This has always been the case, and it should stay that way IMO. It's not a projectile.
Block generally does nothing at all vs DOTs (other than reduce the initial damage on those abilities that have any).wills43b14_ESO wrote: »So far nothing - I didn't specifically test block, but I don't think that would stop it either... it would probably just reduce ticks
MartiniDaniels wrote: »
Seraphayel wrote: »MartiniDaniels wrote: »
How is this any different for most other damaging skills? It’s not. When used by multiple enemies vs. you alone you should die. That’s how it is with every DPS skill in game. Doesn’t really matter if it’s Snipe, Frags, Whip, Bleeds or whatever.
It can be purged, right? How often was Magicka told to purge bleeds. Guess what, slot a purge and purge Soul Trap - will work as good as purging bleeds.
Soultrap was always undodgeable - it’s the only redeeming factor in pvp it has over entropy
MartiniDaniels wrote: »Seraphayel wrote: »MartiniDaniels wrote: »
How is this any different for most other damaging skills? It’s not. When used by multiple enemies vs. you alone you should die. That’s how it is with every DPS skill in game. Doesn’t really matter if it’s Snipe, Frags, Whip, Bleeds or whatever.
It can be purged, right? How often was Magicka told to purge bleeds. Guess what, slot a purge and purge Soul Trap - will work as good as purging bleeds.
First of all soul trap can be used by stamina too and as you can see this thread was created by magsorc btw...
Seraphayel wrote: »MartiniDaniels wrote: »Seraphayel wrote: »MartiniDaniels wrote: »
How is this any different for most other damaging skills? It’s not. When used by multiple enemies vs. you alone you should die. That’s how it is with every DPS skill in game. Doesn’t really matter if it’s Snipe, Frags, Whip, Bleeds or whatever.
It can be purged, right? How often was Magicka told to purge bleeds. Guess what, slot a purge and purge Soul Trap - will work as good as purging bleeds.
First of all soul trap can be used by stamina too and as you can see this thread was created by magsorc btw...
How exactly does this impact the purge argument though?
Soultrap was always undodgeable - it’s the only redeeming factor in pvp it has over entropy
wait Im pretty sure entropy is undodgeable too. Used it on my magblade to proc skoria und dodgerolling targets last patch, I dont think it changed.
And yes, entropy and soultrap are hella strong given the fact you cant avoid them... *cough* cripple *cough*
Soultrap was always undodgeable - it’s the only redeeming factor in pvp it has over entropy
wait Im pretty sure entropy is undodgeable too. Used it on my magblade to proc skoria und dodgerolling targets last patch, I dont think it changed.
And yes, entropy and soultrap are hella strong given the fact you cant avoid them... *cough* cripple *cough*
Degeneration on live is 100% dodgeable
Seraphayel wrote: »MartiniDaniels wrote: »
How is this any different for most other damaging skills? It’s not. When used by multiple enemies vs. you alone you should die. That’s how it is with every DPS skill in game. Doesn’t really matter if it’s Snipe, Frags, Whip, Bleeds or whatever.
It can be purged, right? How often was Magicka told to purge bleeds. Guess what, slot a purge and purge Soul Trap - will work as good as purging bleeds.
Seraphayel wrote: »MartiniDaniels wrote: »
How is this any different for most other damaging skills? It’s not. When used by multiple enemies vs. you alone you should die. That’s how it is with every DPS skill in game. Doesn’t really matter if it’s Snipe, Frags, Whip, Bleeds or whatever.
It can be purged, right? How often was Magicka told to purge bleeds. Guess what, slot a purge and purge Soul Trap - will work as good as purging bleeds.
Did you just tell a Stamina build to slot purge?
Why are people like this allowed to comment on the forums? They contribute absolutely no semblance of logical and rational discussion and only come onto threads to spread blatant misinformation and biases.
I don’t know why you even bothered commenting, saying something that ignorant. My goodness some of the people on these forums, I really wonder how they fare in real life sometimes. Should be ashamed of yourself.
Block generally does nothing at all vs DOTs (other than reduce the initial damage on those abilities that have any).wills43b14_ESO wrote: »So far nothing - I didn't specifically test block, but I don't think that would stop it either... it would probably just reduce ticks
wills43b14_ESO wrote: »I don't think purge will be viable next patch. These DOTs are EASILY spammable and purge cost went up (so now it's closer to 6k base cost iirc?). Templars are going to be the only classes slotting purge on demand. After testing in duels (yes I realize this isn't ideal world conditions where I can streak away) I realized birb spam is no where near enough healing. I had to slot crit surge as well and I reduced my shields down to just hardened ward. There is no bar space... my bird dmg is also nerfed and a dbl bar slot for a reduced heal.... it's probably fine because it's also a good los, but before saying I should slot purge go test out sustain on PTS. Outhealing the dots for any extended period of time is pretty hard atm.
@Jeezye Degen is dodgeable, I tested that w/ my friend as well.
wills43b14_ESO wrote: »I don't think purge will be viable next patch. These DOTs are EASILY spammable and purge cost went up (so now it's closer to 6k base cost iirc?). Templars are going to be the only classes slotting purge on demand. After testing in duels (yes I realize this isn't ideal world conditions where I can streak away) I realized birb spam is no where near enough healing. I had to slot crit surge as well and I reduced my shields down to just hardened ward. There is no bar space... my bird dmg is also nerfed and a dbl bar slot for a reduced heal.... it's probably fine because it's also a good los, but before saying I should slot purge go test out sustain on PTS. Outhealing the dots for any extended period of time is pretty hard atm.
@Jeezye Degen is dodgeable, I tested that w/ my friend as well.
Purge isn't recessarly strong because you remove 2 negative effects, but because you reduce the durtion of any negative effects by 50%. Basically, you take 50% less damage from dots. However, the effect diminishes to some extend if those dots are applied earlier before expiration (embers e.g.)