Then really don’t play one.
I wish all game issues were this easy to resolve.
Waffennacht wrote: »To those that say don't be competitive etc...
Due to MMR there's no chance of not bringing a grade A build. If you don't, you're just gonna have a bad time.
Due to what? For what content? What you talkin bout Willis?
ZarkingFrued wrote: »Then really don’t play one.
I wish all game issues were this easy to resolve.
OP bought an expansion only to find a broken class and your advise is dont play one. Really? So if you go buy $50 worth of electronics that dont work today rather than ask for them to be fixed by the seller you would just not use them?
I assume the people saying it's fine are not pushing for high end dps.
Bigevilpeter wrote: »Unfortunately they gave all the good morphs to stamina necromancers, who already have a lot of great weapon skills, while magicka characters only get elemental blockade. I get now why there are less stamina morphs for most classes, they already have a ton of good weapon skills plus caltrops.
TriangularChicken wrote: »Bigevilpeter wrote: »I want to play a Necromancer, and a necromancer to me and to most people are summoners and magicka based. Stamina Necromancers dont really make sense and the stamina morphs really don't make sense. I want to be casting spells from range, I dont want to be using daggers and bows while playing necromancer.
Unfortunately they gave all the good morphs to stamina necromancers, who already have a lot of great weapon skills, while magicka characters only get elemental blockade. I get now why there are less stamina morphs for most classes, they already have a ton of good weapon skills plus caltrops.
I feel like if I play Magicka Necromancer I'm just handicapping myself. I made a khajit necromancer so I can switch between both, but why??? why did they make magicka necros so bad.
Fix blastbones and make it more reliable and faster, they nerfed it for pvp and made megicka necros useless in pve. Stamina necros dont care cause they have a ton of other reliable skills.
The bold parts show that you have no idea what you are talking about or are simply overreacting.
To say Mag Necros are useless in PvE is a lie, they are pretty much on par with other ranged mag DD classes as you can see here: https://www.youtube.com/watch?v=xyNYLCn_vqE
..but I agree that Blastbones need a fix/buff. It's ridiculous how fast they die and how slow they move..and it's even more of a joke that NBs get a big heal and major berserk by simply casting no cost Reaper's Mark on Blastbones..
Marshall1289 wrote: »If you forget about damage numbers for 1 second you would see how the mag morphs are much more interesting imo.
Mystic Siphon does DMG and returns your main resource.. Stam morph does more damage at the end in a 4m radius. Mortal Coil returns stam but doesn't have dynamic scaling so the heal is extremely weak.
Skeletal mage's attacks are aoe.. Stam morph does more single target damage.
Flame Skull bounces between 3 targets on 3rd cast and does extra damage.. Stam morph reaches 3rd cast via other abilities and does more damage.
Ice Flesh Atro does a stun after 3 seconds.. Stam Morph does more damage.
Blastones Stam morph is better for PvP because of major defile, but once they iron out the kinks with the mechanics, the mag morph damage should be extremely bursty to use.
Mag gets a unique aoe ground dot with a self synergy themed with tombstones.. Stam uses caltrops that every Stam build uses.
Every mag ability in the healing tree that doesn't scale with Stam...
If you've noticed. Almost every Stam morph just does more damage while it's awesome for DPS, it's not particularly that interesting or unique.
navystylz_ESO wrote: »TriangularChicken wrote: »Bigevilpeter wrote: »I want to play a Necromancer, and a necromancer to me and to most people are summoners and magicka based. Stamina Necromancers dont really make sense and the stamina morphs really don't make sense. I want to be casting spells from range, I dont want to be using daggers and bows while playing necromancer.
Unfortunately they gave all the good morphs to stamina necromancers, who already have a lot of great weapon skills, while magicka characters only get elemental blockade. I get now why there are less stamina morphs for most classes, they already have a ton of good weapon skills plus caltrops.
I feel like if I play Magicka Necromancer I'm just handicapping myself. I made a khajit necromancer so I can switch between both, but why??? why did they make magicka necros so bad.
Fix blastbones and make it more reliable and faster, they nerfed it for pvp and made megicka necros useless in pve. Stamina necros dont care cause they have a ton of other reliable skills.
The bold parts show that you have no idea what you are talking about or are simply overreacting.
To say Mag Necros are useless in PvE is a lie, they are pretty much on par with other ranged mag DD classes as you can see here: https://www.youtube.com/watch?v=xyNYLCn_vqE
..but I agree that Blastbones need a fix/buff. It's ridiculous how fast they die and how slow they move..and it's even more of a joke that NBs get a big heal and major berserk by simply casting no cost Reaper's Mark on Blastbones..
Thank you! This video needed to be posted. People hear "Stamina is better" without any context or information and they assume magicka just sucks. It's a problem in MMOs when people just hear things like this and make assumptions.
Made up scenario and reaction:
Stamina does 95k dps
Magicka does 80k dps
Content requires only 40k dps
Reaction: OMG magicka sucks and doesn't work at all. Obv pvp would be different and it's own issues...
Then don't.Bigevilpeter wrote: »I really don't want to play stamina Necromancer
Good morphs??? Who the fu... uhm... who cares? Its more fun to find ways to make a not super effective setup work for you anyhow! And besides, you realize that in due time, there will be a round of "rebalancing" changes anyhow... because its always that way, things never ever work out quite as intended, and they have to make adjustments. And maybe some nerfings for the stamancer and buffings for the necromage will be coming this way in a while...TheShadowScout wrote: »StarOfElyon wrote: »I'm sure the devs will make certain that the Necromancer class has no worthless/bad skills, skill morphs, and passives.
...the devs... will make... certain...
...no... worthless... or... bad...