So, I just joined the forums and for awhile wanted to post on here some Ideas I've had for the game and some possible things that could happened for the betterment of the game. Well I've finally joined and here is what I'd like to see in the possible future, or even some kind of spin-offs or similar ideas. I'd love to hear from more of you on this topic and maybe we can all share each other's ideas that could pull in new players, and bring back some of the veteran players as well. Thank you ZOS, for the work you put into this game that so many of us love.
Now, one of the many things I'd like to see are some new weapon skill lines. A Polearm or Spear Weapon line would be pretty could. Crossbows maybe? Now those could be interesting. Perhaps even alteration or illusion magic skill lines too. I had an idea that they could just create a full skill line of each kind of magic, destruction, restoration, alteration, illusion, and conjuration, outside of the weapon skill lines. It would allow them to make more in class stamina abilities for certain classes without taking too much away from magic users in their own class abilities. This would help allow all of the class users that like to use Stamina by opening up new morphs for them within their class skill lines, for instance StamSorc. The skill lines could work with any weapon equipped, which could also allow more potential builds for Hybrid players. I really like this idea, because their will be more diversity for everyone, as well as opening up a ton of new gameplay ideas and mechanics.
I also had another really fun PvP idea in which they make a new campaign in Cyrodiil, but take out the alliance based zones and keeps and open the doors to all of them. You no longer hold keeps, and you are no longer bound to alliance. Make certain keeps "Safe zones" where players can respawn after they die. Basically take Cyrodiil and make it open world free-for-all PVP, still allow group play but minimize group size to 4-6 people. An incentive for playing could be several things, one of which I thought could be cool, is having certain circles pop up on the map and when you go to that location and are inside the circle it grants an AP boost for all of the action that happens within that large area. Therefore it would let players know where battles are happening and offers an incentive for joining along in that area and battling. I feel there is a lot of potential and I know some people will say no and complain about whatever, but it is 100% possible and I think it would be a lot of fun. They could even make this campaign connect to Cyrodiil and have a seemless entry into Sewers. Perhaps even make the "Safe Zone" the upper half of the Imperial city and clear out all the Daedra and furnish it as if the City was never attacked by them. I love this idea so much, it would possibly be quite a bit of work for them, but I feel it could be a great addition into the game... Something fresh and different for a change. After playing for nearly 6 years now on both Xbox and PC, I think a lot of people would love to have some fresh PvP content to choose from. A sewers revival could be a warm welcome as well. Id love to hear any ideas about the game you guys have to share, that you think could be game-changing for the better.
Edit: Now, I don't mean to post again in my own thread so I will just make this an edit, but I recently saw a post on the game lacking some sort of in-game rewards. With this I do agree in a slight context, but it is nobodies fault. On top of what I mentioned about PvP in the above section I find these rewards could be a set of interesting items given to those who spend their time in Player vs. Player zones. The titles and emblems for PvP are great already, but I'd think it would be extremely cool to get a costume, mount, or skin for reaching the highest rank: Grand Overlord. As well as possibly adding in a new set of alliance motifs you could buy with AP once you hit that rank of Grand Overlord. You do in fact already earn the alliance motifs from Imperial Sewers, but I think it could be beneficial to allow Grand Overlord's to purchase their alliance motif with AP, similar to how we can purchase the Akaviri Motif already, but limit this function for those who are max rank. PvP is very fun in this game, but for some people they need an absolute goal to obtain. Following the alliance theme, I think a potential skin to unlock for you alliance upon hitting Grand Overlord, could be your Alliance color in some sort of Skin form. Whether it just looks like Red, Blue, or Yellow body paint on your character or if ZOS has a certain way they would like to pull it off. A possible mount could be an Akaviri War Horse, I am not sure what that would look like, but I'm sure a ZOS artist could come up with something very cool just by hearing the name of the mount. A pet or costume could work as well. I think a costume could be very cool and be unique to the certain alliance that you take part in. I feel a good way to keep people engaged would be to make the alliance rewards different for each faction, for instance, all alliances get a mount, skin, etc but each of their alliance reward is different in their own design etc. Lets say you are an AD Grand Overlord you get the skin and mount, but your skin is obviously Yellow or something related to AD, and your mount is different, lets say it is a Gryphon mount. ON DC HOWEVER, your skin is blue or relates to DC and maybe your mount is a Lion or welwa or something... you can still earn and use the other skins and mounts, but in order to unlock them you have to unlock them under each alliance. I feel this could potentially cut back on so many players stacking into the same alliance over and over, and give them a fresh experience battling in different parts of the map, as well as playing with new and different players. Like I said I think it could be great to have some cool rewards for hitting the highest PvP rank. Feel free to comment your ideas as well. Thanks for reading.
Edited by Xzysts on December 10, 2019 5:46PM -Goblinu_ESO on YouTube
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