Thevampirenight wrote: »I personally feel the game might be more balanced while allow more room to do more. If they went back to such a system. It would end the stamina vs magicka stalemate and allow more choices for building ones character. Here is what it would look like.
Strength= Stamina Damage Agility= Movement Speed, Stamina Pool, Dexterity= Stamina Regen, Will Power= Magicka Damage/ Healing Power and Magicka Regen Intelligence= Magicka Pool Endurance=Health pool, Health Regen.
Thevampirenight wrote: »I personally feel the game might be more balanced while allow more room to do more. If they went back to such a system. It would end the stamina vs magicka stalemate and allow more choices for building ones character. Here is what it would look like.
Strength= Stamina Damage Agility= Movement Speed, Stamina Pool, Dexterity= Stamina Regen, Will Power= Magicka Damage/ Healing Power and Magicka Regen Intelligence= Magicka Pool Endurance=Health pool, Health Regen.
I would like to see more attributes on this game. Just having three stats to choose from is too limiting.
redlink1979 wrote: »But can you imagine how hard it would be to implement a even more detailed stats system? Even more variables?
If the game is kinda of broke as it is regarding performance, this would probably make it even worse and the number of bugs/issues would be exponentially larger.
jainiadral wrote: »What's with all of this nostalgia going on here the last couple of days?
If you guys want change, why not aim for something totally new and different instead of the same old, same old?