SaucyMcSauceface wrote: »It has already been nerfed, before it even made it to live.
Z’en’s Redress: Reduced the bonus damage taken per Damage over Time stack of this set to 1%, down from 2%. The max stacks remain at 5.
Ollowaiin2 wrote: »Is it working on mag nb/ with ground dots?
It should work on all damage over time. Just too lame 5% in any endgame content. Trials perhaps, but there are better sets. One more carbage set what i see. They should really overhaul more than 50% of underperforming sets on live too. Light attack spamming is pretty lamo.
SaucyMcSauceface wrote: »It has already been nerfed, before it even made it to live.
Z’en’s Redress: Reduced the bonus damage taken per Damage over Time stack of this set to 1%, down from 2%. The max stacks remain at 5.
it's still worth using, especially on classes without execute-ability (DK, necro, warden).
After testing on PTS i'd say the nerf was justified...10% was just too much, the debuff is easy to keep up and you don't loose that much (in ST-fights) while using it...
SaucyMcSauceface wrote: »It has already been nerfed, before it even made it to live.
Z’en’s Redress: Reduced the bonus damage taken per Damage over Time stack of this set to 1%, down from 2%. The max stacks remain at 5.
it's still worth using, especially on classes without execute-ability (DK, necro, warden).
After testing on PTS i'd say the nerf was justified...10% was just too much, the debuff is easy to keep up and you don't loose that much (in ST-fights) while using it...
Martial Knowledge gives 8% extra damage and it requires just keeping stamina below 50%... With new fighters guild circle its extremely easy task.
SaucyMcSauceface wrote: »It has already been nerfed, before it even made it to live.
Z’en’s Redress: Reduced the bonus damage taken per Damage over Time stack of this set to 1%, down from 2%. The max stacks remain at 5.
it's still worth using, especially on classes without execute-ability (DK, necro, warden).
After testing on PTS i'd say the nerf was justified...10% was just too much, the debuff is easy to keep up and you don't loose that much (in ST-fights) while using it...
Martial Knowledge gives 8% extra damage and it requires just keeping stamina below 50%... With new fighters guild circle its extremely easy task.
martial knowledge is 5% with 66% uptime iirc. You don't even need fighters guild for that. Just bash-cancel your skills for extra-dps and less stamina....
On top of that: Why only use one, if you can have both?
SaucyMcSauceface wrote: »It has already been nerfed, before it even made it to live.
Z’en’s Redress: Reduced the bonus damage taken per Damage over Time stack of this set to 1%, down from 2%. The max stacks remain at 5.
SaucyMcSauceface wrote: »It has already been nerfed, before it even made it to live.
Z’en’s Redress: Reduced the bonus damage taken per Damage over Time stack of this set to 1%, down from 2%. The max stacks remain at 5.
useless now:D.... They are too scared somethings to have little more power...:)
brandoncoffmannub18_ESO wrote: »One of the minor buffs is magicka recovery, if it was spell crit and if the buff gave 10-20% on dots it might be viable for endgame
In PvP dots are stupid and 5% isn't going to make an impact either way.