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So the new healing play style is thus

  • FrancisCrawford
    FrancisCrawford
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    Also, if you are playing a healer and want a dps bar, be sure to use spell damage as it buffs your healing done. crit damage and crit rate really do nothing for you.

    Huh??
  • Hazurko_RaShan
    Hazurko_RaShan
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    Yes. That's true. You must be new.
  • Mettaricana
    Mettaricana
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    Huyen wrote: »
    Lisutaris wrote: »
    I am at 8-14k dps single target right now. With 2 supp sets and buff/heal rotation. Dps depends on grp and if i dont have to heal every inc aoe for my dds.
    orb change gives me more flexibility, like that. Healing springs nerf is acceptable if mechanics/bosses get also adjusted. With the next patch some raw aoe healing encouters will not be possible anymore. Or god damn hard and they should be do able by a casual grp not only for pro grps. (vso ozara and serpent as troll sound awful without springstacking.... And thats old "easy" vet content )

    If boss mechanics are adjusted, wich isnt the case. Healing changes like this are crap across the board (except the orb change altho for soke trials that suck too).

    Half the problems with this game's so called balance updates is the actual content isn't touched to incorporate a totally new direction the game is going in... have some mechanic thats only survivable because of certain builds vma a good example was made before sustain nerfs, they nerfed sustain not vma now its harder, certain builds and cp get higher they revamp cp still don't touch vma. Now they reshake the meta trying to kill alot of solo self sustain heal play and dps killing caltrops, vigor etc and still dont adjust the content.. can easily see them down the road killing the ability to complete certain content because they nerfed the only way to survive it.. then it'll take another season of the who knows what just to make it doable again and probly make something else impossible in the process...
  • cmvet
    cmvet
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    ArchMikem wrote: »
    Nanfoodle wrote: »
    Sorry new to the game... Why wouldn't a healer do some dps or buffing?

    You dont expect a Tank to do damage, nor do you expect a DD to heal the group. Why should the Healer be expected to do two jobs?

    Buffing and Healing fall under the same umbrella.

    so why do tanks run alcosh? are they not adding to the overall dps of the group?
  • Austinseph1
    Austinseph1
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    Lets be honest the orb spam never made much sense to begin with and it just makes more sense as it stands now. Worse? quite possibly.. But It makes way more sense. I remember when i started doing dungeons back in the day seeing this and was a bit astounded. It looked like i was in an old episode of Dragon Ball z.
  • zvavi
    zvavi
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    ArchMikem wrote: »
    Nanfoodle wrote: »
    Sorry new to the game... Why wouldn't a healer do some dps or buffing?

    You dont expect a Tank to do damage, nor do you expect a DD to heal the group. Why should the Healer be expected to do two jobs?

    Buffing and Healing fall under the same umbrella.
    I expect dds to heal, and be able to survive small adds when they happen. I expect tanks, to debuff, heal a bit, buff, etc. I mean. Why should roles not do EVERYTHING they can to help the group?
  • Kali_Despoine
    Kali_Despoine
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    I keep seeing healer can do damage now
    Tell me how much dps can a healer do to a dummy?
    10k?
    12k?
    15k?
    These damage numbers are nothing in the grand scheme of a vet run

    Is the Healer to put on dps sets as well to raise these numbers?
    If you cause my healer to dps you can forget about healing, just ask my DK healer which WAS a shield base healer untill shield got neffed to the ground and useless unless you have 80k health.
  • Wifeaggro13
    Wifeaggro13
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    Jhalin wrote: »
    Amazing when ZOS turns the Bad Healer setup into the default

    Godawful combat team strikes again

    No. You have it wrong. They have improved it greatly. Please thank them.

    This game has one of the shittiest group dynamics of any MMo. Tanking and healing are after thoughts. The game is a dps centric meta with very little buffing ,cc,or utility.,and it's designed that simply because content is easier to create. It's not some ground breaking new MMo design. Unfortunately eso played better in group content pre tam one. There is one role in this game its dps , tanking healing and utility are just novelty
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