VaranisArano wrote: »First, I think we need to find a PVP reason for nerfing Relequen.
That way the PVEers can comfort themselves with the knowledge that Relequen was nerfed because of those evil nerf-happy PVPers out to ruin everything that's good in PVE, not because its a completely overused and really powerful PVE set.
Either that or we need to get Molag Kena, Domihaus, and the trial bosses some forum accounts of their own.
many people don't relealize that this set had a hand in many of the huge nerfs to damage in general
VaranisArano wrote: »First, I think we need to find a PVP reason for nerfing Relequen.
That way the PVEers can comfort themselves with the knowledge that Relequen was nerfed because of those evil nerf-happy PVPers out to ruin everything that's good in PVE, not because its a completely overused and really powerful PVE set.
Either that or we need to get Molag Kena, Domihaus, and the trial bosses some forum accounts of their own.
LiquidPony wrote: »
wLiquidPony wrote: »
wouldnt say 90% 4/4 bosses vAA, 3/4 vHRC, 3/4 vSO, 2/3vMoL, 1/5 vHoF (if using burn tactic on 1st boss 0/5 otherwise) 0/3 0/1+2 vAS, 0 in vCR, 0 in vSS
will agree a lot of players use it in every fight for some reason even trash where its utterly useless this doesnt mean its BiS for those fights
SidraWillowsky wrote: »VaranisArano wrote: »First, I think we need to find a PVP reason for nerfing Relequen.
That way the PVEers can comfort themselves with the knowledge that Relequen was nerfed because of those evil nerf-happy PVPers out to ruin everything that's good in PVE, not because its a completely overused and really powerful PVE set.
Either that or we need to get Molag Kena, Domihaus, and the trial bosses some forum accounts of their own.
The fact that it hasn't been nerfed yet shows me that the game IS being "balanced" for PvP. Lokk + Relequen is a disgustingly strong combination and nothing else comes close. Based on recent set nerfs it SHOULD have been nerfed long ago if the game were truly being balanced for PvP AND PvE.
Every time I present a different set combo for stam to people the de facto response is "well, Lokk + Rele will probably still be BiS". It's a disgustingly strong combination and yes, I AM annoyed at how far above everything else it is. I'm a min/maxxer and I want other sets to at least be VIABLE. I'd rather other sets be buffed vs. Rele massively nerfed though, because you know that any "adjustments" made will be massive nerfs to the set.
wLiquidPony wrote: »
wouldnt say 90% 4/4 bosses vAA, 3/4 vHRC, 3/4 vSO, 2/3vMoL, 1/5 vHoF (if using burn tactic on 1st boss 0/5 otherwise) 0/3 0/1+2 vAS, 0 in vCR, 0 in vSS
will agree a lot of players use it in every fight for some reason even trash where its utterly useless this doesnt mean its BiS for those fights
sindalstar wrote: »I'd rather other sets get buffed than releqene get nerfed per say.
The thing about relequne is that it's a trial set. A set from a 12 man instance.
I would EXPECT sets from these sorts of places to be stronger than stuff from smaller dungeons, because they require a lot more effort to organize and execute.
This is unfortunately the problem with having an open playing field were sets are 'designed' for early, mid and late game, but all of them are still options because unlike other games, early game sets are also usually tied to a low level.
Ah well.
VaranisArano wrote: »SidraWillowsky wrote: »VaranisArano wrote: »First, I think we need to find a PVP reason for nerfing Relequen.
That way the PVEers can comfort themselves with the knowledge that Relequen was nerfed because of those evil nerf-happy PVPers out to ruin everything that's good in PVE, not because its a completely overused and really powerful PVE set.
Either that or we need to get Molag Kena, Domihaus, and the trial bosses some forum accounts of their own.
The fact that it hasn't been nerfed yet shows me that the game IS being "balanced" for PvP. Lokk + Relequen is a disgustingly strong combination and nothing else comes close. Based on recent set nerfs it SHOULD have been nerfed long ago if the game were truly being balanced for PvP AND PvE.
Every time I present a different set combo for stam to people the de facto response is "well, Lokk + Rele will probably still be BiS". It's a disgustingly strong combination and yes, I AM annoyed at how far above everything else it is. I'm a min/maxxer and I want other sets to at least be VIABLE. I'd rather other sets be buffed vs. Rele massively nerfed though, because you know that any "adjustments" made will be massive nerfs to the set.
This is just too good.
Turns out that it doesn't matter whether a set gets nerfed or not; PVP is always to blame!
More seriously, its a problem when players feel like the viability of their class in trials is dependent on a single set, or when ZOS designs sets that are head and shoulders above everything else. But that's on ZOS, and I suspect designing their way out of the situation they got themselves in bystandardizing the creativity out of PVE is a lot more complicated than merely nerfing some overperforming sets or buffing underperforming ones before they've worked out an alternative.
Essentially, ZOS shot themselves (and us) in the foot when they decided to standardize all gameplay in ESO, which is playing a big role in the continued dominance of Relequen. ZOS can let players rely on being carried by these sets and light attacks in PVE while the devs tinker with the classes and weapons. The Devs made it clear they want to get the skills well set and then build from there, so I'm afraid that means gear updates that arent nerfs are a long way off. What we have now is not exactly fun gameplay, but its (maybe) preferably to classes seesawing between amazing and useless as the Devs tinker without having effective sets or good synergistic sets to replace the current meta.
My hope is that ZOS builds more group sets, like how we used to have a nunber of utility sets for DDs instead of just the tanks and healers. But as I said, I'm really afraid ZOS is going to want to finish their pass on classes, then passives, then weapons first before they properly reevaluate sets beyond blanket nerfs, and that could be several updates, if not over a year in the future. Yuck.
A simple solution look at old trial gear and try to theme them for each class so say vicious ophidian give it a stam dk theme so classes each have their own BiS trial gear relequen effects put me in mind of a sorc set if anyone sees where I’m going with this.
LiquidPony wrote: »A simple solution look at old trial gear and try to theme them for each class so say vicious ophidian give it a stam dk theme so classes each have their own BiS trial gear relequen effects put me in mind of a sorc set if anyone sees where I’m going with this.
Rather than class themes, we just need a general balance pass on old Trial sets.
First, give everything a "Perfected" version that drops on vet, to bring for instance VO up to par with False God.
Second, a thorough review of 5-piece bonuses. Alkosh could compete with Relequen if its proc damage was increased significantly. Moondancer would be a really cool option for mag DPS if it was buffed to something like +650 Spell Damage/Magicka Recovery.
War Machine and Master Architect are basically irrelevant at this point due to Lokke. It would be cool to see these modified in some way, either granting Major Berserk for a shorter period of time or significantly buffing the duration of Major Slayer so that it would be viable to run some low-cust ulti specs and allowing your necros/sorcs to use something other than Lokke.
Plus, there are so many absolutely useless support sets. Inventor's Guard, Automated Defense, Twilight Remedy, Lunar Bastion? How have we never seen any modifications to these sets, which have never ever been used in meta setups?
Always thought it would've been cool to see something like Inventor's Guard grant Major Force for some duration on ulti use, which would make that set viable while also allowing support to actually use an ulti other than Warhorn.
Oh well, none of this will ever happen.
LiquidPony wrote: »A simple solution look at old trial gear and try to theme them for each class so say vicious ophidian give it a stam dk theme so classes each have their own BiS trial gear relequen effects put me in mind of a sorc set if anyone sees where I’m going with this.
Rather than class themes, we just need a general balance pass on old Trial sets.
First, give everything a "Perfected" version that drops on vet, to bring for instance VO up to par with False God.
Second, a thorough review of 5-piece bonuses. Alkosh could compete with Relequen if its proc damage was increased significantly. Moondancer would be a really cool option for mag DPS if it was buffed to something like +650 Spell Damage/Magicka Recovery.
War Machine and Master Architect are basically irrelevant at this point due to Lokke. It would be cool to see these modified in some way, either granting Major Berserk for a shorter period of time or significantly buffing the duration of Major Slayer so that it would be viable to run some low-cust ulti specs and allowing your necros/sorcs to use something other than Lokke.
Plus, there are so many absolutely useless support sets. Inventor's Guard, Automated Defense, Twilight Remedy, Lunar Bastion? How have we never seen any modifications to these sets, which have never ever been used in meta setups?
Always thought it would've been cool to see something like Inventor's Guard grant Major Force for some duration on ulti use, which would make that set viable while also allowing support to actually use an ulti other than Warhorn.
Oh well, none of this will ever happen.
Problem with go getting a perfected is there essentially already is 2 versions of that set one with minor slayer one without.
Keep in mind the new content means new sets if newer sets are outshined by old sets what point is there running the new content. Adding a class based theme to each set starts to bring older sets back into the fold without eclipsing the newer sets as each class will want to run all the content to get the best gear for their class. Also this creates build diversity. As without nerfing sets but buffing old ones with class flavor will give each class something unique. A simple buff to old sets will do nothing except shift the meta instead of like and reel it will be vicious alkosh or alkosh war machine. You see relequen feels like a stam sorc set I’m simply implying do the same with older sets from older trials. Vicious serpent could add some sort of dragonknight themed damage bonus or damage proc. Do something similar with other sets for each class this way no 2 stam classes will be wearing the exact same 2 sets.
Or you could buff the weaker sets instead... not sure what is wrong with this community cos all they ask is for more and more nerfs smh
Bigevilpeter wrote: »Or you could buff the weaker sets instead... not sure what is wrong with this community cos all they ask is for more and more nerfs smh
You can't buff every single set in the game cause that is what power creep is and thats why we are getting those misguided nerfs to all abilities.
Relequen is out of line and it should be nerfed instead of all these skills
Bigevilpeter wrote: »Or you could buff the weaker sets instead... not sure what is wrong with this community cos all they ask is for more and more nerfs smh
You can't buff every single set in the game cause that is what power creep is and thats why we are getting those misguided nerfs to all abilities.
Relequen is out of line and it should be nerfed instead of all these skills
Bigevilpeter wrote: »Or you could buff the weaker sets instead... not sure what is wrong with this community cos all they ask is for more and more nerfs smh
You can't buff every single set in the game cause that is what power creep is and thats why we are getting those misguided nerfs to all abilities.
Relequen is out of line and it should be nerfed instead of all these skills
What makes you think they even have a clue what they're doing with all these nerfs and buffs? They Buff stuff in one update to then nerf it into insignificance in the next update. Relequen isn't the reason skills are getting nerfed but a bad combat team is.