Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
Mob level scaling vs Mob stat variety
Would you rather have each different enemy type have their own set level or unique stats that allow you to fight each mob type different?
Example: Frost atronarch are difficult to kill at low levels because they're higher level than you.
Or
Frost atronarch are resistant to ice and swords but very weak to fire and maces or mauls.
Edited by Vhozek on September 9, 2019 4:34AM
Mob level scaling vs Mob stat variety 23 votes
Mob level scaling

2 votes
I don't care
1 vote