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No ya didn’t fix it...Lokkestiiz’ cleave- also Warrior shield toss bugged.

IzzyStardust
IzzyStardust
✭✭✭✭✭
Fixed an issue where Lokkestiiz’s Storm Breath telegraph was incorrectly placed.

Nope. Still happens where ‘cleave’ aoe telegraph is one place. and actual cleave aoe is offset.

Also; warrior is tossing his shield randomly entirely different directions than the telegraph.

HM is now VERY HM; with cleaves rolling just in any direction regardless of telegraph.
Edited by IzzyStardust on June 5, 2019 5:22PM
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    Fixed an issue where Lokkestiiz’s Storm Breath telegraph was incorrectly placed.

    Nope. Still happens where ‘cleave’ aoe telegraph is one place. and actual cleave aoe is offset.

    Also; warrior is tossing his shield randomly entirely different directions than the telegraph.

    HM is now VERY HM; with cleaves rolling just in any direction regardless of telegraph.

    There seems to be a bug with a variety of similar enemy effects, conal and otherwise, throughout the game, where the telegraphs are not even remotely accurate.

    Frost Atronachs on Lokkestiiz.

    Storm Breath on Lokkestiiz.

    Storm Trail on Lokkestiiz.

    Fire Breath on Yolnahkrin.

    Steam on HoF Centurions.

    Various similar things in BRP.

    Steam Breath on Olms in vAS.

    Shield Throw in vHRC.
  • Gray_Raven
    Gray_Raven
    ✭✭
    I've noticed this throughout the game lately. Worldbosses, trial bosses, etc. Cone/telegraph damage radius is way offset. Two melee standing behind The warrior last boss in vHRC gets one shot by cleave standing a good 8-10m behind boss. Straight cleave damage facing only the tank and we get one shot from behind. I also stood a good 6m from shield throw, got the UI prompt, side stepped well ahead of time but still got one shot.Just fought Tidewrack, summerset geyser boss. It's cone telegraphed, I side stepped then it began to chase me with it's cone. It's almost like the dragons in elsweyr when you can't avoid it but eventually it telegraphed the cone before it fired off. Also before Tidewrack died it used it's wave charge, then immediately began to run after someone right away without finishing the channel. ¯\_(ツ)_/¯
  • IzzyStardust
    IzzyStardust
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    LiquidPony wrote: »
    Fixed an issue where Lokkestiiz’s Storm Breath telegraph was incorrectly placed.

    Nope. Still happens where ‘cleave’ aoe telegraph is one place. and actual cleave aoe is offset.

    Also; warrior is tossing his shield randomly entirely different directions than the telegraph.

    HM is now VERY HM; with cleaves rolling just in any direction regardless of telegraph.

    There seems to be a bug with a variety of similar enemy effects, conal and otherwise, throughout the game, where the telegraphs are not even remotely accurate.

    Frost Atronachs on Lokkestiiz.

    Storm Breath on Lokkestiiz.

    Storm Trail on Lokkestiiz.

    Fire Breath on Yolnahkrin.

    Steam on HoF Centurions.

    Various similar things in BRP.

    Steam Breath on Olms in vAS.

    Shield Throw in vHRC.

    Wow I din't see it on that much stuff - thanks! Olms & Yol have been fine so far for us; not been in HOF/BRP since - so thank you for sharing!
  • eco_TR
    eco_TR
    ✭✭✭
    Olms and Llothis (sometimes, not every time) make similar things during the breath attack and poison cone. Olms breath attacks to the tank even though he/she rolls/slides out. Llothis strangely changes target.
    Also archers in VMA are now target locking as well.
    All conal attacks are kind of broken atm I guess. :neutral:
    In light, there is darkness.

    PS4-EU / PC-EU
  • IzzyStardust
    IzzyStardust
    ✭✭✭✭✭
    eco_TR wrote: »
    Olms and Llothis (sometimes, not every time) make similar things during the breath attack and poison cone. Olms breath attacks to the tank even though he/she rolls/slides out. Llothis strangely changes target.
    Also archers in VMA are now target locking as well.
    All conal attacks are kind of broken atm I guess. :neutral:

    Wonderful.

    Ya know I am closer and closer to leaving this game all the time; at least they make it easier and easier.
  • Gray_Raven
    Gray_Raven
    ✭✭
    "Fixed an issue where some monsters that were supposed to be locked in place would instead turn to face your character. This fixes many gameplay issues, particularly with cone and Area of Effect based attacks, most evident in Trials but found throughout the world."- Today's patch notes.
  • IzzyStardust
    IzzyStardust
    ✭✭✭✭✭
    "Fixed an issue where some monsters that were supposed to be locked in place would instead turn to face your character. This fixes many gameplay issues, particularly with cone and Area of Effect based attacks, most evident in Trials but found throughout the world."- Today's patch notes.

    Thanks!
  • TriangularChicken
    TriangularChicken
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    is this really fixed in trials? because in BRP it's not, archers poison spray is still not locked.
  • IzzyStardust
    IzzyStardust
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    is this really fixed in trials? because in BRP it's not, archers poison spray is still not locked.

    Warrior tossed his shield different direction to telegraph after patch also.
  • Cheezits94
    Cheezits94
    ✭✭✭✭✭
    Bump...

    Please fix this.

    Or at least tell your mobs about the fix from the patch notes, it doesn't seem they have heard about it. Getting oneshot by ice atronachs even though I am WAY out of the conal telegraph is no fun, and it is still happening!!!
    @ZOS_GinaBruno @ZOS_Finn
    If you can't even spell sets, locations and items, you probably have no clue what you even are talking about.

    Tamriel, not Tamerial, Temerial or Tamériál
    Alkosh, not Alkoash
    Dolmen, not Dolman
    Olorime, not Oloramie
    Sorcerer, not Sorceror
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