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https://forums.elderscrollsonline.com/en/discussion/696147/playstation-5-patch-error-issue

Monsters clipping through walls

Dubhliam
Dubhliam
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Monsters in trials and dungeons clip through walls.

This is a serious bug and should not be left unchecked for three months.
It started with Dragonhold DLC.
>>>Detailed Justice System Concept thread<<<
  • Dubhliam
    Dubhliam
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    Am I the only one seriously bothered with this?
    >>>Detailed Justice System Concept thread<<<
  • Ragnork
    Ragnork
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    No I have previously reported it.
    Since update 24 I also have NPCs running through me and launching their attack behind me, but doing damage as if they were in front of me.
    Obviously I have no line of sight and so can not lock on to return damage. (without moving etc)

    A simple check on what you say though is in Dels Cairn, when you face the tree with the cave boss there are two NPCs in the far corner.
    If you attack them very often one runs backward, to make a ranged attack, but to do so must run through the rock face.

    Another example is in Ilessan Tower where an NPC will back off into a closed dungeon cell and launch a ranged attack from within the cell. Their attack can cause you damage, however you can not return attack.

    Related is how ghosts can "fear" you through the walls of the dungeon and out of bounds, either causing you to be stuck or take fall damage.

    ** just some examples

    I had, in error, previously reported this as PC EU.
    But I can confirm that it happens on PC NA.
  • Dubhliam
    Dubhliam
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    Thanks for the reply.

    It is not just an NA issue, don't worry.

    The easiest to notice these wall breaking behavior is in the 4th Maelstrom stage where there is an obstacle right in the middle of the map, and mobs just pass right through it.

    I had serious trouble stacking mobs in vHoF HM because of this issue; they would simply walk down the platform instead of going all the way around like they should.
    >>>Detailed Justice System Concept thread<<<
  • Ash_In_My_Sujamma
    Ash_In_My_Sujamma
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    Cyro guards behave that way too
  • Ragnork
    Ragnork
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    Dubhliam wrote: »
    Thanks for the reply.

    It is not just an NA issue, don't worry.

    The easiest to notice these wall breaking behavior is in the 4th Maelstrom stage where there is an obstacle right in the middle of the map, and mobs just pass right through it.

    I had serious trouble stacking mobs in vHoF HM because of this issue; they would simply walk down the platform instead of going all the way around like they should.

    Just to be clear I play on the IEU server mostly (when it is up) - but as ESO do not care about the state of the EU server it is best to report bugs as PC NA; then it gets attention.

    Bug is on both servers.
  • FooWasHere
    FooWasHere
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    Oh, I bet this is the cause of the problem in the Velidreth fight too, where hoarvors just suddenly
    appear outside of their area. https://forums.elderscrollsonline.com/en/discussion/499094/hoarvors-in-the-velidreth-arena
  • mooslacker
    mooslacker
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    Monsters witch charge abilities are charging into walls again, also players get feared into geometry and in many cases unstuck doesn't work.
  • karekiz
    karekiz
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    They said they were standardizing the game to make it work better. Elder Standardized Online Alpha is here.

    Yeah, have noticed it too, and most likely the issue with Hoarvers in CoS.
  • Dubhliam
    Dubhliam
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    @ZOS_GinaBruno
    Is there a dev that can acknowledge this game-breaking bug and confirm a fix is being worked on?
    >>>Detailed Justice System Concept thread<<<
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