alainjbrennanb16_ESO wrote: »to me the probs is skills do to much damage if that was lowered peeps would not go tank meta
Half of wut they do in pve u think tht is too much damage
Girl_Number8 wrote: »And the crying starts LMAO. Looks like you need to actually adjust your builds. I never get why people do not do this on the PTS beforehand.
MisterBigglesworth wrote: »
High MMR BGs are just full of players running 40k-50k+ health blocking and watching each other until their ults charge then atttempt to kill each other.
Can we please have an increase of block costs and decrease of block mitigation on battlespirit?
Or better yet, give the opposing team some way of increasing enemy block cost, but design it in such a way that it's not possible to do so while also having a 40k health block build yourself.
Careful for what you wish for, you just might get it.
Reap what you sow.
I would much rather have everyone squishy and actually dying all the time than this, trust me. I don't understand why so many people in this game get frustrated or extremely mad with being killed, it's PvP, you kill you die.
Or in this case, you don't die, you don't kill, you just wait every BG out till the end of the time limit.
ZOS has been attempting to introduce effective counters to the heal/tank meta for years. Proc sets, oblivion damage, easy access to Defile, DOTs....they've tried their darnedest to figure this out, but every solution they've introduced has been extremely unpopular with players.
I'm not at all optimistic about whatever it is they attempt to do next.
xenowarrior92eb17_ESO wrote: »Careful for what you wish for, you just might get it.
Reap what you sow.
I would much rather have everyone squishy and actually dying all the time than this, trust me. I don't understand why so many people in this game get frustrated or extremely mad with being killed, it's PvP, you kill you die.
Or in this case, you don't die, you don't kill, you just wait every BG out till the end of the time limit.
from what you just said its simply l2p issue...
ZOS has been attempting to introduce effective counters to the heal/tank meta for years. Proc sets, oblivion damage, easy access to Defile, DOTs....they've tried their darnedest to figure this out, but every solution they've introduced has been extremely unpopular with players.
I'm not at all optimistic about whatever it is they attempt to do next.
Girl_Number8 wrote: »And the crying starts LMAO. Looks like you need to actually adjust your builds. I never get why people do not do this on the PTS beforehand.
Adjust builds to what? Show me how you deal with 4 tanks on a team, 2 being dedicated healers with guard up from their buddies. There is no adjustment, there's just coordinated Ult drop and burst and then you hope to get your hits in and actually kill something. If not, you wait again and repeat.
There is no "different build" counter to these.
Have you even played a high MMR BG before?
You can deal with the one odd tank once in a while, even two, that's not the issue this thread is discussing though.
universal_wrath wrote: »xenowarrior92eb17_ESO wrote: »Careful for what you wish for, you just might get it.
Reap what you sow.
I would much rather have everyone squishy and actually dying all the time than this, trust me. I don't understand why so many people in this game get frustrated or extremely mad with being killed, it's PvP, you kill you die.
Or in this case, you don't die, you don't kill, you just wait every BG out till the end of the time limit.
from what you just said its simply l2p issue...
Nope, you just never healer/tank bots in BGs and that is way you say it is l2p issue. Everytime I play healer with my friend, where are unkillable even with coordinated ulti drop. If we have 1 or 2 decent DD players, it is mostly win for us. I can litterlay set in aoes and out in the open surrounderd by 4+ players and heal my way throu with my friend back and forth out in the open, no need for LOS control or blocking. Of course that was pre scalebreaker because single target dots were much weaker. After scalebreaker was released, we were melted down by dots, 2-3 players with 1-2 dots each were more than enough to take us down. Now dots have been nerfed. None if us is even relying on pirate skeleton, hero steaddast, or shakl breaker sets. We use off meta set. We almost never do any dmg, just pure healing/support bots.
oh the zergling tears i love it
Girl_Number8 wrote: »And the crying starts LMAO. Looks like you need to actually adjust your builds. I never get why people do not do this on the PTS beforehand.
can someone throw me one of these op tank builds? as far as i saw no heal or tanking ability was buffed. Only some damage nerfed. Don't cry because tanks are stronger, they are not they are just the same, your damage got lowered just a bit and suddenly the excuse for this are the same tanks.
again, tell me at least one of these op builds that survive 2+ players in BGs
Its always been to easy to turtle up and heal in this game. Snb just makes it stupidly easy
universal_wrath wrote: »xenowarrior92eb17_ESO wrote: »Careful for what you wish for, you just might get it.
Reap what you sow.
I would much rather have everyone squishy and actually dying all the time than this, trust me. I don't understand why so many people in this game get frustrated or extremely mad with being killed, it's PvP, you kill you die.
Or in this case, you don't die, you don't kill, you just wait every BG out till the end of the time limit.
from what you just said its simply l2p issue...
Nope, you just never healer/tank bots in BGs and that is way you say it is l2p issue. Everytime I play healer with my friend, where are unkillable even with coordinated ulti drop. If we have 1 or 2 decent DD players, it is mostly win for us. I can litterlay set in aoes and out in the open surrounderd by 4+ players and heal my way throu with my friend back and forth out in the open, no need for LOS control or blocking. Of course that was pre scalebreaker because single target dots were much weaker. After scalebreaker was released, we were melted down by dots, 2-3 players with 1-2 dots each were more than enough to take us down. Now dots have been nerfed. None if us is even relying on pirate skeleton, hero steaddast, or shakl breaker sets. We use off meta set. We almost never do any dmg, just pure healing/support bots.
Thank you for sharing your experience, this is exactly what I'm talking about. Some people just have no clue or probably haven't even gotten high enough MMR to properly understand what's up.oh the zergling tears i love it
You seem to not understand what the words you used actually mean.
universal_wrath wrote: »xenowarrior92eb17_ESO wrote: »Careful for what you wish for, you just might get it.
Reap what you sow.
I would much rather have everyone squishy and actually dying all the time than this, trust me. I don't understand why so many people in this game get frustrated or extremely mad with being killed, it's PvP, you kill you die.
Or in this case, you don't die, you don't kill, you just wait every BG out till the end of the time limit.
from what you just said its simply l2p issue...
Nope, you just never healer/tank bots in BGs and that is way you say it is l2p issue. Everytime I play healer with my friend, where are unkillable even with coordinated ulti drop. If we have 1 or 2 decent DD players, it is mostly win for us. I can litterlay set in aoes and out in the open surrounderd by 4+ players and heal my way throu with my friend back and forth out in the open, no need for LOS control or blocking. Of course that was pre scalebreaker because single target dots were much weaker. After scalebreaker was released, we were melted down by dots, 2-3 players with 1-2 dots each were more than enough to take us down. Now dots have been nerfed. None if us is even relying on pirate skeleton, hero steaddast, or shakl breaker sets. We use off meta set. We almost never do any dmg, just pure healing/support bots.
Thank you for sharing your experience, this is exactly what I'm talking about. Some people just have no clue or probably haven't even gotten high enough MMR to properly understand what's up.oh the zergling tears i love it
You seem to not understand what the words you used actually mean.
Its you who doesnt understand a thing if you waste your time attacking tanks