Hi,
As the title says, imo, the Imperial City is the best content in the game. PvP and PvE at the same time is my favorite content in the game for many reasons, and I'm surprised ZOS hasn't made more expansions along the same lines.
First, with a strong PvE element alongside PvP this adds many different strategies for combat, for example perhaps you know your enemy is stronger, but if you pull a big boss on them, like Zoal the eye in Elven Gardens, or Ysenda the harvester in Arboretum, with some skill and timing, using damage and CC from the boss can give an advantage. Similarly a smartly timed ambush on an enemy player already engaged with a boss can make all the difference.
Next, I get a real adrenaline rush in the city, always, and I love it. While fighting bosses that are similar in difficulty to the Maelstrom Arena, but with the added knowledge that there *is* a sneaky nightblade out there waiting to gank you, it requires a new level of awareness, even randomness. There is unpredictability which simply does not exist anywhere else in the game.
Finally, it's a great source of income. Tel Var is valuable, besides as a source for improving ones own storage space by buying coffers, selling Hakeijo runes, or crafted Prismatic Glyphs, is an excellent way to make an income. This can be done solo, or in a group, unlike say farming motifs from difficult dungeons which requires a smart coordinated group. A good soloist (yours truly) can make a very serious income by farming the Imperial City, but not easily.
So, along these lines I'm very surprised there isn't more PvE/PvP content in the game. Sure there are guards in Cyrodiil, but that is nowhere near the same level. It is easy to imagine all sorts of content where this could be made. Imagine any of the planes of Oblivion with monsters and competing players. All of the knowledge of Hermaeus Mora to the victor? cool. A bloody hunt in the fields of Hircine? awesome. A confusing and shifting puzzle arena in the Shivering Isles with the Cheesemonger himself? Deadly. Perhaps future battlegrounds could have an added pve element. Imagine a battle where trolls or daedra can be recruited to assist in battle, or something similar to a competitive Blackrose Prison. Perhaps you don't want to go full moba, but do consider the popularity of the genre.
Overall, with nearly 4k hours into the game you have a happy player here, I just want to share my thoughts. Thank you for considering my post. I love the Imperial City and the PvE/PvP combat. I highly encourage future additions to the game along the same line. Thank you
Psijic42
Hi,
As the title says, imo, the Imperial City is the best content in the game. PvP and PvE at the same time is my favorite content in the game for many reasons, and I'm surprised ZOS hasn't made more expansions along the same lines.
First, with a strong PvE element alongside PvP this adds many different strategies for combat, for example perhaps you know your enemy is stronger, but if you pull a big boss on them, like Zoal the eye in Elven Gardens, or Ysenda the harvester in Arboretum, with some skill and timing, using damage and CC from the boss can give an advantage. Similarly a smartly timed ambush on an enemy player already engaged with a boss can make all the difference.
Next, I get a real adrenaline rush in the city, always, and I love it. While fighting bosses that are similar in difficulty to the Maelstrom Arena, but with the added knowledge that there *is* a sneaky nightblade out there waiting to gank you, it requires a new level of awareness, even randomness. There is unpredictability which simply does not exist anywhere else in the game.
Finally, it's a great source of income. Tel Var is valuable, besides as a source for improving ones own storage space by buying coffers, selling Hakeijo runes, or crafted Prismatic Glyphs, is an excellent way to make an income. This can be done solo, or in a group, unlike say farming motifs from difficult dungeons which requires a smart coordinated group. A good soloist (yours truly) can make a very serious income by farming the Imperial City, but not easily.
So, along these lines I'm very surprised there isn't more PvE/PvP content in the game. Sure there are guards in Cyrodiil, but that is nowhere near the same level. It is easy to imagine all sorts of content where this could be made. Imagine any of the planes of Oblivion with monsters and competing players. All of the knowledge of Hermaeus Mora to the victor? cool. A bloody hunt in the fields of Hircine? awesome. A confusing and shifting puzzle arena in the Shivering Isles with the Cheesemonger himself? Deadly. Perhaps future battlegrounds could have an added pve element. Imagine a battle where trolls or daedra can be recruited to assist in battle, or something similar to a competitive Blackrose Prison. Perhaps you don't want to go full moba, but do consider the popularity of the genre.
Overall, with nearly 4k hours into the game you have a happy player here, I just want to share my thoughts. Thank you for considering my post. I love the Imperial City and the PvE/PvP combat. I highly encourage future additions to the game along the same line. Thank you
Psijic42
Hi,
As the title says, imo, the Imperial City is the best content in the game. PvP and PvE at the same time is my favorite content in the game for many reasons, and I'm surprised ZOS hasn't made more expansions along the same lines.
First, with a strong PvE element alongside PvP this adds many different strategies for combat, for example perhaps you know your enemy is stronger, but if you pull a big boss on them, like Zoal the eye in Elven Gardens, or Ysenda the harvester in Arboretum, with some skill and timing, using damage and CC from the boss can give an advantage. Similarly a smartly timed ambush on an enemy player already engaged with a boss can make all the difference.
Psijic42
myskyrim26 wrote: »OP, you don't care about the Imperial City itself at all. You just need any place for mixed PVP and PVE - to my mind, the biggest ZOS mistake. Imperial City is a place that many lore fans wish to see, yet they can't. Because they never PVP, never play in team.
ZOS should create special PVP, PVP/PVE places for players like you. These place should have nothing to do with the LORE. Just places where you can have fun. Interesting mechanics, challenging tasks, eh? That's what you need. Leave THE LORE alone. ESO is a TES game first, MMO - second.
There is a reason why no other mmo will ever touch classic wow...
it's open world pvp done right...
myskyrim26 wrote: »OP, you don't care about the Imperial City itself at all. You just need any place for mixed PVP and PVE - to my mind, the biggest ZOS mistake. Imperial City is a place that many lore fans wish to see, yet they can't. Because they never PVP, never play in team.
ZOS should create special PVP, PVP/PVE places for players like you. These place should have nothing to do with the LORE. Just places where you can have fun. Interesting mechanics, challenging tasks, eh? That's what you need. Leave THE LORE alone. ESO is a TES game first, MMO - second.