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Worst state of pvp I have ever seen

MirkoZ
MirkoZ
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Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.
Edited by MirkoZ on August 13, 2019 9:29AM
  • Freakin_Hytte
    Freakin_Hytte
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    I hope they roll out their scheduled performance a bit earlier and that it will atleast fix things so that it's playable. I'm on a sabbatical on cyro for the moment, because I just don't enjoy all the problems. Thank God that bg still work well enough.
  • redlink1979
    redlink1979
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops

    You were expecting what with this update?! Performance improvement?!? Lol
    ZOS already stated performance would only be addressed in 4-6 months from now...

    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"

    Speaker of Sons of the Night Mother guild [PS4][EU] 1395 CP

    Daggerfall's Mightiest [PS4][NA] 820 CP

    SweetTrolls [PC][EU] 570 CP
  • MirkoZ
    MirkoZ
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops

    You were expecting what with this update?! Performance improvement?!? Lol
    ZOS already stated performance would only be addressed in 4-6 months from now...

    Ye contents are more important than good performance
  • redlink1979
    redlink1979
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    @MirkoZ Yes that's how it feels... We NEED to be in the swamp until next year...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"

    Speaker of Sons of the Night Mother guild [PS4][EU] 1395 CP

    Daggerfall's Mightiest [PS4][NA] 820 CP

    SweetTrolls [PC][EU] 570 CP
  • Mettaricana
    Mettaricana
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    But their just doing what the top build streamers tell them to do!
    I'm everything that doesn't belong in the pact but i'm there anyway...
  • Kadoin
    Kadoin
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    Yes, of course you would only name the mag DoTs...
  • akray21
    akray21
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    Agree, Cyrodiil was bad last night... real bad.
  • Nemesis7884
    Nemesis7884
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    this whole nonsense was implemented BECAUSE of the constent whining of pvper - that are ruining *** constantly for pver and then still complain about it - toxic toxic toxic toxic

    for all that is holy - split this game up into separate pve and pvp portion - the pvp portion can continue their constant whine-nerf cycle while the pve team can fully focus on new content...
  • WaltherCarraway
    WaltherCarraway
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    Years later someone will post a thread to cry about mDK vamp lord/OT/MW/ST/SR nerfs that they think would have saved the game.
    AFK
  • Kagukan
    Kagukan
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    Lag is always the worst on a major update day.
  • Mayrael
    Mayrael
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    Kadoin wrote: »
    Yes, of course you would only name the mag DoTs...

    This :D rending slash and poison injection somehow is not on the list ;)
    I am doing my best, but I am not a native speaker, sorry.

    Mael Nightshadow - that's all you need to know.
  • EtTuBrutus
    EtTuBrutus
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    Yep
  • DKMaestro
    DKMaestro
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    mb10 wrote: »
    The game’s done man. No idea why people still bother. Murkmire was a huge part of the decline but this patch is even worse.

    The game is done lol you’ve been doing the same dungeons and PVP for years. Free yourselves and play something different

    Funny that you take the time to comment, since the game is done.
    If you are not playing, you don’t get to have an opinion.
    And if you are playing and dislike it, stop playing.
    Old man playing. Have a life, a job and only one character, which is grumpy (all the time)
  • Lord_Eomer
    Lord_Eomer
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    I think better you should post something real, doubt on your build.

    Most likely L2P
  • SirAxen
    SirAxen
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    Yesterday was a major patch day. Of course Cyrodiil was worse than usual.
  • Emmagoldman
    Emmagoldman
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    this whole nonsense was implemented BECAUSE of the constent whining of pvper - that are ruining *** constantly for pver and then still complain about it - toxic toxic toxic toxic

    for all that is holy - split this game up into separate pve and pvp portion - the pvp portion can continue their constant whine-nerf cycle while the pve team can fully focus on new content...

    But its not

    The changes are around performance and reducing aoe (as stated by zos) hence changes from caltrops, springs, orbs ect and in favor of single dots that can compensate the damage lost

    Its a change in approach over a year to normalize classes leading towards homogenization. The use of dps dummy parsing is a huge factor towards this development. Yet pve went from magsorc centered to necro. But they have brought numbers closer though i would rather have a more unique feel.

    Crownstore: having abilities unlocked by purchase that are skilll line focused in the meta will increase sales.

    Sure there is pvp complaining, but take pet builds. They went from worthless, to strong and hard nerfed again. Its like subtle or small changes arent part of the design. Even so, could you argue pets werent really strong in pve?
  • Saril_Durzam
    Saril_Durzam
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    Agree on the first parts, not on the dots. Im having them at 0,6-1k DPS each only, wearing medium armor. They´re far to be OP. Futhermore, while enemies cast there, i toast them with DD and their shields are worst than ever so it´s easier.

    It´s good to be stamina on Pvp now.
    Edited by Saril_Durzam on August 13, 2019 4:42PM
  • SweepsAllClowns
    SweepsAllClowns
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    Crownstore: having abilities unlocked by purchase that are skilll line focused in the meta will increase sales.

    Correct and this is why there will most likely be more changes with skills in the future, not because of balance but sales, I admit they are cashing hard again!
  • darkblue5
    darkblue5
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    Off hours feels better than it has in a while....
  • master_vanargand
    master_vanargand
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    Probably will not solve anything forever.
    Even if ZoS fix the game program, poor server remains garbage.
  • MirkoZ
    MirkoZ
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    Kadoin wrote: »
    Yes, of course you would only name the mag DoTs...

    Soul trap is also for stamina
  • MirkoZ
    MirkoZ
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    Mayrael wrote: »
    Kadoin wrote: »
    Yes, of course you would only name the mag DoTs...

    This :D rending slash and poison injection somehow is not on the list ;)

    I said there are other op skills :')
  • MirkoZ
    MirkoZ
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    mb10 wrote: »
    The game’s done man. No idea why people still bother. Murkmire was a huge part of the decline but this patch is even worse.

    The game is done lol you’ve been doing the same dungeons and PVP for years. Free yourselves and play something different

    Totaly agree :)
  • MirkoZ
    MirkoZ
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    Lord_Eomer wrote: »
    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    I think better you should post something real, doubt on your build.

    Most likely L2P

    Most likely "Learn how to reset the modem correctly"
  • MirkoZ
    MirkoZ
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    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    Agree on the first parts, not on the dots. Im having them at 0,6-1k DPS each only, wearing medium armor. They´re far to be OP. Futhermore, while enemies cast there, i toast them with DD and their shields are worst than ever so it´s easier.

    It´s good to be stamina on Pvp now.

    Mhh 24 k+ 19k + 25k dps s like 0.6 k dmg for you wearing medium?
    Mmhhh
    Mhhhhhhhhhhh
  • ku5h
    ku5h
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    MirkoZ wrote: »
    MirkoZ wrote: »
    Lag, delay, crashes, frame drops, and after patch 90% of the ppl are running at least one of those 3 skills (soul trap, entropy , reach), together they deal 6k + dmg per second which is a good amount , I don't think this is called balance.
    Anyway this is just my opinion there are for sure other skills which are quite op and other which are underperforming after the patch, I'm just tired to report those here, I think this is the job of class rep and zos team.
    Edit 1 : I don't even like the cast time to some ultimates I think they make the game slower.

    Agree on the first parts, not on the dots. Im having them at 0,6-1k DPS each only, wearing medium armor. They´re far to be OP. Futhermore, while enemies cast there, i toast them with DD and their shields are worst than ever so it´s easier.

    It´s good to be stamina on Pvp now.

    Mhh 24 k+ 19k + 25k dps s like 0.6 k dmg for you wearing medium?
    Mmhhh
    Mhhhhhhhhhhh

    Cut that in half after Battle spirit and that is before mitigation. With a 25% mitigation, which is mediocre, you will see below 1k ticks per dot most often, unless someone build specifically for dots.
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