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One piece of good news for MagSorcs

Aurie
Aurie
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One good thing has come out of this patch:

Surge: This ability and its morphs now grant Major Brutality and Sorcery at base.

Clearly ZOS either listened to us, or feared the consequences of not doing so.

Unfortunately they have not shown the same wisdom when it comes to pets. All that will happen now is that more pet sorcs will run the big flappy birds, which have been the subject of so much criticism.

*shrugs*

  • Flaminir
    Flaminir
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    Like being kicked in the stomach ten times and then given a penny sweet to apologise.
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Aurie
    Aurie
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    Flaminir wrote: »
    Like being kicked in the stomach ten times and then given a penny sweet to apologise.

    Don't be ungrateful....it's a pretty big deal for so many of us :)
  • Flaminir
    Flaminir
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    I'm not ungrateful... I wanted the change too & glad its there... but ultimatly it has virtually no effect. We got major sorcery from either entropy or potions anyway. And the nerfs to damage and sustain across the board are truly staggering.

    Plus the stamina morph of bound armour getting a facelift but the magicka morph being left behind?

    And considering that this patch was meant to address class identity (Their words not mine) I don't see a single functional change to a mag sorc at all... a nerf to the damage and sustain of class skills. How does that constitute reinforcing class identity?
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Tyrion87
    Tyrion87
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    Aurelle1 wrote: »
    Flaminir wrote: »
    Like being kicked in the stomach ten times and then given a penny sweet to apologise.

    Don't be ungrateful....it's a pretty big deal for so many of us :)

    Well, I appreciate the change to surge. But magsorc as a whole feels so bland and uninspiring compared to other classes. In PvE they are simply boring to play...
  • Kagukan
    Kagukan
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    I love my pet. And in honor of your post I will leave it out by crafting stations for a week now. You're welcome!
  • Cirantille
    Cirantille
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    I don't care,

    I was always a sorc, will always be a magicka sorc

    Not gonna leave my char based on patches <3
  • Jaimeh
    Jaimeh
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    Tyrion87 wrote: »
    Aurelle1 wrote: »
    Flaminir wrote: »
    Like being kicked in the stomach ten times and then given a penny sweet to apologise.

    Don't be ungrateful....it's a pretty big deal for so many of us :)

    Well, I appreciate the change to surge. But magsorc as a whole feels so bland and uninspiring compared to other classes. In PvE they are simply boring to play...

    Not to mention being pressed to have a pet playstyle...
  • Aurie
    Aurie
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    Kagukan wrote: »
    I love my pet. And in honor of your post I will leave it out by crafting stations for a week now. You're welcome!

    I am a pet sorc too. But even I concede that pets and especially the Matriarchs can be annoying in town to many players. Do please leave yours out by crafting stations. It won't bother me in the slightest.

    You're welcome!

  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    Aurelle1 wrote: »
    Kagukan wrote: »
    I love my pet. And in honor of your post I will leave it out by crafting stations for a week now. You're welcome!

    I am a pet sorc too. But even I concede that pets and especially the Matriarchs can be annoying in town to many players. Do please leave yours out by crafting stations. It won't bother me in the slightest.

    You're welcome!

    I play a pet sorc and am in 100% agreement with them in regards to the Matriarchs being annoying. I'm even willing to wager it gets in my way more often that those other players any day of the week.
  • Stebarnz
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    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.
  • crowfl56
    crowfl56
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    PET Sorc's need to L2P and please please turn off your GD pets in any friendly towns, crafting area's, banks, wayshrines.

    Please stop going AFK with pets up.

    Please :)
  • Aurie
    Aurie
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    Stebarnz wrote: »
    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.

    It has nothing to do with leveling to morph. After the last patch neither morphs worked for dps MagSorcs....Power Surge (which did have Major Sorcery) was geared to Sorc healers and only procced off critical heals, while Crit Surge (which procced off critical strikes) didn't have Major Sorcery.

    At least now they both have Major Sorcery, as well as does the base Surge, and so one morph is once again useful to dps MagSorcs.
  • Stebarnz
    Stebarnz
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    Aurelle1 wrote: »
    Stebarnz wrote: »
    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.

    It has nothing to do with leveling to morph. After the last patch neither morphs worked for dps MagSorcs....Power Surge (which did have Major Sorcery) was geared to Sorc healers and only procced off critical heals, while Crit Surge (which procced off critical strikes) didn't have Major Sorcery.

    At least now they both have Major Sorcery, as well as does the base Surge, and so one morph is once again useful to dps MagSorcs.

    So, if im understanding you.

    Base surge is going to give major sorcery AND still heal off critical hits? while the morph is still going to be the silly healing proc?
  • Varana
    Varana
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    Kagukan wrote: »
    I love my pet. And in honor of your post I will leave it out by crafting stations for a week now. You're welcome!

    Whatever floats your boat, but can you please make love to your pet in private? ;)

    Regards, also Sorcerer.
    Edited by Varana on September 16, 2019 11:15PM
  • Aurie
    Aurie
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    Stebarnz wrote: »
    Aurelle1 wrote: »
    Stebarnz wrote: »
    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.

    It has nothing to do with leveling to morph. After the last patch neither morphs worked for dps MagSorcs....Power Surge (which did have Major Sorcery) was geared to Sorc healers and only procced off critical heals, while Crit Surge (which procced off critical strikes) didn't have Major Sorcery.

    At least now they both have Major Sorcery, as well as does the base Surge, and so one morph is once again useful to dps MagSorcs.

    So, if im understanding you.

    Base surge is going to give major sorcery AND still heal off critical hits? while the morph is still going to be the silly healing proc?

    Base Surge and Crit Surge will both now give Major Sorcery and heal off critical strikes. And yes, Power Surge is still going to be the Sorc healer morph.
  • MasterSpatula
    MasterSpatula
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    Flaminir wrote: »
    but ultimatly it has virtually no effect. We got major sorcery from either entropy or potions anyway.

    Ah, but Entropy's taking its lumps, too.
    Edited by MasterSpatula on September 16, 2019 11:20PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Canned_Apples
    Canned_Apples
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    @Flaminir Magicka sorcs have always had a clear identity. These changes, or the class identity pass through, were always in reference to stamina classes.
  • Stebarnz
    Stebarnz
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    Aurelle1 wrote: »
    Stebarnz wrote: »
    Aurelle1 wrote: »
    Stebarnz wrote: »
    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.

    It has nothing to do with leveling to morph. After the last patch neither morphs worked for dps MagSorcs....Power Surge (which did have Major Sorcery) was geared to Sorc healers and only procced off critical heals, while Crit Surge (which procced off critical strikes) didn't have Major Sorcery.

    At least now they both have Major Sorcery, as well as does the base Surge, and so one morph is once again useful to dps MagSorcs.

    So, if im understanding you.

    Base surge is going to give major sorcery AND still heal off critical hits? while the morph is still going to be the silly healing proc?

    Base Surge and Crit Surge will both now give Major Sorcery and heal off critical strikes. And yes, Power Surge is still going to be the Sorc healer morph.

    winner, can play sorc again now! definitely feel that lack of heals this patch.

    I thought you meant it was only going to be on the base morph.
  • Aurie
    Aurie
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    Stebarnz wrote: »
    Aurelle1 wrote: »
    Stebarnz wrote: »
    Aurelle1 wrote: »
    Stebarnz wrote: »
    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.

    It has nothing to do with leveling to morph. After the last patch neither morphs worked for dps MagSorcs....Power Surge (which did have Major Sorcery) was geared to Sorc healers and only procced off critical heals, while Crit Surge (which procced off critical strikes) didn't have Major Sorcery.

    At least now they both have Major Sorcery, as well as does the base Surge, and so one morph is once again useful to dps MagSorcs.

    So, if im understanding you.

    Base surge is going to give major sorcery AND still heal off critical hits? while the morph is still going to be the silly healing proc?

    Base Surge and Crit Surge will both now give Major Sorcery and heal off critical strikes. And yes, Power Surge is still going to be the Sorc healer morph.

    winner, can play sorc again now! definitely feel that lack of heals this patch.

    I thought you meant it was only going to be on the base morph.

    That is exactly why I am so happy about it!

    Ah, and @Flaminir ......Entropy and Structured Entropy no longer give Major Sorcery.

    Edited by Aurie on September 16, 2019 11:32PM
  • StormeReigns
    StormeReigns
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    Wondering if Surge and morphs cost was hidden. Im betting it will cost 5700 magicka to use, and each morph will be increased by 278 more
  • D0PAMINE
    D0PAMINE
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    Been playing my Magsorc a lot lately. Good change for this skill.
  • Flaminir
    Flaminir
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    @Flaminir Magicka sorcs have always had a clear identity. These changes, or the class identity pass through, were always in reference to stamina classes.

    @Canned_Apples Sorry but thats not correct. There was no mention of the changes being specific to stamina, they just referenced the classes. The feedback around identity was even bigger for the magicka versions given that they are usually more widely played.

    For reference here is the combat lead stating exactly this just 2 weeks ago... no mention of it being stamina focussed.

    And I really don't see how just nerfing the damage and increasing the cost does a single thing to reinforce class identity for a MagSorc.
    Hey gang!

    The combat changes in Update 24 are more narrow in focus than those we made with the ability audit in Update 22 and 23. Out of that audit came a few things laying under rocks for a while that came to surface, which we are addressing in Update 24 (mainly Damage over Time abilities). We are also looking to address feedback regarding Wardens, Sorcerers, and Dragonknights specifically in the realm of identity.

    With the Necromancer, we achieved a very clear identity throughout their class kit. You all have expressed strong desires for other classes to get updates to match that identity and we are listening! In Update 24 we are giving Dragonknights, Wardens, and Sorcerers several updates to reinforce class identity, and in some cases, grant new gameplay options.

    Edited by Flaminir on September 16, 2019 11:42PM
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Flaminir
    Flaminir
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    Aurelle1 wrote: »
    Stebarnz wrote: »
    Aurelle1 wrote: »
    Stebarnz wrote: »
    Aurelle1 wrote: »
    Stebarnz wrote: »
    you're bothered about something that takes less than 1 hour to level to relevant morph? that's a BIG DEAL to you? ok

    I must be concentrating too much on the crazy patch that's incoming which will be game changing in many ways to have missed the relevance that 'so many' people cant level a skill quickly.

    It has nothing to do with leveling to morph. After the last patch neither morphs worked for dps MagSorcs....Power Surge (which did have Major Sorcery) was geared to Sorc healers and only procced off critical heals, while Crit Surge (which procced off critical strikes) didn't have Major Sorcery.

    At least now they both have Major Sorcery, as well as does the base Surge, and so one morph is once again useful to dps MagSorcs.

    So, if im understanding you.

    Base surge is going to give major sorcery AND still heal off critical hits? while the morph is still going to be the silly healing proc?

    Base Surge and Crit Surge will both now give Major Sorcery and heal off critical strikes. And yes, Power Surge is still going to be the Sorc healer morph.

    winner, can play sorc again now! definitely feel that lack of heals this patch.

    I thought you meant it was only going to be on the base morph.

    That is exactly why I am so happy about it!

    Ah, and @Flaminir ......Entropy and Structured Entropy no longer give Major Sorcery.

    Yup I agree... as I said, its a welcome change, but again functionally redundant.

    Current patch I run entropy & crit surge.
    Next patch I run the same, and still get the same buffs, its just that sorcery is on surge instead of entropy.

    Literally nothing changes overall.

    Though I do like being able to pre-buff with surge rather than having to lead on entropy in every fight, and it makes far more sense for it to be on Surge.

    I'm just pointing out that as buffs go... well... its just not really in the same ballpark as the nerfs in terms of the effect it has.
    Edited by Flaminir on September 16, 2019 11:40PM
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    As a magsorc I don't see any GD identity lift up in this GD patch. I knew I shouldn't have my hopes up.

    Nerfs everywhere again. We can only hope to be competitive PVE again only if the nerf hammer hit other classes harder and that is sad and it shouldn't be like that to begin with!

    And now streak gonna have some weird cone mechanics that according to them will take "more skill"...? I bet it's gonna be more disfunctional buggy weird stuff that doesn't make any sense like the no sorcery surge. When will this balance tragedy stop?!
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Canned_Apples
    Canned_Apples
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    @Flaminir Iirc, it was mentioned in a stream how those classes rely heavily on weapon abilities- thus having no real identity.
    It has also been heavily implied- do you really think that Magdens and MagDKs lack class identity?

    Magicka Sorcs have always had TONS of identity.


    *That said, Scalebreaker did (slightly) reduce all class identities due to the overbuffed generic dots- but those are being being toned down*
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