The target cap being 1 ruins the skill. It was nice to have it on a few mobs so you can heal and get some resources back, but only being able to mark one at a time means this skill is garbage because the resource return from only 1 kill does not remotely compare to Soul-Splitting Trap's six-target cap - all you did was ruin one morph to try to force players to use the other one.Soul Trap: This ability and the Consuming Trap will now only hit one enemy instead of up to 2.
New players use the resource skill to help sustain. Since its the first skill you get. Then you morph to aoe once you gitgud and have a tank that properly stacks enemies cuz 5 meter radius is frigging small. Also nothing stopping you from hitting a few enemies with consuming during trash packs... if you cant sustain without it you probably dont have the moth lethal rotation to begin with.
You do know consuming trap now restores 20% of all stats health mag and stam?
brandoncoffmannub18_ESO wrote: »It's an overpowered skill that gives 20% resources, it deserves to be only a single target dot with THAT much utility
MellowMagic wrote: »there is no way consuming trap is giving 20 percent resources back, i understand thats what was in the u23 patch notes but the tooltip says its giving me 800 hp, 477 magic, 1546 stam. Is it a running total? cause its still not 20 percent its about 5 percent per resource.
9.5k magic, 16.2k hp 30.9k stam
MellowMagic wrote: »there is no way consuming trap is giving 20 percent resources back, i understand thats what was in the u23 patch notes but the tooltip says its giving me 800 hp, 477 magic, 1546 stam. Is it a running total? cause its still not 20 percent its about 5 percent per resource.
9.5k magic, 16.2k hp 30.9k stam
What level is yours? I heard elsewhere that the resource return ranks up 5% per level.
Lightspeedflashb14_ESO wrote: »MellowMagic wrote: »there is no way consuming trap is giving 20 percent resources back, i understand thats what was in the u23 patch notes but the tooltip says its giving me 800 hp, 477 magic, 1546 stam. Is it a running total? cause its still not 20 percent its about 5 percent per resource.
9.5k magic, 16.2k hp 30.9k stam
What level is yours? I heard elsewhere that the resource return ranks up 5% per level.
you heard this because this is 100% what happens.
You do know consuming trap now restores 20% of all stats health mag and stam?
Pollux_Geminorum wrote: »I use consuming trap on my ice magicka warden and it works fine for my character. I love the animation as it looks icy when recovering health, magicka, and stamina.