TheShadowScout wrote: »Other way around.VaranisArano wrote: »The Morag Tong are the Dunmer branch of the Dark Brotherhood...
The Dark Brotherhood are the less self-limiting offspring of the Morag Tong.
But yeah, its just a different shade of assassins grey. Like mentioned, one with a -bit- more limitations, a -bit- more rules and ritual... but in the end, still murder.Hey! They aggroed my poor innocent librarian boy -first-! It was elf defense!commodore64 wrote: »If all the animals, creatures and 'bad guys' you're killing in quests/on the way to quests aren't deserving it, i.e. fitting your idea of justice, then you're just a murderer anyway aren't you?
What? My other main? Yeah, she is a murderer, no question about it. Vakar Morghulis! No, wait, wrong universe...
And my orc paladin... anyone aggroing on her tends to be ruled as "suicide" by the authorities...
VaranisArano wrote: »The Dark Brotherhood will murder you if someone appeals to the Night Mother and pays for it.
The Morag Tong will murder you legally if a wealthy Dunmer noble makes it sound good and foots the bill.
Hey where did they say mid year Mayhem is cancelled?
VaranisArano wrote: »The Dark Brotherhood will murder you if someone appeals to the Night Mother and pays for it.
The Morag Tong will murder you legally if a wealthy Dunmer noble makes it sound good and foots the bill.
The Dark Brotherhood harvests souls for Sithis, when someone performs the Black Sacrament. There is no payment involved in performing a Sacrament.
The Morag Tong are political assassins who Mephala uses to keep the Great Houses in check. And their writs are paid for with gold.
logarifmik wrote: »This recent post reminded me how crime-oriented this game is.
Can we begin a life of justice for a change, please? Am I alone not very fond of murderers and thieves? I think, the one who's not into crime stuff should have better options, than just completely ignore a big part of the game content.

See Thogard's hilarious streams where he role plays a cop in Cyrodiil during the PVP event.
FOR JUSTICE! (in a gravelly voice)
logarifmik wrote: »This recent post reminded me how crime-oriented this game is.
Can we begin a life of justice for a change, please? Am I alone not very fond of murderers and thieves? I think, the one who's not into crime stuff should have better options, than just completely ignore a big part of the game content.
logarifmik wrote: »This recent post reminded me how crime-oriented this game is.
Can we begin a life of justice for a change, please? Am I alone not very fond of murderers and thieves? I think, the one who's not into crime stuff should have better options, than just completely ignore a big part of the game content.
VaranisArano wrote: »The Dark Brotherhood will murder you if someone appeals to the Night Mother and pays for it.
The Morag Tong will murder you legally if a wealthy Dunmer noble makes it sound good and foots the bill.
The Dark Brotherhood harvests souls for Sithis, when someone performs the Black Sacrament. There is no payment involved in performing a Sacrament.
Salvas_Aren wrote: »My thief already has 100k+ bounty.
Event will change nothing for me.
Salvas_Aren wrote: »My thief already has 100k+ bounty.
Event will change nothing for me.
Why does he leave the guards a hint to his identity after every crime
I do. It's a massively multiplayer online ROLE-PLAYING game, no?Go roleplay then.
TheShadowScout wrote: »And I really would LOVE to see some "Either-Or" guild uptions in that regard.logarifmik wrote: »Can we begin a life of justice for a change, please?
I mean, I would have loved to have the option back then too, get two stories for the TG or DB DLC... but alas, that is not how it went.
Despite that missed chance, I still would -love- to see them remove all TG memberships from anyone who has NOT completed the TG intro quest, and instead give those who did not join the thieves an other option - and join some "Enforcers Guild" instead.
Like: https://forums.elderscrollsonline.com/en/discussion/387560/additional-guild-ideas-mk-ii
I heard rumors about so-called bounty system. It's pity, that they haven't figured out how to make it work, but what I mean is different. I speak about lack of the alternative content for lawful characters. For now you either ignore DB and TG or dive into it, starting a life of crime, as they said.VaranisArano wrote: »What are you thinking of?
Originally ZOS had a bounty system planned out for players to take part in, but they couldnt figure out how to prevent people from using it to troll and,grief other players.
And that is the problem. One day you save people of Vivec, next day you slaughter each of them several times to get motif pages. This Vestige have bipolar disorder, no less.YaYaPineapple wrote: »logarifmik wrote: »
Can we begin a life of justice for a change, please?
Do you mean 90% of the game where you play the Hero of Tamriel, fighting daedric princes, stopping the planemeld, rescuing people, fighting plagues created by evil-doers, fighting "evil cultists", making peace between opposing factions, bringing them together to fight for a common cause, fighting dragons, saving Elsweyr, righting various wrongs and basically saving the day, every day, for everyone?
Sophist detected. Carry on.commodore64 wrote: »logarifmik wrote: »This recent post reminded me how crime-oriented this game is.
Can we begin a life of justice for a change, please? Am I alone not very fond of murderers and thieves? I think, the one who's not into crime stuff should have better options, than just completely ignore a big part of the game content.
If all the animals, creatures and 'bad guys' you're killing in quests/on the way to quests aren't deserving it, i.e. fitting your idea of justice, then you're just a murderer anyway aren't you?
As do I. My main character even have a fancy story which brought him on the wrong side of law. But as I said, it's a pity, that if you want to role-play a lawful character, you forced to ignore quite a big part of the quest content for good. Also, it's quite a drawback, that you don't have an option to tell, what you really think about this bloody Dunmer lot, Naryu Virian and her cursed protege Veya Releth. Or, by the Eight, Lady Clarisse Laurent, the most disgusting exploiter of the man force on the whole Nirn.TheShadowScout wrote: »I mean, I have some ruthless characters who would murder anything from harmless granny to a baby in the cradle if the price was right... but I also have some lawful good characters who would not touch any 'crime' if their life depended on it! (And get severely vexed by the fact that they are stuck with a mandatory TG membership for visiting abahs langing to grab skyshards...)
At this point in time there is not enough technology available to prevent human malice. If there was, there would be no internet trolls.logarifmik wrote: »I heard rumors about so-called bounty system. It's pity, that they haven't figured out how to make it work
We don't have many choices in the game, we only have the illusion of choice. The first time I did a quest for Lady Clarisse I chose to tell her to touch a cursed item. Just to see poor Stibbons get the short end of the stick in her place.logarifmik wrote: »But as I said, it's a pity, that if you want to role-play a lawful character, you forced to ignore quite a big part of the quest content for good. Also, it's quite a drawback, that you don't have an option to tell, what you really think about this bloody Dunmer lot, Naryu Virian and her cursed protege Veya Releth. Or, by the Eight, Lady Clarisse Laurent, the most disgusting exploiter of the man force on the whole Nirn.
My thought exactly. Even when we are able to choose at some point, the consquences of these choices are almost the same. Sure, there could be a good enough lore explanatation for this. The fatum or invisible hand of Molag Bal himself leads poor Vestige all over his journey, and he is just a pawn in the chess played by Daedra Princes, so there is no real choice for him, only the illusion of choice, provided by the grandmaster just to amuse himself, but know what? It's lame.We don't have many choices in the game, we only have the illusion of choice. The first time I did a quest for Lady Clarisse I chose to tell her to touch a cursed item. Just to see poor Stibbons get the short end of the stick in her place.
Suppliers from the Murkmire prologue quest line are the worst bunch, in my opinion. I was so disgusted by those daily quests, that even stopped playing TESO for a while. Pshaw!I wanted to (at least) punch that Argonian who used me to become a Telvanni. I wish there was an option to tell other NPCs what she was doing and turn against her, but I didn't have that choice. I would be happy if the game at least gave me an option to tell her to go for a long walk on a short pier or something.