boring. As everyone becomes melee. Wish I could save things from what everyone I play with says. Its boring to be force to be melee or not be meta or competitive.
  • idk
    idk
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    The statement made in the OP is nothing more than an opinion based only on ones own experience. The only fact is it is not a fact.
  • phoenixkungfu
    phoenixkungfu
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    idk wrote: »
    The statement made in the OP is nothing more than an opinion based only on ones own experience. The only fact is it is not a fact.

    Magic vs stam. Stam is ALWAYS AT A ADVANTAGE. Its always a advantage to have more abilitie to block and dodge roll vs range. Fact
    I have SPOKEN
  • Rake
    Rake
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    Trancestor wrote: »
    Mostly l2p issue

    +1
  • witchdoctor
    witchdoctor
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    idk wrote: »
    The statement made in the OP is nothing more than an opinion based only on ones own experience. The only fact is it is not a fact.

    Magic vs stam. Stam is ALWAYS AT A ADVANTAGE. Its always a advantage to have more abilitie to block and dodge roll vs range. Fact
    I have SPOKEN

    Too late.
  • phoenixkungfu
    phoenixkungfu
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    Rake wrote: »
    Trancestor wrote: »
    Mostly l2p issue

    +1

    It's not popular to say what I say. But to see my favorite game go from 3 full servers in ps4. To 1 and see this 1 full campaign full of stam. Is boring the gameplay is highly rewarding stam builds. I dont mind being the VILLAIN to say something to help or get a different point of view. I hate feeling bored but this patch direction is not good. Pvp is not fun at the end of the day. And that's a fact
  • phoenixkungfu
    phoenixkungfu
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    Maybe you cant please everyone but I assure you.if things stay the way they are ps4 wont have even 1 full server. Because 80%melee, Equal 100% of range magic not getting the enjoyment of play as you want. I'm trying to figure out a place for everyone to have a fun time. Right now is the worst time ever to be range magic.
    Edited by phoenixkungfu on January 1, 2020 1:00PM
  • Cirantille
    Cirantille
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    I am having a blast with my magsorc tbh

    Literally :D
  • VaranisArano
    VaranisArano
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    Rake wrote: »
    Trancestor wrote: »
    Mostly l2p issue

    +1

    It's not popular to say what I say. But to see my favorite game go from 3 full servers in ps4. To 1 and see this 1 full campaign full of stam. Is boring the gameplay is highly rewarding stam builds. I dont mind being the VILLAIN to say something to help or get a different point of view. I hate feeling bored but this patch direction is not good. Pvp is not fun at the end of the day. And that's a fact

    Fact: PVP is not fun for you at the end of the day.

    I suspect PVP is quite fun for the players who either:
    A. Adapted to the current meta and will adapt again to the new meta next update and are currently enjoying their effective playstyles
    B. Accepted that the playstyle they enjoy isn't meta this update, isn't going to be the most effective this update, and resolved to have fun anyway playing how they want.

    Being in group B is how I've stuck with MagDK in PVP for years. Its also a large part of why I don't feel the need to call for nerfs. Strangely enough, I can still enjoy my MagDK even when I'm definitely not meta.

    Opinion: Fun is a state of mind.
  • phoenixkungfu
    phoenixkungfu
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    Rake wrote: »
    Trancestor wrote: »
    Mostly l2p issue

    +1

    It's not popular to say what I say. But to see my favorite game go from 3 full servers in ps4. To 1 and see this 1 full campaign full of stam. Is boring the gameplay is highly rewarding stam builds. I dont mind being the VILLAIN to say something to help or get a different point of view. I hate feeling bored but this patch direction is not good. Pvp is not fun at the end of the day. And that's a fact

    Fact: PVP is not fun for you at the end of the day.

    I suspect PVP is quite fun for the players who either:
    A. Adapted to the current meta and will adapt again to the new meta next update and are currently enjoying their effective playstyles
    B. Accepted that the playstyle they enjoy isn't meta this update, isn't going to be the most effective this update, and resolved to have fun anyway playing how they want.

    Being in group B is how I've stuck with MagDK in PVP for years. Its also a large part of why I don't feel the need to call for nerfs. Strangely enough, I can still enjoy my MagDK even when I'm definitely not meta.

    Opinion: Fun is a state of mind.

    Sad but true. But why is my favorite game dying. Why is my favorite game 1 campaign full in ps4.

    Opinion: Fun is a state of mind.[/quote]
    This is true but shouldn't this be the state of mind of any game developers. If the goal of this opinion can be reach. The rewards will be great.
  • TequilaFire
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    There is no conspiracy, in a fantasy role playing MMO the melee knight, rogue, archer has always been a popular choice.
    On PS4 NA there has been a 70 plus queue every night this week for Kaal despite the game causing blue screens for players every hour.
    Edited by TequilaFire on January 1, 2020 1:28PM
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