Dots like entropy, soul trap, bleeds ruin both PvE by making every class use the same rotation and couple skills and PvP in particular by empowering unskilled gameplay.
All you have to do this patch to win is throw 3 dots and go take a coffee.

In PvP Squishy builds are not able to outheal the amount of dots on them and Tank builds are not able to sustain the amount of pressure put on them.
This needs to be addressed quickly and their damage should be nerfed in the next incremental patch just like Bashnecro did.
What seemed to be an amazing patch for PvP is a disaster in the first week.