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I would really enjoy a stamina perma-pet build in ESO

GrumpyDuckling
GrumpyDuckling
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Bear
Wolf
Hawk

My pre-release dream for the Warden was to be able to build a team of animal followers. Sadly (for me), we got a Morrowind-theme only setup for the Warden, with only a bear as a permanent summon. I hope that spellcrafting in the future will allow us to get permanent wolf and hawk pets. Some of the coding already exists for similar creatures (Clannfear and Twilight from the Sorcerer class), so maybe it could happen? Or even an animal summon skill line would be fun.

That's my flavor, and would easily be my main character. I would complete the whole game with a brand new character if I could make a build like this. Keeping my fingers crossed.
  • Zalathorm
    Zalathorm
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    Nearly everyone HATES perma pets and wants to get rid of them.

    It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.

    I'll pass on more...
  • GrumpyDuckling
    GrumpyDuckling
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    Zalathorm wrote: »
    Nearly everyone HATES perma pets and wants to get rid of them.

    It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.

    I'll pass on more...

    That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."
  • nafensoriel
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    Zalathorm wrote: »
    Nearly everyone HATES perma pets and wants to get rid of them.

    It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.

    I'll pass on more...

    That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."

    What about people who use them for quests in cities?
  • GrumpyDuckling
    GrumpyDuckling
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    Zalathorm wrote: »
    Nearly everyone HATES perma pets and wants to get rid of them.

    It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.

    I'll pass on more...

    That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."

    What about people who use them for quests in cities?

    "...when you are not in combat."
  • nafensoriel
    nafensoriel
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    Zalathorm wrote: »
    Nearly everyone HATES perma pets and wants to get rid of them.

    It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.

    I'll pass on more...

    That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."

    What about people who use them for quests in cities?

    "...when you are not in combat."

    Because that totally works and doesn't bug out whenever the server hiccups.
    Two things happen.. millions of clanfears or no clanfears.
  • Fur_like_snow
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    It’s the reason I go back to GW2 from time to time. Get to play my ranger and switch around different pets seamlessly the in game customization was top notch. That game also had superior pet AI why ESO doesn’t have whistle commands to summon back your pet I’ll never understand.

    I’d also like to point out that ZoS has poured tons of resources into creating non combat pets that are often sold in the crown shop. I think the best chance of success prob lies in convincing ZoS to monetize combat pets in the form of “skins”.
    Edited by Fur_like_snow on October 28, 2019 4:15PM
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