So, when I first heard about the leak, I was pretty upset. There have been a few positive changes, but we as a playerbase have mostly only seen nerfs for a long time. Like, a ridiculously long time.
Then, I got to really thinking about it. The lead combat dev who shall not be named for fear of getting banned's vision on combat isn't necessarily wrong. Coming from other MMOs, it's actually quite a jarring concept that dps is expected to use AoE abilities for ST fights. Other MMOs are balanced specifically so that AoE is a dps loss without 3, or at least 2 targets.
So, in that sense, I was hopeful. Then I remembered something: this game gives us 12 buttons. 12. And that's including ultimates. Those other MMOs are able to separate AoE and ST because you can have as many abilities on those ability bars as you damned well please. Such is not the case in ESO.
So what do I expect to happen? Assuming they've mathed correctly and AoE is now a dps loss for ST over DoTs and other ST abilities, the new meta will involved a lot of ST abilities and DoTs. Will we even have room for AoE anymore on our bars, along with other essential utility skills? I'm doubtful.
Basically, what I predict happening is that dungeons, and PvE content as a whole are about to get a lot slower, and more painful. And not just because our overall dps is getting lower. Because we now have to decide whether or not we want to be optimal in AoE or ST situations. Go with ST, do OK on boss. Go with AoE, do OK on trash. Want to do well on both? Enjoy swapping skills multiple times in the same dungeon / trial. Enjoy that. Do you think most players will do this? I know I'm not physically there, but I'm laughing. Trust me, I'm laughing.
Takeaway #1 is that while this new combat direction for DPS isn't necessarily wrong, it's wrong for this game, the way it is currently designed. Things are about to get much, much worse in all of PvE.
Onward to my second issue: nerfing in general.
Like, is anyone else tired of nerfing? Like, really tired? You can cry "balance" until you're blue in the face, but constantly getting nerfed just FEELS bad. It does. And I know I'm not alone in that. Half the appeal of the MMO is the power fantasy, and these nerfs produce the opposite effect. For almost 2 years now, I feel like I've been in some sort of bizarre muscular dystrophy simulator instead. I'm actively getting weaker. How is that fun? Like seriously, how can that possibly be spun as "fun"?
I'm sure there are some masochistic individuals out there who like nerfs because everything must be perfectly balanced and power creep is some kind of profane term for them, but here's the reality: the game's own system, imposed by the devs, is what forces all of these nerfs, time and time again. The culprit is a little thing called horizontal progression.
In ESO land, our character progression has been capped at CP 810. We cannot physically get stronger without equipping new gear. ZOS has also decided that instead of having tiers of gear, like a developer with common sense would implement right around now, all gear will be more-or-less equal. Obviously trial sets are better than most non-trial sets, but really what's the difference on a non-raid dummy? 30% tops? And that's the only difference. All trial gear is roughly the same level of power, and all overland sets are roughly a certain percentage weaker, with a few exceptions.
New expansions in this game only release new gear sets. The level cap hasn't gone up in years, and now that CP is capped, our only source of even minor character progression is gone. And we're still getting nerfed. I ask again, who's actually enjoying themselves at this point, from a combat / gampeplay perspective?
Takeaway #2 is that the horizontal progression system the devs have chosen is what forces us into these bizarre feedback loops of marginal buffs then heavy-handed nerfs. No other MMO on the market makes even 1/4 of the changes that ESO does during any given expansion, all for the sake of creating change without ever allowing our characters to grow.
I wanted to go on a third tangent about healing and how huge a mistake those changes are too, but I've gone on long enough. Maybe another day. All I can say is that, even moreso than ever, I'm really considering other options. I weathered through WoW and Rift, and now ESO is kinda fading for me too. I'm half tempted to just move on from MMOs altogether, but time will tell I guess.