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Should there be a trial finder for end game.

phoenixkungfu
phoenixkungfu
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Hi everyone, it is my belief that there should be a trial finder. I believe pug groups should also apply to trial group. I would also like there to be a max level Cp cap. I think this would be a amazing in game option as a quality of life change.
  • KappaKid83
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    No there should not be, not yet. The Activity Finder works marginal at best and at this point would only create more headaches than good.
  • Nordic__Knights
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    No NO NOT EVER !!!!!! How bad off it is now you want to place more of an load on it and then take in all the actions that happens in group finder times that by 3 and you got what your asking for an *** show that bugs out the game even more with 100xs more post here about trolling and what not there
  • Nestor
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    This has been talked about quite a bit. Summation, a GF is not a tool most people want to use for Trials.

    The reason for the lack of results spamming guild chat for trials is the same.

    Best to join a guild that specializes or has regular trials nights.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • svartorn
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    Sure why not.

    Guilds can still play by themselves, but the folks without big guilds would probably appreciate it. Might cut down on the zone chat spam, too.
  • VaranisArano
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    One of the main reasons Trials can be more challenging is that ZOS doesn't have to balance them for whatever group of 12 randoms hopped in Groupfinder.
  • robpr
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    There should be finder, but for arenas.
  • Nordic__Knights
    Nordic__Knights
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    With each trial needing different rolls some 2 tanks some 1 some needing 2 healers others needing 1 some needing runners some needing portals theres no way to set up what is an group to even start making an group finder that would fit for trials its just to open in the roll department that it just couldn't work easy as that
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I want one too
  • MartiniDaniels
    MartiniDaniels
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    It is trouble to find decent group with activity finder tool even for mechanics-heavy dungeons. What's the point of such tool for trials? It will be just a wasted time, you can always go for LFG normal trials and for veteran just join raiding guild.... problem is that many raiding guilds are on decline after recent balance changes of U23-U24, but I'm sure you'll find some active.
  • FierceSam
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    Given players get a little tetchy with the formation of a regular 4 player dungeon group, there’s no way there should be a group finder for trials.

    The level of variation in trials invitations is immense. Trials leaders make clear decisions a out who they accept and those accepted at least pretend that the trials leader has a certain decree of authority. All of this would be lost in a pile of over aggressive self-obsessed dps twattage with players insisting that ZOS plays matchmaker for them because they can’t accept the responsibility of doing it themselves.

    The current system works exactly as well for unaffiliated players as it does for those in guilds or with lots of friends.

    This issue has been rolled over a number of times, with the exact same conclusion, it’s a bad idea and should not happen.
  • TeamSeinfeld
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    For me, it comes down to whether the activity finder could handle it (I’m very doubtful).

    As someone who can’t commit to a regularly weekly scheduled guild run, PUGs are the only way I’ve ever done trials and if anyone has ever PUG’ed a trial, how could an LFG be any worse. Occasionally you get lucky in a PUG. Usually the groups don’t know all the mechanics, there’s poor communication, several people under the influence. Would be same with LFG, right. So might as wel.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Trials & Arenas should have GF support. There is no logical reason not to add this (other than technical issues & problems with group finder, that imho, should not take place in a 5+ year old mmorpg in a first place).

    Normal trials should be no problem, especially the older ones. Vet could be problematic with no communication, but overall - just for farming gear, I don't see the reason why not to.

    Also, group finder supports veteran DLC Dungeons, that are very difficult content (newer DLC dungons are harder on vet than older vet trials). So it is not about difficulty here.

    If we had this feature, more people would do the content, more people will know mechanics, more people will have access to better gear & overall player "gap" (floor - ceiling) will be lowered.
  • Jeremy
    Jeremy
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    One of the main reasons Trials can be more challenging is that ZOS doesn't have to balance them for whatever group of 12 randoms hopped in Groupfinder.

    Normal Trials are already easier than a lot of the veteran DLC content already accessible through the activity finder. So I don't see how that explanation works.

    What they could do is add a trial log (I believe WoW has something like this) where players could read up on the "mechanics" of a fight before entering the queue. That would help some, I believe - as many fights on this game do a poor job of explaining what you are suppose to be doing. It could also have recommendations for DPS etc. so players who aren't ready for it will know they aren't prior to entering.
    Edited by Jeremy on December 13, 2019 11:44PM
  • Jeremy
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    For me, it comes down to whether the activity finder could handle it (I’m very doubtful).

    As someone who can’t commit to a regularly weekly scheduled guild run, PUGs are the only way I’ve ever done trials and if anyone has ever PUG’ed a trial, how could an LFG be any worse. Occasionally you get lucky in a PUG. Usually the groups don’t know all the mechanics, there’s poor communication, several people under the influence. Would be same with LFG, right. So might as wel.

    It would probably end up a lot like the latest DLC content/dungeons does.

    Normal Content the Activity Finders handles quite well, where as the Veteran attempts would be hit and miss to put it mildly. So the worse case scenario is casual players get to experience trials on at least some level, and I don't see how that can be a bad thing.
  • witchdoctor
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    For me, it comes down to whether the activity finder could handle it (I’m very doubtful).

    As someone who can’t commit to a regularly weekly scheduled guild run, PUGs are the only way I’ve ever done trials and if anyone has ever PUG’ed a trial, how could an LFG be any worse. Occasionally you get lucky in a PUG. Usually the groups don’t know all the mechanics, there’s poor communication, several people under the influence. Would be same with LFG, right. So might as wel.

    2 words: fake tanks.

    We have countless threads and posts about fake tanks in dungeons. You *KNOW* people will queue as a fake tank (or healer) to skip the queue.

    In a 4-man GF dungeon you need a majority to kick the problem.

    in a 12-man GF trial, you'd have the same problem. In a LFM PUG out of Craglorn, the crown can remove the fake.

    I firmly believe anyone who thinks a GF trial system would work well is nuts.
  • TheFM
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    Sure, why not, they did it in swtor and it worked fine. Got more people to do the trials in that game. There is no reason not to, you can still manually do it any time.
  • Revokus
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    It should be there for arena's at least. Always a pain to get a group going for vDSA even within guilds. We shouldn't have to lick someone toes to get a group going.
    Playing since January 23, 2016
  • kargen27
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    I would rather have a tab on the chat menu I can choose that would allow people searching for a trial group to see others posting for a group no matter what zone they are in. I can see the potential abuses but I have a whole lotta room on my ignore list.
    Hanging out in Craglorn looking for a trial group gets old quick. Would be nice if I could work on master fisherman in any zone as I wait for a group.
    and then the parrot said, "must be the water mines green too."
  • Eiregirl
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    It would depend a lot on how it would be implemented. Would it be auto grouping? Would it be made so a player starts a group and others apply to join the group (similar to the WOW group finder)?
  • phoenixkungfu
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    I think this is a issue of PLAY AS YOU WANT. we, as the player shouldn't be limited in any options, TO PLAY AS WE WANT.
  • Wheresthetea11
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    There is one already, craglorn zone chat. Let zos deal with the... mess that is group finder right now and if you really want to run a trial, craglorn zone chat is where it’s at.

    No fake tanks, no fake healers. Occasional crap runs but I’ve dealt with less messy trials than terrible dungeon pugs.

    Plus I’ve met a lotta cool people pugging trials. Dungeons are practically silent nowadays.
  • Tsar_Gekkou
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    svartorn wrote: »
    Sure why not.

    Guilds can still play by themselves, but the folks without big guilds would probably appreciate it. Might cut down on the zone chat spam, too.

    I agree. I'd never set foot into those groups but it's good for people who want to expedite the process.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • idk
    idk
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    Hi everyone, it is my belief that there should be a trial finder. I believe pug groups should also apply to trial group. I would also like there to be a max level Cp cap. I think this would be a amazing in game option as a quality of life change.

    For starters, OP is already providing a valid reason why the Zos should not added a trial finder to the GF. Suggesting a CP requirement. For normal trials there is no reason for a CP requirement. On an alt account as a ~CP160 healer I was out dpsing the entire group in random normal just by putting down WoE and heavy attacking along with an occasional FP.

    Given the rants we have seen merely concerning random GF groups for dungeons I can imagine how that would be with some of the newer trials. Granted, it would be entertaining to read someone blaming everyone else for the groups failure.

    In the end, I really do not care as I get off my duff and join trial groups as well as leading them. Regardless of normal or vet trials it is best to run with guildies. If your guild leadership is not organizing trials find a better guild.
  • MJallday
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    Some trials need 1 tank, others 2 and others 3, sometimes the ones that need 2 and 3 can be done by 1 and 2 tanks

    Pile in dds and healers and you’ll have a mess

    It would never work
  • AgaTheGreat
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    No way. Most DDs are potatoes, can you imagine what kind of agony all these trials would be.

    Plus this has been discussed on the forums already and no-one sane wants it.
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • AlnilamE
    AlnilamE
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    I think this is a issue of PLAY AS YOU WANT. we, as the player shouldn't be limited in any options, TO PLAY AS WE WANT.

    You can play as you want. You can go do trials any time. You can even start your own group.
    For me, it comes down to whether the activity finder could handle it (I’m very doubtful).

    As someone who can’t commit to a regularly weekly scheduled guild run, PUGs are the only way I’ve ever done trials and if anyone has ever PUG’ed a trial, how could an LFG be any worse. Occasionally you get lucky in a PUG. Usually the groups don’t know all the mechanics, there’s poor communication, several people under the influence. Would be same with LFG, right. So might as wel.

    2 words: fake tanks.

    We have countless threads and posts about fake tanks in dungeons. You *KNOW* people will queue as a fake tank (or healer) to skip the queue.

    In a 4-man GF dungeon you need a majority to kick the problem.

    in a 12-man GF trial, you'd have the same problem. In a LFM PUG out of Craglorn, the crown can remove the fake.

    I firmly believe anyone who thinks a GF trial system would work well is nuts.

    I think fake tanks would be far less of a problem in a trial finder than the group finder, because you have 9 slots for DPS, so getting a spot as DPS would actually be easier than getting a spot as a tank.
    The Moot Councillor
  • CAB_Life
    CAB_Life
    Class Representative
    If the Activity Finder were—in a perfect world—almost perfect, then I believe adding additional checks and enhancements, like a pared down version of FFXIV’s group interface, would be ideal.

    But that’s not a reality, currently. Let’s let them finish tuning Activity Finder, monitor it for a quarter or two to ensure stability, and then start asking for added features and functionality.

    That’s my $0.02 at least.
  • TheFM
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    idk wrote: »
    Hi everyone, it is my belief that there should be a trial finder. I believe pug groups should also apply to trial group. I would also like there to be a max level Cp cap. I think this would be a amazing in game option as a quality of life change.

    For starters, OP is already providing a valid reason why the Zos should not added a trial finder to the GF. Suggesting a CP requirement. For normal trials there is no reason for a CP requirement. On an alt account as a ~CP160 healer I was out dpsing the entire group in random normal just by putting down WoE and heavy attacking along with an occasional FP.

    Given the rants we have seen merely concerning random GF groups for dungeons I can imagine how that would be with some of the newer trials. Granted, it would be entertaining to read someone blaming everyone else for the groups failure.

    In the end, I really do not care as I get off my duff and join trial groups as well as leading them. Regardless of normal or vet trials it is best to run with guildies. If your guild leadership is not organizing trials find a better guild.

    No one is forcing you to use it. You can still look in chat, group finder trials however would get people into trials who otherwise dont normally do them, i loved it in swtor, and there is 0 reason not to do it here.
  • ankeor
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    Most of the time GF can't even put 4 half decent players into single group to clear a dungeon. And you are asking trial finder for "end game"? Maybe for normal trails but even then what is going to happen if half of the group want nCR+3 while others want nCR+0?

    I think using tools to find random people to fill a group is just ridiculus. Even spamming zone chat to create a group is far better than using GF because at least you know that the person you find in the zone chat has enough intellect to talk to you. Many times using GF you can come across to people who seemingly lack that skill and it is annoying. Or maybe doesn't know how to read or write. I am not talking about people who play terrible. I am talking about the people who refuse to communicate. I am talking about the people who remains silent when you ask them "Is there anyone who doesn't know the mechanics? I can explain." Even tho they show they have no idea what those mechanics are a few minutes later. You may explain everything after the first wipes but they would truly show how clueless they are again and again.

    What we need to have is in-game lobbies for dungeons-trials which we can communicate with people we are going to play with. For example I can create a lobby for nHoF, I want 2 tanks, 2 healers, 8 dds. Let's say I am healer so I filled one of the places that role. Everyone who sees my lobby can join for the role they want. I can check them, talk to them, if the group is not that strong we can talk about the mechanics and strategies. Etc.. It is like having a tool which makes things way easier compared to zone chat spamming. For both people who look for players to fill a group and people who look for groups to join.
  • Bobby_V_Rockit
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    The game needs better titoroal as to how much damage/healing/tanking is needed per instance. A little help!
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