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I don't. I go in and group with whoever is there.I can go to cyrodil alone and that's not the idea, I rather go to cyrodil with friends. You tell me, do you zerg the map with people you know? I bet you that's what you do, so you can't tell me you play solo and enjoy it.
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Actually if all those people went to the 7 day it’d still be dead because, let’s face it... there aren’t that many of them and they don’t do anything significant anyway.
TequilaFire wrote: »So it has come down to a handful spamming threads.
Yeah you like to jump back and forth with your friends, we get it.
That is exactly the problem, guilds/groups jumping back and forth.
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"give me some good reasons why you think faction locks are a good thing. and don't say it stops players from swapping to another faction to take over the map because you need to move a whole raid to another alliance for them to actually be significant."
Why you?
We've been giving them to ZoS for two years. A year ago, ZoS agreed that faction-hopping abuses were a concern. Obviously, ZoS has been watching, reading player reports, looking at data, etc., and decided bringing back limited faction-locks is warranted.
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FearlessOne_2014 wrote: »[Quoted post has been removed.]
I know right. That the funny thing. No they want faction lock shut down for the follow reasons and ZOS knows it.
A.) Troll scrolls
B.) Emperor flipping with friends back and forth.
C.) Farm AP by flipping map swapping to other faction flip map repeat over and over again.
D.) To grief
They have a choice. Them choosing not to utilize that choice, is totally on them.
Less complaining and move to 7 day and make a statement, that you guys are not a fringe minority of problem players.
The factionless... What can be said about these? Same names every thread. Same debunket points in every thread. Go too 7 days and be in peace. I see NO reasons you guys have too keep fighting for open 30-days...
Firstly; You do not care about factions (You've made this very clear) You do not care about the map (You've made this very clear), You do not care about others that do (You've made this very clear).
Why fight for a campaign that requires 30 DAYS too end for you're free for all fighting?
Is it maybe because this is also the campaign the faction loyalists play the map on?
Secondly; "I cannot play with my friends" - I've heard this so often now... Why do friends play the game on different factions too begin with? Oh, I get it. You mean ingame friends you've met ingame. Well, Fight against them (what I do) or decide on a faction and roll together.
I have so many friends that I can no longer play with and have fun anymore because of this. To wait a FULL month is disturbing and only hurts my ability to enjoy ESO.
Taking away access to play with your friends in an online MMO only hurts the fun for me and my friends. Who knows, I could get tired of waiting a month or tired of faction lock that I end up quitting because I can't have fun with my friends anymore.
The idea of faction lock was to prevent people from switching factions excessively, just add a 24 hour timer but not a 30 day timer. Now I'm EP and play with a DC player, and because of faction lock we cant group up but we still double team up and fight AD together. Faction lock working as intended? I think not, only hurting the game even more at this point.
The most important thing about an online MMO's success is the ability to interact with your friends and play online. You've completely took that away , please revert changes or add a much smaller lockout timer such as 24 hours instead of 30 days before the official elsewyr launch otherwise this will be an embarrassment to our game. We're going to have a lot of traffic to our game, please don't make them quit because they can't play with their friends too.
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Players were encouraged to pick a faction side and head out into the world. I guess back when ESO was first announced and I noticed this was how it was going to be but apparently it didn't stay like that (Not sure) I just started playing the game a month ago.
Hyperion616 wrote: »[Quoted post has been removed.]
Players were encouraged to pick a faction side and head out into the world. I guess back when ESO was first announced and I noticed this was how it was going to be but apparently it didn't stay like that (Not sure) I just started playing the game a month ago.
For a game that has been out for 5 years, it's kind of ridiculous to act like the time "players were encouraged to pick a faction side" was significant. That was 1 year of the game. For 4 years, players have been encouraged to do just the opposite. 4 years. That's 4 years of brand new players who have been encouraged to create characters they are now forced to play on a dead campaign. Why a dead campaign? Because the PVP population isn't large enough for more than 1 campaign. People don't want to play on the 7 day campaign because there aren't enough players to populate it and the 30 day. And unlike faction lockers, actual pvp players don't want to PVdoor an empty map.