Maintenance for the week of March 9:
• [IN PROGRESS] NA megaservers for patch maintenance – March 9, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] EU megaservers for patch maintenance – March 9, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• ESO Store and Account System for maintenance – March 11, 9:00AM EDT (13:00 UTC) - 1:00PM EDT (17:00 UTC)

Why do everyone believe that tank is an easier role?

zvavi
zvavi
✭✭✭✭✭
✭✭✭✭✭
Ok. maybe non dlc dungeons and normal ones are the reason. I don't count them as tanking. At all. It is more like being a meat shield.
Tanking is not easier one bit.
as a dd you have a brainless rotation you practice beforehand and should be able to do with your eyes closed, so it is just staying out of stupid while damaging the right targets. (And doing mechanics)
While tanking is brainless debuffing, so it is staying out of stupid while debuffing the right targets.(and doing mechanics).
See a difference? I don't. More or less the same. The one with more skills, throw in group utility(ranged interrupts for example). Which usually falls on the tank (cause what are healers) so dds could fo their brainless rotation on the right targets.
So:
Tank: brainless taunting+debuffing with constant self heal blocks and utility
Dds: brainless damaging+right focus with occasional self heal blocks and utility.
+practice beforehand.
I mean, ye sure, to do the bare minimum of your role, tank is easier to do it on if you taunt hold block and expect heals to rain on you from the sky. Wait nvm i forgot the light attack dds.

Anyway ye, salt

Edit: not once did i say one role is easier than the other. Honestly? I dont think it is. It really is situational. I agree with a lot of posts here. Excluding the ones which blatantly say that one role is harder than the other.
Edited by zvavi on June 20, 2019 1:29PM
  • Ogou
    Ogou
    ✭✭✭✭✭
    First time I'm hearing this. But it probably comes from people not playing tanks seriously (grass is greener on the other side).
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ogou wrote: »
    First time I'm hearing this. But it probably comes from people not playing tanks seriously (grass is greener on the other side).

    I am just salty cause i read it in another thread twice (thread about a person complaining he sucks at being a dd)
    Edited by zvavi on June 20, 2019 12:36PM
  • Elwendryll
    Elwendryll
    ✭✭✭✭✭
    For having tried all roles. I struggle more on Healer and Tank because I'm not used to it, but it's very different. It depends on the dungeon, really. But DD requires mechanical skill (what you call brainless rotation), on top of the awareness and knowledge of mechanics. It requires a lot more practice than tanking and healing.
    It's just easier to be an awesome tank than an awesome DD, the learning curve is not the same. When you're healer, it's all about awareness, you have to oversee all the group, while managing all the buffs and synergy supplies. So yes, I still think it's DD>Healer>Tank in term of learning curve.

    I'm not talking about the treshold to be doing your job, but the ceiling.
    Edited by Elwendryll on June 20, 2019 12:39PM
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    Because they are clueless
  • xxthir13enxx
    xxthir13enxx
    ✭✭✭✭✭
    Because everyone thinks that They are the one carrying everyone else...
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    Anybody who says that tanking is easier role should reach at least 85k dps at trial dummy, otherwise it's a newbie who doesn't know much about the game and it's content.
  • mobicera
    mobicera
    ✭✭✭✭✭
    I rarely see good tanks or healers in dungeons.
    Seeing a good DD is far more common.
    Most support roles don't actually support at all...
    Tanks just taunt and block ignoring all else, healers just spam Bol or springs...
    It's just sad:(
    There is so much more to tanking than poking a boss...
  • Royaji
    Royaji
    ✭✭✭✭✭
    ✭✭✭✭✭
    It is easier to be a passable tank than passable DD. Being able to taunt, maybe chain something and then hold block is easier than even simple rotations for most people. And often this will be good enough since tanks of any kind are a scarcity.

    Being a good tank (with crusher, alkosh, horn uptimes and support sets and not Plague/Armor Master/Chudan) is comparable to being a good DD, though. Being a great tank (the cutting edge, medium armor, "I can still pull 20-30k DPS and have 80% alkosh" kind) definitely brings something extra over just being a great DD.

  • Royaji
    Royaji
    ✭✭✭✭✭
    ✭✭✭✭✭
    mobicera wrote: »
    I rarely see good tanks or healers in dungeons.
    Seeing a good DD is far more common.
    Most support roles don't actually support at all...
    Tanks just taunt and block ignoring all else, healers just spam Bol or springs...
    It's just sad:(
    There is so much more to tanking than poking a boss...

    Good DD can carry a bad group. Good tank can not. Even if your support were able to provide 50% DPS increase you wouldn't save that run with 15k group DPS.

    Most good tanks avoid random groups like the plague.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Depends on the content. For dungeons yeah tanking is super easy. I actually hate tanking in dungeons because of how boring it is. In trials though, it's more difficult to tank than DPS.
  • Vietfox
    Vietfox
    ✭✭✭✭✭
    ✭✭
    I'm a pvper and i don't like to spend time on pve, so when i need to do dungeons or trials i just go for the easiest roles, which are healer and tank. Healer when i feel extremely lazy, which happens quite often, and tank when the dungeon is difficult and wanna make sure i'm the one who controls the situation. A bad tank usually ends up in a wipe.
    Reaching high dps is way more difficult and requires more time invested on pve, and i'm no interested on that.
    So yeah, dps is the most diffucult role of all 3 and that's why i never q as a DD.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Healing is always easy though which is why I deleted my healer long ago.
  • Kuramas9tails
    Kuramas9tails
    ✭✭✭✭✭
    Healing is brainless
    Tanking is brainless
    DD is brainless

    OR.....

    Healing takes skill
    Tanking take skill
    DD takes skill

    Take your pick. :trollface:
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
      AD Khajiit Mageblade DPS -- Flawless Conquerer
      FOR THE QUEEN!
      PS4/NA
    • Suddwrath
      Suddwrath
      ✭✭✭✭✭
      ✭✭✭
      Usually those statements come from players who: 1) Haven't made a tank themselves, 2) Base their judgement from tanking easy content, 3) Believe that one role is "superior/most complex".

      We honestly need to get over the myth that one role is more difficult than another. There are situations where tanking is more difficult (vHOF, vSS, vMHK, etc), there are situations where healing is more difficult (vSO, vCR execute, vAS+2 tank healer, etc), and there are situations where DD is more difficult (vSS portal group, vFH HM, vMoL backroom, etc).

      All three roles require different types of skill, and those types of skill are not more "valuable" or more "difficult" than the others. All three are needed and all three are valued.

      Also, what might be difficult for one person may be easy for someone else simply due to individual differences. Someone who might find doing rotations and reaching 50k+ DPS easy finds tanking to be difficult, and someone who finds tanking to be easy might find it difficult to do rotations and reach 50k+ DPS.
      Edited by Suddwrath on June 20, 2019 1:04PM
    • zvavi
      zvavi
      ✭✭✭✭✭
      ✭✭✭✭✭
      Elwendryll wrote: »
      So yes, I still think it's DD>Healer>Tank in term of learning curve.

      I'm not talking about the treshold to be doing your job, but the ceiling.

      U telling me it is easier to dd one orge as a dd in vSP while tank needs to hold agro on both and interrupt middle one while avoiding constant death?

      Edit: for clarity i have left only the part of the comment i was addressing. Never did i say tank needs to interrupt. I was bashing his comment about the so called "ceiling". And yes, i do interrupt him when i tank there.
      Edited by zvavi on June 20, 2019 2:22PM
    • Elwendryll
      Elwendryll
      ✭✭✭✭✭
      To add to my previous comment. I answered the title of your thread, why people think tank is the easier role, and why I tend to think the same.

      After that, there is a lot more to learn/know as a tank. In some dungeons, the DDs are not even aware of a mechanic because the tank is dealing with it. I don't think tank is dramatically easier than DD or healer. From a fight to an other, in some dungeons or trials, it will be harder for the tank or harder for the DD. It's just purely for the...
      zvavi wrote: »
      Dds: [...]
      +practice beforehand.

      An other thing to take into account is that the DD population is far higher. And the DD role is arguably more interesting, I don't totally share this opinion. But the tendency is to get rid of any non-DD role whenever it's possible, this game is often just about the dps.

      All of that make it less common to encounter actual good tanks.

      I think a good player can be good at any role once enough time have been invested. And there is a lot of skill that can carry over. I just find it easier to transition from DD to Tank than from Tank to DD. And, well, that's my opinion, I would never disregard the efforts and the skill of a tank, I don't think it's easy, I think it's hard, all roles are hard and require a lot of time, I just think DD requires more, just for the rotation.


      PC - EU - France - AD
      Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
      Guildmaster of Oriflamme: Focus on 4 player endgame content.
      Member of Brave Cat Trade, Panda Division and Toadhuggers.

      All 4-man trifectas - TTT, IR, GH
    • kwinter
      kwinter
      ✭✭✭
      It’s the vet trials where you can tell who are the really good tanks. Not having a tank that can stay alive can make completing vet trials almost impossible.
    • Agenericname
      Agenericname
      ✭✭✭✭✭
      ✭✭
      zvavi wrote: »
      Elwendryll wrote: »
      For having tried all roles. I struggle more on Healer and Tank because I'm not used to it, but it's very different. It depends on the dungeon, really. But DD requires mechanical skill (what you call brainless rotation), on top of the awareness and knowledge of mechanics. It requires a lot more practice than tanking and healing.
      It's just easier to be an awesome tank than an awesome DD, the learning curve is not the same. When you're healer, it's all about awareness, you have to oversee all the group, while managing all the buffs and synergy supplies. So yes, I still think it's DD>Healer>Tank in term of learning curve.

      I'm not talking about the treshold to be doing your job, but the ceiling.

      U telling me it is easier to dd one orge as a dd in vSP while tank needs to hold agro on both and interrupt middle one while avoiding constant death?

      Having done, and do both, in that particular dungeon, I don't find either particularly more difficult than the other. They're just different.

      Some people will naturally find one more suited to them than the other. The whole "x is braindead" argument is pointless. If any of this was "braindead" easy the vet DLC dungeons wouldn't have a failure rate all.

      Players who perform their roles well are good players. The end.

      Have a DD or the healer interrupt the ogre.
    • mobicera
      mobicera
      ✭✭✭✭✭
      Royaji wrote: »
      mobicera wrote: »
      I rarely see good tanks or healers in dungeons.
      Seeing a good DD is far more common.
      Most support roles don't actually support at all...
      Tanks just taunt and block ignoring all else, healers just spam Bol or springs...
      It's just sad:(
      There is so much more to tanking than poking a boss...

      Good DD can carry a bad group. Good tank can not. Even if your support were able to provide 50% DPS increase you wouldn't save that run with 15k group DPS.

      Most good tanks avoid random groups like the plague.

      As a tank main I am well aware of avoiding lfg but it goes well beyond that.
      Most tanks simply are not very good.
    • jircris11
      jircris11
      ✭✭✭✭✭
      zvavi wrote: »
      Ok. maybe non dlc dungeons and normal ones are the reason. I don't count them as tanking. At all. It is more like being a meat shield.
      Tanking is not easier one bit.
      as a dd you have a brainless rotation you practice beforehand and should be able to do with your eyes closed, so it is just staying out of stupid while damaging the right targets. (And doing mechanics)
      While tanking is brainless debuffing, so it is staying out of stupid while debuffing the right targets.(and doing mechanics).
      See a difference? I don't. More or less the same. The one with more skills, throw in group utility(ranged interrupts for example). Which usually falls on the tank (cause what are healers) so dds could fo their brainless rotation on the right targets.
      So:
      Tank: brainless taunting+debuffing with constant self heal blocks and utility
      Dds: brainless damaging+right focus with occasional self heal blocks and utility.
      +practice beforehand.
      I mean, ye sure, to do the bare minimum of your role, tank is easier to do it on if you taunt hold block and expect heals to rain on you from the sky. Wait nvm i forgot the light attack dds.

      Anyway ye, salt

      Because those who think that tend to be the dumbest of the dps group.
      IGN: Ki'rah
      Khajiit/Vampire
      DC/AD faction/NA server.
      RPer
    • Elwendryll
      Elwendryll
      ✭✭✭✭✭
      zvavi wrote: »

      U telling me it is easier to dd one orge as a dd in vSP while tank needs to hold agro on both and interrupt middle one while avoiding constant death?

      It depends from the instance, really...
      SaltySudd wrote: »
      There are situations where tanking is more difficult (vHOF, vSS, vMHK, etc), there are situations where healing is more difficult (vSO, vCR execute, vAS+2 tank healer, etc), and there are situations where DD is more difficult (vSS portal group, vFH HM, vMoL backroom, etc).

      All three roles require different types of skill, and those types of skill are not more "valuable" or more "difficult" than the others. All three are needed and all three are valued.

      ^
      In my opinion it's not really about difficulty, but time. It takes more time to progress as a DD. And I reiterate. That's only my opinion. Having a perfect rotation isn't difficult, it takes a lot of time, and that's coming from a scrub with 71k on trial dummy.
      Edited by Elwendryll on June 20, 2019 1:14PM
      PC - EU - France - AD
      Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
      Guildmaster of Oriflamme: Focus on 4 player endgame content.
      Member of Brave Cat Trade, Panda Division and Toadhuggers.

      All 4-man trifectas - TTT, IR, GH
    • rotaugen454
      rotaugen454
      ✭✭✭✭✭
      ✭✭✭✭✭
      I have characters in all the roles, and people are comparing apples to oranges to pineapples. Each has significant challenges to fulfill the role correctly in Vet HM, and weak players in ANY of them can be a huge problem. Some dungeons/trials present unique challenges to a specific role, and some people will rearrange CP for a specific dungeon/trial. None of the roles are easy if done correctly.
      "Get off my lawn!"
    • Peekachu99
      Peekachu99
      ✭✭✭✭✭
      ✭✭
      Only people who would think this are brainless Dolmen-babies or zerglings. Tanking is easily one of the most challenging and rewarding roles in the game. Tanks have a far higher barrier of knowledge and entry than a dps as well as needing a variety of sets and skills. It’s not a forgiving role and most people don’t understand what they don’t play—and they don’t play tanks.
    • yodased
      yodased
      ✭✭✭✭✭
      ✭✭✭✭✭
      How about the fact that for a tank or a healer to practice and get muscle memoey they have to actually invest time in dungeons or trials or whatever

      Dps get to parse out and learn their rotation on dummies.

      I dont get a tank dummy that throws 30 adds and a boss at me to practice.

      Just because things are different doesn't mean they are better or worse or harder or easier.

      They are juat different.
      Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
    • Suddwrath
      Suddwrath
      ✭✭✭✭✭
      ✭✭✭
      Elwendryll wrote: »
      In my opinion it's not really about difficulty, but time. It takes more time to progress as a DD. And I reiterate. That's only my opinion. Having a perfect rotation isn't difficult, it takes a lot of time.

      On the subject of time, that is one thing that affects DD the most. Someone could be CP 160 and have BiS gear as well as a flawless rotation, but simply due to their CP they will not have optimal DPS. So for them it will literally take more time due to the fact they need to grind CP and that is something that is out of their control/skill.
    • Veinblood1965
      Veinblood1965
      ✭✭✭✭✭
      ✭✭
      Because in other games the tank just does one thing. I rolled a tank as my second toon, first was magsorc and found I was just as busy running the tank if not more as often I was trying to protect the new players who wander. It was actually more enjoyable than my DD.
    • Jaimeh
      Jaimeh
      ✭✭✭✭✭
      ✭✭✭✭✭
      I persoanlly find tanking being the hardest of the roles, and healing being the easiest, but I think there's levels to all roles, and these levels have to do with both content and skill. DDs have to mind themselves and the mechanics, but they have to perform a rotation that requires a degree of physical swiftness. Tanks have to mind themselves and the mechanics, but also debuff the boss, keep an eye for adds, as well as placing everything optimally. Healers have to mind everyone and the mechanics, provide buffs and debuffs where appropriate, and react fast to emergency moments. Therefore, all roles are demanding, but from different perspectives, and depending on the content as well: for example, in Sunspire, DDs mostly have to stack and burn, while tanks have to withstand crazy damage, and healers need to be fast and have good awareness for certain phases, so in those fights DDs get the better deal (unless, they are in portals :D). All roles are difficult if you want to play them well at an end-game competitive level.
    • White wabbit
      White wabbit
      ✭✭✭✭✭
      ✭✭
      If tank was an easy role why aren't there that many of them then
      Edited by White wabbit on June 20, 2019 1:28PM
    • kwinter
      kwinter
      ✭✭✭
      One thing I don’t think some people realize is a lot of the newer vet content dlc dungeons and trials have mechanics that can be unique to certain class. There are several mechanics in the vet trials that the tanks must perform or the group will wipe and the only way to practice is to run the content
    • Osteos
      Osteos
      ✭✭✭✭✭
      Most people do not think that way. Just a few egocentric DD on this forum.
      DAGGERFALL COVENANT
      NA PC
      Former Vehemence Member
      Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
    Sign In or Register to comment.