StrandedMonkey wrote: »
roleplayers nerfed dlc dungeons
if I wanted to play solo then definitely I woult look more for single player game rather than "MMO"
maelstrom arena was most annyoing content for me, most *** and most boring if we are going to farm something, grind, grind, grind
for grind I have other games like warframe or runescape from which I have fun at all while something like this in eso was and is the worst experience from MMO games
if I wanted to play solo then definitely I woult look more for single player game rather than "MMO"
maelstrom arena was most annyoing content for me, most *** and most boring if we are going to farm something, grind, grind, grind
for grind I have other games like warframe or runescape from which I have fun at all while something like this in eso was and is the worst experience from MMO games
I am talking about difficult solo content like vMA. Interesting arenas, new mechanics, fun and hard content with appropriate rewards.
Grind is another question. Devs may change final reward mechanic from 'random loot from predefined table' to 'maelstrom weapon parts' (or champion proofs as special currency) or smth like this...
it would have to be really easy for all the roleplayers...... so maybe just have the good weps drop on normal
As an Oceanic player, I wouldn't even bother.
Frostystuff wrote: »As an Oceanic player, I wouldn't even bother.
I am east coast aus, maelstrom is still doable admittedly sometimes you die to a mob or aoe that is no where near you and you often hit buttons and nothing happens but doable
So saying maelstrom went straight fro stressfull to tedious with almost nothing in between. And by the time i got the last thing i wanted i was just relieved to be done and will only go back in for build testing if ever again.
Frostystuff wrote: »