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Proposed Bound Armaments change
Greetings all.
The Bound Armaments skill change is a step on the right direction for giving Stamina Sorcerer some identity. The ejecution of the skill is lacking though: requires to spend two GCDs and not deal enough damage to compensate for it.
Here i propose a change which would make the skill more balanced. The idea is to make the daggers summoning a passive feat. I didnt write the damage/stamina numbers, imho should be just slightly better than a spammable so someone would use it. It´s a delayed dot as proposed so worse than a simple dot, but with the advantage to give bonuses just to slot it.
Impressions? Fell free to comment.