Nearly everyone HATES perma pets and wants to get rid of them.
It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.
I'll pass on more...
GrumpyDuckling wrote: »Nearly everyone HATES perma pets and wants to get rid of them.
It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.
I'll pass on more...
That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."
nafensoriel wrote: »GrumpyDuckling wrote: »Nearly everyone HATES perma pets and wants to get rid of them.
It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.
I'll pass on more...
That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."
What about people who use them for quests in cities?
GrumpyDuckling wrote: »nafensoriel wrote: »GrumpyDuckling wrote: »Nearly everyone HATES perma pets and wants to get rid of them.
It's already terrible being at a banker or crafting station and seeing the twilight matriarch flapping in your face.
I'll pass on more...
That's a different topic. BTW, ZOS could just disable pets (they vanish) when entering a city when you are not in combat. That's a far more preferable solution for most players than "get[ting] rid of them."
What about people who use them for quests in cities?
"...when you are not in combat."