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Blastbones

Belthor_Moonblood
Belthor_Moonblood
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I'm on Xbox and just started playing. Is it just me or does blastbones do almost no damage?
  • Ragged_Claw
    Ragged_Claw
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    It's broken. Not heard about a fix yet.
    PC EU & NA
  • WrathOfInnos
    WrathOfInnos
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    The scaling is broken, it gets better at higher ranks, but still not sure if it maxes out at the intended damage level.
  • Waffennacht
    Waffennacht
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    I think the damage will be closer to tooltip when it's at max level, from the pts I think I heard.

    The AI on the other hand doesn't improve
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Hashtag_
    Hashtag_
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    The scaling is broken, it gets better at higher ranks, but still not sure if it maxes out at the intended damage level.

    I find it to regress as you level the skill and yourself.
  • Drachenfier
    Drachenfier
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    It's supposed to do damage? I just use it as Graveyard fuel.

    Who knew!?
  • srfrogg23
    srfrogg23
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    It consistently does about 2k less damage than the tooltip says. It needs to be patched.
  • Waffennacht
    Waffennacht
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    Hashtag_ wrote: »
    The scaling is broken, it gets better at higher ranks, but still not sure if it maxes out at the intended damage level.

    I find it to regress as you level the skill and yourself.

    @Hashtag_ I wanna say I know your name from before and that you're an experienced player. I'd guess that maybe with your knowledge that the low level scaling maybe inflating your numbers beyond the bugged tooltip - you're the first I've heard of it going backwards
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SleepyTroll
    SleepyTroll
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    I'm on Xbox and just started playing. Is it just me or does blastbones do almost no damage?

    Haha 6 weeks, 4 weeks of PTS, 2 weeks of "early access". Sheesh
  • Hashtag_
    Hashtag_
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    Hashtag_ wrote: »
    The scaling is broken, it gets better at higher ranks, but still not sure if it maxes out at the intended damage level.

    I find it to regress as you level the skill and yourself.

    @Hashtag_ I wanna say I know your name from before and that you're an experienced player. I'd guess that maybe with your knowledge that the low level scaling maybe inflating your numbers beyond the bugged tooltip - you're the first I've heard of it going backwards
    I remember it hitting just as hard in my level 10 training gear when u was level 40 as it was hitting in my max level pve gear once I reached 50. The damage is inconsistent from what I recall.
  • Thokri
    Thokri
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    It is very low considering how long it takes to do that damage.

    Almost all magicka necro abilities feel low, which is why I benched my necro, and getting for example mystic siphon to work as ranged is bit frustrating.

    Magnecro damage currently is joke as overall anyway.
  • Caligamy_ESO
    Caligamy_ESO
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    Thokri wrote: »
    It is very low considering how long it takes to do that damage.

    Almost all magicka necro abilities feel low, which is why I benched my necro, and getting for example mystic siphon to work as ranged is bit frustrating.

    Magnecro damage currently is joke as overall anyway.

    Pretty much sums up how I feel about it, and I generally prefer to play every class in mag... but with Necro I find myself enjoying Stamina or Tank waaaay more.
    love is love
  • Arunei
    Arunei
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    Yeah it's borked pretty thoroughly, between doing less damage than it should and sometimes not even moving from where it spawns. I'm kind of surprised to see it's broken on console too, tbh, not sure why though.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    It has been reported to be bugged. Also since magnec has clearly be balanced with BB beeing the core mecanic make the class doing *** poor dps.
  • Unit117
    Unit117
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    I feel like it’s just a bad ability. Especially the magicka version that requires you to keep far distances to have any effect.

    It’s slow, you can only summon one at a time, it’s just meh..

    Hoenestly would like to see it changed into a melee Skeleton that beats on targets for the caster
  • Coggage
    Coggage
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    It's supposed to do damage? I just use it as Graveyard fuel.

    Who knew!?

    Same with the unimpressive Skeletal Mage and Mender. They're also just graveyard fuel.
  • Hashtag_
    Hashtag_
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    The mender that takes 10% damage is good.
  • Nemesis7884
    Nemesis7884
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    the problem isn't the damage, but the 2.5 second delay is killing it in my opinion...should be reduced to 1 or 1.5 seconds max...everything else makes the skill just incredibly clunky and unsatisfying to use...
  • Hashtag_
    Hashtag_
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    the problem isn't the damage, but the 2.5 second delay is killing it in my opinion...should be reduced to 1 or 1.5 seconds max...everything else makes the skill just incredibly clunky and unsatisfying to use...

    The summoning speed is atrocious and the AI is worse.

    A cool skill so poorly done.
  • Tessitura
    Tessitura
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    The scaling is broken, it gets better at higher ranks, but still not sure if it maxes out at the intended damage level.

    It does not, it only starts doing about the same damage as skulls.
    the problem isn't the damage, but the 2.5 second delay is killing it in my opinion...should be reduced to 1 or 1.5 seconds max...everything else makes the skill just incredibly clunky and unsatisfying to use...

    The damage is also a problem, I promise you. In pts, even when they slowed it down it still had it's worth because of how hard it could hit when it landed. That said, it is too slow and it's damage is busted on live.
  • Tessitura
    Tessitura
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    Unit117 wrote: »
    I feel like it’s just a bad ability. Especially the magicka version that requires you to keep far distances to have any effect.

    It’s slow, you can only summon one at a time, it’s just meh..

    Hoenestly would like to see it changed into a melee Skeleton that beats on targets for the caster

    I would like to see it do that, and then detonate when recast or time expires like the old scamp used to do. That or magicka can summon two, that would give it a real army of the damned feel.
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