I’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.
I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
This a total disregard and disrespect to the community of this game.
That’sI’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.
I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
This a total disregard and disrespect to the community of this game.
That’s like totally your opinion man
I’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.
I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
This a total disregard and disrespect to the community of this game.
TheInfernalRage wrote: »How is this pay to win? I just don't see. A moron who have all his skill line open and have no clue how to use them is still not winning. You can have all the skills in this game and those who mastered playing those skills will annihilate you faster than you can write your second paragraph.
I’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.
I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
This a total disregard and disrespect to the community of this game.
I love how you're so entitled and self-centered that you think your little proclamation at the end is going to change anything.
Jesus christ... The people these days...
Amusing read.
Also, the game isn't even remotely pay to win no matter how much you wanna twist that idea to fit your own. Take a chill pill 💊
I run bloodspawn, crafted hundang’s rage(however you spell it) and 7th legion and I do okay’ish in some pvp settings but that is just because I have only now just gotten into PvP last two months. Most gear I see people go for is 7th legion, warriors fury, blood spawn, spriggans, bone pirate for Stam builds all easy to obtain and don’t need dlc’s to obtain.
You are just raging hard and blaming ZOS for your not being good in PvP. I don’t think you have a clue as to what you are complaining about. Your best bet eat some humble pie and join a small PvP guild that will actually teach PvP and not Zerg mentality bs or just go and leave quietly and don’t come back till you’ve cooled off or ever. But either way don’t let the door hit you where the good lord split yeah.
leokafilyeb17_ESO wrote: »
Have you always had brain damage? Do you not know what 'pay to win' means maybe? "In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win"
You don't get any advantage, you understand? You still have the skill lines, you can still go earn the skill lines for free, new players will still have to earn them for free, this is only for ALTS. Do you understand? Or are you *** braindead?
I run bloodspawn, crafted hundang’s rage(however you spell it) and 7th legion and I do okay’ish in some pvp settings but that is just because I have only now just gotten into PvP last two months. Most gear I see people go for is 7th legion, warriors fury, blood spawn, spriggans, bone pirate for Stam builds all easy to obtain and don’t need dlc’s to obtain.
You are just raging hard and blaming ZOS for your not being good in PvP. I don’t think you have a clue as to what you are complaining about. Your best bet eat some humble pie and join a small PvP guild that will actually teach PvP and not Zerg mentality bs or just go and leave quietly and don’t come back till you’ve cooled off or ever. But either way don’t let the door hit you where the good lord split yeah.
Bouldercleave wrote: »While I have to disagree that this is pay to win, I absolutely hate the thought of pay for skill lines. I hated the pay for skyshards, and this is lust one step further up the ladder IMHO.
Does it give an advantage? no. But what I see it doing is speeding up the ultimate demise of the game. Instead of working together (or alone in some cases) to advance the skill lines, people are just going to "buy in" and be able to pass over the heart of the game, which is the questing and exploring.
The "end game" (PvP and Trials) is an absolute performance mess. It's like seeing a massive pile up on the highway and speeding up so you can be a part of the disaster just that much quicker...
[trimmed] Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.
[trimmed]
I read the OP. It does not make any sense. Seems more someone is not happy and is just ranting about anything that comes to mind. I fail to see what they are even saying is P2W.
It really seems that they have not been subbing or buying many DLCs to begin with and for some reason feel they need to by the next one for gear. If the are not getting the new DLCs or subbing then their threat to stop supporting this game is rather empty. It seems this is not really a loss.