I mean, for the average quester. I never slot self heal or shields for questing because I know things die instantly. However on that particular boss fight I actually died on my first try and I had to use dodgeroll! I was surprised that for once, that a quest required some basic game mechanics knowledge. I'm pretty sure that lots of players who only do questing and never attempted content that requires actual mechanics like block, dodregoll and heal, struggled there. Those fireballs are veteran content.
with 2 pets & atronarch the dragon was quite busy and hardly ever attacked me, the adds went easily down with AOE - and I spent a lot of my CPs into non-fighting skill - every Pet Sorc should win this fight easily.
However the story plot it stupid - SPOILER - why would you let the enemy grab the ultimate weapon, the only weapon being able to kill you, when you could have easily killed the enemy before? That makes no sense.
No, even for an average quester this shouldnt be hard.
So many are so full of themselves. lmao
Not overly difficult but die in seconds?
The scripted parts took longer than that.
It was harder than average for quests bosses but not an issue as I think you can not fail as San will keep the fight alive so it don't reset.There's no way OP isn't meme-ing. And if you're actually serious...
...Some of y'all would never have gotten past launch-era Doshia