Maintenance for the week of September 16:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 16, 4:00AM EDT (8:00 UTC) – 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 18, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 18, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
Radical idea
Ok so im probably coming back from half year hiatus.
Today is saturday. There should be plenty of people using group finder. I queued to FG2&CoH2 pledges. I got party for FG2 after 25min waiting. For CoH2 there was low CP fake tank. Got the dungeon done though.
I believe that the decision to use 4-man parties was poor one. There will always be more dmg dealers than tanks and healers. And using 4-man parties creates bigger bottleneck in party creation.
Idea is this: People using group finder receives 50% reduction in outgoing dmg, but increase party size to 6 or even 7. Add 2 or 3 damage dealers.
This would help dmg dealers to get parties faster. This in turn would reduce number of fake tanks.
This might even help server performance if this reduces the number of instances?