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Disgusting pay to win

Ysbriel
Ysbriel
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I’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.

I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
This a total disregard and disrespect to the community of this game.
  • Ysbriel
    Ysbriel
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    rynth wrote: »
    That’s
    Ysbriel wrote: »
    I’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
    Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.

    I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
    This a total disregard and disrespect to the community of this game.

    That’s like totally your opinion man

    And?....
  • Ysbriel
    Ysbriel
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    How is this pay to win? I just don't see. A moron who have all his skill line open and have no clue how to use them is still not winning. You can have all the skills in this game and those who mastered playing those skills will annihilate you faster than you can write your second paragraph.

    Where did i talk about skill lines open?
  • Ysbriel
    Ysbriel
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    Nyladreas wrote: »
    Ysbriel wrote: »
    I’ve been playing this game for three years now, bought every single collectors edition, have been on the plus subscription on and off and recently had decided to keep it up to support this game and simply keep the access to the plus benefits while at it. This being said having access to new gear launched has never been a problem and not really of particular interest unless it really fits a build idea. Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
    Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.

    I as a consumer will not continue to support this game with any subscription or purchase any further content if the business format of this game is to become like all generic MMOs out there that obligate their community to purchase the new content by nerfing older gear and classes or overpowering new ones. It is unfair for the player base and it provides no balance.
    This a total disregard and disrespect to the community of this game.

    I love how you're so entitled and self-centered that you think your little proclamation at the end is going to change anything.

    Jesus christ... The people these days...

    Amusing read.

    Also, the game isn't even remotely pay to win no matter how much you wanna twist that idea to fit your own. Take a chill pill 💊

    nicely done, did you come up with the thread disrupting line yourself or did someone wrote it down for you?
  • Ysbriel
    Ysbriel
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    Grandma wrote: »
    here we go again...

    I know right...
  • Tan9oSuccka
    Tan9oSuccka
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    Xogath wrote: »
    Oh, look, another person that doesn't understand what "pay to win" means.

    Move along, folks, nothing to see here.

    +1

    I LOL’d.
    Of course I like steak. I'm a Nord, aren't I?
    -Berj Stoneheart
  • rynth
    rynth
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    I run bloodspawn, crafted hundang’s rage(however you spell it) and 7th legion and I do okay’ish in some pvp settings but that is just because I have only now just gotten into PvP last two months. Most gear I see people go for is 7th legion, warriors fury, blood spawn, spriggans, bone pirate for Stam builds all easy to obtain and don’t need dlc’s to obtain.

    You are just raging hard and blaming ZOS for your not being good in PvP. I don’t think you have a clue as to what you are complaining about. Your best bet eat some humble pie and join a small PvP guild that will actually teach PvP and not Zerg mentality bs or just go and leave quietly and don’t come back till you’ve cooled off or ever. But either way don’t let the door hit you where the good lord split yeah.
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • Ysbriel
    Ysbriel
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    rynth wrote: »
    I run bloodspawn, crafted hundang’s rage(however you spell it) and 7th legion and I do okay’ish in some pvp settings but that is just because I have only now just gotten into PvP last two months. Most gear I see people go for is 7th legion, warriors fury, blood spawn, spriggans, bone pirate for Stam builds all easy to obtain and don’t need dlc’s to obtain.

    You are just raging hard and blaming ZOS for your not being good in PvP. I don’t think you have a clue as to what you are complaining about. Your best bet eat some humble pie and join a small PvP guild that will actually teach PvP and not Zerg mentality bs or just go and leave quietly and don’t come back till you’ve cooled off or ever. But either way don’t let the door hit you where the good lord split yeah.

    Swing and a miss.
  • CleymenZero
    CleymenZero
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    You won't win with these sets. They might make a difference but not enough to be remotely close to pay to win.

    You Lokki becoming meta for stam is p2w? Guess what, AY still performs similarly on ideal situations and better when you're in a group that lacks synergies.

    Olo, worm, IA, ebon (in some trials), hircine, jorvulds (maybe not so much) will remain meta for healers. Even Naavintas wasn't able to fully replace the usual setup.
  • Canned_Apples
    Canned_Apples
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    rynth wrote: »
    I run bloodspawn, crafted hundang’s rage(however you spell it) and 7th legion and I do okay’ish in some pvp settings but that is just because I have only now just gotten into PvP last two months. Most gear I see people go for is 7th legion, warriors fury, blood spawn, spriggans, bone pirate for Stam builds all easy to obtain and don’t need dlc’s to obtain.

    You are just raging hard and blaming ZOS for your not being good in PvP. I don’t think you have a clue as to what you are complaining about. Your best bet eat some humble pie and join a small PvP guild that will actually teach PvP and not Zerg mentality bs or just go and leave quietly and don’t come back till you’ve cooled off or ever. But either way don’t let the door hit you where the good lord split yeah.

    all those heavy set are getting nerfed. Some harder than others.
    They're even nerfing veiled heritance- the least popular of them all with a ridiculous proc requirement.
  • Aznarb
    Aznarb
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    P2W ?
    Plz, go play Archeage and tell us how you feel after :)
    PC - EU

    Templar - Tank
    Necromancer - Tank
    Dragon Knight - Tank

    Warden - Healer
    Sorcerer - Healer
    Night Blade - Healer

    My English is far from perfect but I try my best !
  • jircris11
    jircris11
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    Amazing how ppl tack p2w on to ANYTHING now days. There is NO advantage given here that one CAN NOT obtain within the game. It's not some costume that adds health, mana, stamina and + to all stats. When THAT comes out then you p2w posters can post it. Till then just shut up as these post are becoming tiresome.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Ysbriel
    Ysbriel
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    Aznarb wrote: »
    P2W ?
    Plz, go play Archeage and tell us how you feel after :)

    Are you trying to give an example of what exactly this game shouldn’t become and will unless we
    keep them on check?
  • Censered
    Censered
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    Aznarb wrote: »
    P2W ?
    Plz, go play Archeage and tell us how you feel after :)

    I don't know what Archesge is or what play to win is but I can say for certain that this game is now p2w for the reasons that the op said.
  • acw37162
    acw37162
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    Yeah, no paying to open a skill line you’ve already opened is not pay to win but whatever there is plenty to hate and love in this upcoming update.

    Depending on what the final product is I’m thinking taking a patch off might be a great idea
  • Bouldercleave
    Bouldercleave
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    While I have to disagree that this is pay to win, I absolutely hate the thought of pay for skill lines. I hated the pay for skyshards, and this is lust one step further up the ladder IMHO.

    Does it give an advantage? no. But what I see it doing is speeding up the ultimate demise of the game. Instead of working together (or alone in some cases) to advance the skill lines, people are just going to "buy in" and be able to pass over the heart of the game, which is the questing and exploring.

    The "end game" (PvP and Trials) is an absolute performance mess. It's like seeing a massive pile up on the highway and speeding up so you can be a part of the disaster just that much quicker...
    The difference between stupidity and genius is that genius has its limits.- Albert Einstein -
  • Ysbriel
    Ysbriel
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    While I have to disagree that this is pay to win, I absolutely hate the thought of pay for skill lines. I hated the pay for skyshards, and this is lust one step further up the ladder IMHO.

    Does it give an advantage? no. But what I see it doing is speeding up the ultimate demise of the game. Instead of working together (or alone in some cases) to advance the skill lines, people are just going to "buy in" and be able to pass over the heart of the game, which is the questing and exploring.

    The "end game" (PvP and Trials) is an absolute performance mess. It's like seeing a massive pile up on the highway and speeding up so you can be a part of the disaster just that much quicker...


    This is not about the skill lines my friend.

  • idk
    idk
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    I read the OP. It does not make any sense. Seems more someone is not happy and is just ranting about anything that comes to mind. I fail to see what they are even saying is P2W.

    It really seems that they have not been subbing or buying many DLCs to begin with and for some reason feel they need to by the next one for gear. If the are not getting the new DLCs or subbing then their threat to stop supporting this game is rather empty. It seems this is not really a loss.
    Really, idk
  • Dojohoda
    Dojohoda
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    Ysbriel wrote: »
    [trimmed] Seeing this new patch notes and all the so called “balance” to damage and sustain and how seamless the new sets seem to bee the solution to maintain the balance there is only one thing that can be said and is “pay to win”. It really looks like ZOS is way out of touch with what the community really wants and needs from this game since over and over people on this forum report bugs after bugs that are there for years and doing this balance seems to be the solution. Never before did i buy the new chapters in order to keep my Characters performance up to casual or competitive level.
    Why Horns of the Reach, Shadows of the Hist, Dragonbones, Wrathstone? Well more addition to the story is always welcome but now it simply seems obligatory to have Shacklebreaker DLC set to keep your healer up to standards and so in with all the new sets.
    [trimmed]

    Hi, I trimmed the OP; I just wanted to highlight the topic a bit to ask ....

    Are the new sets really the solution to maintain the balance? I'm going to post the new sets in spoiler tags in case any one wants to view the sets again.


    The new sets in the spoiler tags.
    New Item Sets
    Each dungeon from Scalebreaker feature new item sets in light, medium, and heavy, including a Monster Mask.
    Moongrave Fane

    Hollowfang Thirst (Light)
    2 – 833 Spell Critical
    3 – 1096 Maximum Magicka
    4 – 833 Spell Critical
    5 – Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 3470 Magicka and applying Minor Vitality to you and your allies within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.

    Dro’zakar’s Claws (Medium)
    2 – 1487 Physical Penetration
    3 – 833 Weapon Critical
    4 – 129 Stamina Recovery
    5 – For every bleed effect you have on an enemy, increase your Weapon Damage by 200 against them.

    Renald’s Resolve (Heavy)
    2 – 1206 Maximum Health
    3 – 4% Healing Taken
    4 – 1206 Maximum Health
    5 – Whenever you deal direct damage, gain a stack of Resolve for 10 seconds. Each stack increases your Healing Taken by 1% and your Physical and Spell Resistance by 420. You can only gain one stack of Resolve every 1 second. You can only have up to 8 stacks of Resolve.

    Monster Mask – Grundwulf
    1 – 833 Weapon Critical
    1 – 833 Spell Critical
    2 – Whenever you deal Critical damage, restore 1000 Magicka or Stamina, whichever maximum is higher. You also gain 500 of the other resource. This effect can occur once every 5 seconds.

    Lair of Maarselok
    Z’en’s Redress (Light)
    2 – 129 Magicka Recovery
    3 – 129 Spell Damage
    4 – 1096 Maximum Magicka
    5 – Your Light Attacks apply the Eye of Z’en on enemies for 20 seconds. Enemies with the Eye of Z’en take an additional 2% more damage for each damage over time effect you’ve placed on them, up to 10%.

    Azureblight Reaper (Medium)
    2 – 833 Weapon Critical
    3 – 1096 Maximum Stamina
    4 – 129 Stamina Recovery
    5 – When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.

    Dragon’s Defilement (Heavy)
    2 – 1096 Maximum Stamina
    3 – 1096 Maximum Stamina
    4 – 1206 Maximum Health
    5 – When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Fracture and Minor Breach to all enemies near you, lowering their Physical and Spell Resistance by 1320. This effect can occur every 5 seconds.

    Monster Mask – Maarselok
    1 – 1096 Maximum Stamina
    2 – When you bash an enemy, you spew a cone of corruption, dealing 8000 Disease Damage to enemies. This damage is increased by 5% for each negative effect the enemies have, up to 150% additional damage. This effect can occur once every 7 seconds.

    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
  • Ysbriel
    Ysbriel
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    idk wrote: »
    I read the OP. It does not make any sense. Seems more someone is not happy and is just ranting about anything that comes to mind. I fail to see what they are even saying is P2W.

    It really seems that they have not been subbing or buying many DLCs to begin with and for some reason feel they need to by the next one for gear. If the are not getting the new DLCs or subbing then their threat to stop supporting this game is rather empty. It seems this is not really a loss.

    Did you read the patch notes? each and every damage and sustain nerf? did you read what the new gear gives you? When you introduce a New Class to a game by a new chapter, DLC or whatever you wanr to call it and nerf all other pre existing ones that is a pay to win move right there, When you nerf skills and introduce sets that give you back effects that were similar to the ones that you took away and only make them available through a DLC that is pay to win. I don’t get what is so hard to understand about that. We are talking about huge changes and nothing from the base game really being improved to compensate for any change. If you are saying that i just get the DLC for the gear then you really did not reas my post and just came over to do a rebutal.
  • Mr_Walker
    Mr_Walker
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    Isn't Shacklebreaker craftable?
  • LeHarrt91
    LeHarrt91
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    Mr_Walker wrote: »
    Isn't Shacklebreaker craftable?

    the Shacklebreaker set from Morrowind is yes. But they meant scalebreaker DLC
    PS4 NA 1200+ CP
    Have played all classes.
    Warden Main
  • Kiralyn2000
    Kiralyn2000
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    Of course, there's the age-old conflict... if the gear in the new DLC isn't better, than the DLC is garbage and not worth paying for. If the gear in the new DLC is better, then it's paywalled & p2w. /facepalm
This discussion has been closed.