I'm pretty convinced that this patch will be the same as others. People will find some game breaking bugs, so ZOS won't fix it before going live, but they will nerf everyone just in case.
Moloch1514 wrote: »... perhaps @ZOS_Gilliam or @ZOS_BrianWheeler could spend time justifying what looks like attempts to nerf Hodor, leaving us mortals behind to deal with our DPS going from 30k to 20k.
Moloch1514 wrote: »Will we actually have any meaningful back-and-forth with the combat team this PTS cycle? Obviously the community is not happy with such drastic nerfs with damge reduced AND costs doubled, so perhaps @ZOS_Gilliam or @ZOS_BrianWheeler could spend time justifying what looks like attempts to nerf Hodor, leaving us mortals behind to deal with our DPS going from 30k to 20k.
@ZOS_GinaBruno will there be more dev feedback this time?
No. Same as on every other PTS cycle thus far (with 1 notable exception - cast times on shields).Moloch1514 wrote: »Will we actually have any meaningful back-and-forth with the combat team this PTS cycle?
Moloch1514 wrote: »Will we actually have any meaningful back-and-forth with the combat team this PTS cycle? Obviously a very vocal but hardly representative sector of the community is not happy with such drastic nerfs with damge reduced AND costs doubled, so perhaps @ZOS_Gilliam or @ZOS_BrianWheeler could spend time justifying what looks like attempts to nerf Hodor, leaving us mortals behind to deal with our DPS going from 30k to 20k.
@ZOS_GinaBruno will there be more dev feedback this time?
Moloch1514 wrote: »Will we actually have any meaningful back-and-forth with the combat team this PTS cycle? Obviously a very vocal but hardly representative sector of the community is not happy with such drastic nerfs with damge reduced AND costs doubled, so perhaps @ZOS_Gilliam or @ZOS_BrianWheeler could spend time justifying what looks like attempts to nerf Hodor, leaving us mortals behind to deal with our DPS going from 30k to 20k.
@ZOS_GinaBruno will there be more dev feedback this time?
Fixed it for you.
Moloch1514 wrote: »Will we actually have any meaningful back-and-forth with the combat team this PTS cycle? Obviously the community is not happy with such drastic nerfs with damge reduced AND costs doubled, so perhaps @ZOS_Gilliam or @ZOS_BrianWheeler could spend time justifying what looks like attempts to nerf Hodor, leaving us mortals behind to deal with our DPS going from 30k to 20k.
@ZOS_GinaBruno will there be more dev feedback this time?
SirLeeMinion wrote: »Moloch1514 wrote: »Will we actually have any meaningful back-and-forth with the combat team this PTS cycle? Obviously the community is not happy with such drastic nerfs with damge reduced AND costs doubled, so perhaps @ZOS_Gilliam or @ZOS_BrianWheeler could spend time justifying what looks like attempts to nerf Hodor, leaving us mortals behind to deal with our DPS going from 30k to 20k.
@ZOS_GinaBruno will there be more dev feedback this time?
Back and forth? No. No we won't. #killingit
juhislihis19 wrote: »I'm pretty convinced that this patch will be the same as others. People will find some game breaking bugs, so ZOS won't fix it before going live, but they will nerf everyone just in case.
That's exactly how it will go. They couldn't fix Leap when it was buggy and 'missed' targets so instead they increased the radius (?!)
Some of the over-the-top nerfs/buffs and broken mechanics will go through Live, and ZOS might be fixing them - in the next few months or so.
I think the real issue is while they are trying to do good and make balanced and productive patch notes they more often than not fail miserably. Good intentions with beyond garbage outcomes until they can “sort of feel” they really really *** up. No point of getting dev feedbacks if they can’t produce actual, useful *** results.
I think the real issue is while they are trying to do good and make balanced and productive patch notes they more often than not fail miserably. Good intentions with beyond garbage outcomes until they can “sort of feel” they really really *** up. No point of getting dev feedbacks if they can’t produce actual, useful *** results.
Elwendryll wrote: »Reduced all damage over time by 60% and your favorite "spammable" ability by 15%.
Dev comment:Some guilds have been able to complete the Godslayer of Sunspire achievement which was not intended, so we reduced the overall dps