phoenixkungfu wrote: »Once again the super friend have SPOKEN. If scorches are so much of a prayer to use then it's fair to say that the stam morph can de decrease in range if the goal is to land with10m drawnbreaker. 10m stam scorches is fair. Group of warden stam scorches is not fair. scorches not a projectile. It's a ground based aoe which mean it cant be dodge roll. So the hard to land scorches is in reality a 50% chance to land. Which means there is a guessing game if scorches is going to hit despite a roll dogde.
again, it is a delayed attack you can easily avoid if you pay attention to what are you doing. It falls in the same category than rune cage
phoenixkungfu wrote: »VaranisArano wrote: »Have you actually used Scorch, or are you just looking at the skill on paper and declaring that it breaks the "rules" of combat?
Do note that ZOS already did the pass on DKs, Sorcs, and Wardens, so the actual people in charge of making skills work the way they do aren't too worried about the range of Scorch.
Ok who decision was it to make the stam version cost 2k while magic version cost 2400. You can pull the zos card but the aoe damage breaks the rules of combat. Something has to give. There is no target damage rule for a target. The damage range is out of control. plus it breaks your armor to all targets?
Gatdangmayne wrote: »Bro ur a sorc just streak away, or through them. IDR the last time i killed a magsorc who knew what they were doing while i was on stamden.
It's literally the easiest, most obvious, telegraphed burst in the game to avoid...which is why it hurts when potatoes potato and get potatoed
phoenixkungfu wrote: »Gatdangmayne wrote: »Bro ur a sorc just streak away, or through them. IDR the last time i killed a magsorc who knew what they were doing while i was on stamden.
It's literally the easiest, most obvious, telegraphed burst in the game to avoid...which is why it hurts when potatoes potato and get potatoed
A sorc can never out run a max speed build unless a sorc is a speed build. The advantage is stam. You have to dogde roll or block and magic is at a major disadvantage.
phoenixkungfu wrote: »Gatdangmayne wrote: »Bro ur a sorc just streak away, or through them. IDR the last time i killed a magsorc who knew what they were doing while i was on stamden.
It's literally the easiest, most obvious, telegraphed burst in the game to avoid...which is why it hurts when potatoes potato and get potatoed
A sorc can never out run a max speed build unless a sorc is a speed build. The advantage is stam. You have to dogde roll or block and magic is at a major disadvantage.
phoenixkungfu wrote: »Thank you, I have found my sorcerer build for this patch and its be a tank. The damage from support classes is just to good. It's not my favorite gameplay to build my sorcerer to tie another build if I cant beat them. But this is the way
SidraWillowsky wrote: »phoenixkungfu wrote: »Thank you, I have found my sorcerer build for this patch and its be a tank. The damage from support classes is just to good. It's not my favorite gameplay to build my sorcerer to tie another build if I cant beat them. But this is the way
I'm glad that you were able to make something work, and your dedication to your sorc is admirable. Hopefully next patch treats you better so you'll be able to play the way you prefer.
The only 'nerf' I would do to Scorch is having a simple telegraph that it fires 1s before to be in line with other ground AoEs (all other has red circle). It is as bursty as its easy to avoid when you actually see the cast in the shiny clusterfunk of effects pvp has.