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Why can status effects be dodged and missed after applied to an player ?

Nordic__Knights
Nordic__Knights
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Poison and burn effects are being dodged or miss in pvp after being applied to an player
PS4 NA (mixed) = Mr-_-Crowley666/ cp 1410+/ release day player 18 MAX CP CLASSES/ VMA / VDSA/ ECT ECT 89%= OF FULLGAME DLC/CHAPTERS V TRIALS
PC NA ( EP ONLY!!!) = @Sir_Crowley/ cp 600+/ 3/6/2020 DEATHLESS HEL , MAGPLOR , VSS 166CP / VCR+1 299CP / VMOL 394CP / VMA 410CP Sir Killz A Lot , STAMSORC, bg/pvp
  • Strider__Roshin
    Strider__Roshin
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    And being absorbed by damage Shields.
  • usmguy1234
    usmguy1234
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    Daus wrote: »
    And being absorbed by damage Shields.

    And cloak
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Chrysa1is
    Chrysa1is
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    Yeah.. its dumb. This needs to be addressed so badly! Absolute pet peeve
    Blade of the Dark Moon - Imperial Nightblade
    Daggerfall Covenant
    Xbox One - EU Server
    Blade of the Dark Moon guildmaster

    Solo-Vet Arx Corinium Assassin
  • Dojohoda
    Dojohoda
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    Dodging, shadowy disguise, reflect are Counter play to effects, but I do not know to what degree- such as only if the effect is a dot. Reflect is the most painful counter because your effect is sent back to you. (Though not a status effect, I suspect that Reflect sends your poisons back to you.)

    Regarding damage shields, I searched patch notes for information about effects and shields, but could not find anything. But historically, burning, chilled, concussion will not proc against those with a damage shield, which I think is BS. I searched patch notes because i thought this was changed a year or two ago.

    Certain races are immune to certain status effects. Below is a list-

    Nord - chilled
    Dark elf - burning
    Wood Elf - poisoned
    Argonian - disease

    Another interesting race perk is for Breton: The passive Spell Attunement doubles your Spell Resistance granted if you are afflicted with Burning, Chilled, or Concussed.


    Edited by Dojohoda on July 18, 2019 6:16PM
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
  • Nordic__Knights
    Nordic__Knights
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    I understand those are the natural way a dodging and counseling out dots that are placed on you but I'm talking about ticking dots that people are shadowing based off a timer to cancel them out I understand that the resistance would be heightened but completely cancel it out as a status effect you should not be able to do
    PS4 NA (mixed) = Mr-_-Crowley666/ cp 1410+/ release day player 18 MAX CP CLASSES/ VMA / VDSA/ ECT ECT 89%= OF FULLGAME DLC/CHAPTERS V TRIALS
    PC NA ( EP ONLY!!!) = @Sir_Crowley/ cp 600+/ 3/6/2020 DEATHLESS HEL , MAGPLOR , VSS 166CP / VCR+1 299CP / VMOL 394CP / VMA 410CP Sir Killz A Lot , STAMSORC, bg/pvp
  • Dojohoda
    Dojohoda
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    I might not be understanding the topic, but status effects from weapon enchantments will not proc if the initial attack is dodged. I don't know if this is the same as completely canceling which you are describing.

    If effects are not working as they used to, perhaps there is a bug? Are you able to test the issue that you see with a friend?
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
  • Nordic__Knights
    Nordic__Knights
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    Yes I could apply poison injection on one of my friends who is a magic Nightblade dark elf which his passive is burning effects not poison and he could hit stealth even after the poison injection is applied to him and take no other tick
    Edited by Nordic__Knights on July 18, 2019 7:36PM
    PS4 NA (mixed) = Mr-_-Crowley666/ cp 1410+/ release day player 18 MAX CP CLASSES/ VMA / VDSA/ ECT ECT 89%= OF FULLGAME DLC/CHAPTERS V TRIALS
    PC NA ( EP ONLY!!!) = @Sir_Crowley/ cp 600+/ 3/6/2020 DEATHLESS HEL , MAGPLOR , VSS 166CP / VCR+1 299CP / VMOL 394CP / VMA 410CP Sir Killz A Lot , STAMSORC, bg/pvp
  • Nordic__Knights
    Nordic__Knights
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    And the thing is with sorcs is their Shields once you get in and actually apply a status effect on them they're next cast of Shield then blocks the status effect that's applied to them already as well as blocking from others
    PS4 NA (mixed) = Mr-_-Crowley666/ cp 1410+/ release day player 18 MAX CP CLASSES/ VMA / VDSA/ ECT ECT 89%= OF FULLGAME DLC/CHAPTERS V TRIALS
    PC NA ( EP ONLY!!!) = @Sir_Crowley/ cp 600+/ 3/6/2020 DEATHLESS HEL , MAGPLOR , VSS 166CP / VCR+1 299CP / VMOL 394CP / VMA 410CP Sir Killz A Lot , STAMSORC, bg/pvp
  • Nordic__Knights
    Nordic__Knights
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    It's even as bad as to being able to use an invisibility pot to cancel out (persay )status effects that are applied to a character already not incoming but ones that are already applied
    Edited by Nordic__Knights on July 18, 2019 7:46PM
    PS4 NA (mixed) = Mr-_-Crowley666/ cp 1410+/ release day player 18 MAX CP CLASSES/ VMA / VDSA/ ECT ECT 89%= OF FULLGAME DLC/CHAPTERS V TRIALS
    PC NA ( EP ONLY!!!) = @Sir_Crowley/ cp 600+/ 3/6/2020 DEATHLESS HEL , MAGPLOR , VSS 166CP / VCR+1 299CP / VMOL 394CP / VMA 410CP Sir Killz A Lot , STAMSORC, bg/pvp
  • Marcus684
    Marcus684
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    Yeah some of the mitigation effects don’t really make sense. If you’re already on fire or poisoned, how can you dodge a tick or make it miss? It’s probably just ZOS not caring or not coding it in a way that makes sense to people like us, though I’m sure the people that benefit from it love it.
    Edited by Marcus684 on July 18, 2019 7:47PM
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