Shields on magsorc

talfx5
talfx5
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So my shields are kinda low on pvp, people seem to break them in a second, unlike a year ago :/ (i took a big break)
I have 30k resistance,19k health and in cyro 27k health i think, my mag is 42k... i still dont understand how my shields are nothing...
It seem that rolling is way better than using shields tho, you get 4 seconds of no damage guaranteed. so its better to play like 25k max stam with 2k stam regen and just perma roll dodge like everyone to be honest...
Am i missing something? do they scale off of something else?
  • SirAndy
    SirAndy
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    Yes and yes. Sorc shields were changed some time ago, they are now capped at 50% of your health (but still scale of max magicka).

    That also means that some of the previously effective CP allocations are now useless if you are already hitting the 50% cap.

    Do a search here, there were many, many threads about this when it happened.
    shades.gif
  • Chilly-McFreeze
    Chilly-McFreeze
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    They now also can be critted, are taking your resistances (including crit) into account and can proc secondary elemental effects (iirc). So with 30k you shouldn't be too squishy.

    Or do like most sorcs did when they took the initial heal from healing ward: slot matriach.
  • talfx5
    talfx5
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    SirAndy wrote: »
    Yes and yes. Sorc shields were changed some time ago, they are now capped at 50% of your health (but still scale of max magicka).

    That also means that some of the previously effective CP allocations are now useless if you are already hitting the 50% cap.

    Do a search here, there were many, many threads about this when it happened.
    shades.gif

    yeah i know that, thats why i got my hp and my resistances up, but it still feels weak.. and i don tget anywhere near 50% in pvp for some reason.. with both high cap morphs for the shields.. i dont know what im missing...
  • talfx5
    talfx5
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    They now also can be critted, are taking your resistances (including crit) into account and can proc secondary elemental effects (iirc). So with 30k you shouldn't be too squishy.

    Or do like most sorcs did when they took the initial heal from healing ward: slot matriach.

    The crit! now it makes sense
  • SirAndy
    SirAndy
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    Or do like most sorcs did when they took the initial heal from healing ward: slot matriach.

    Actually, imho slotting the Clannfear is the better choice since it's tankier than the Matriach and doesn't need to be recast as often but still gives a nice burst heal.
    shades.gif

  • mook-eb16_ESO
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    they feel bad, I have at 2.6k crit resist and 15k resist which should be adequate(tell me if I'm wrong) . seems like other chars do so much damage like I see guys spam cliff racer for 7.5k damage per shot or surprise attack does the same for measly 2k stam.12.5k hardened ward shields are just gone in a blink seems you have to continually cycle shield . and then when it comes to flame reach which it seems people can just spam with master weapon and sorc cant dodge that many times and ball doesn't work for that which makes it so hard to add a modicum of pressure. on top of that you have build in damage and sustain. I've no idea how people make sorc effective put a pet on the bar then you loose two slots makes combat very boring. sorc needs something else as its a mere shadow of its former glorious self.
  • Shantu
    Shantu
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    Me and my PVE MagSorc have learned to live with it, but what they did to shields in the name of PVP in Nerfmire STILL pisses me off. One of the dumbest "balancing" decisions ever.
  • talfx5
    talfx5
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    Shantu wrote: »
    Me and my PVE MagSorc have learned to live with it, but what they did to shields in the name of PVP in Nerfmire STILL pisses me off. One of the dumbest "balancing" decisions ever.

    Exactly, A magicka character doesnt need to go for resistances, its really dumb... make shields so that they make it dodge all the attacks for the next 3 seconds.. make it cost as a roll dodge too.
    shields are meant to replace roll dodge for magicka, then make it perform as such... not that hard, i dont get the developers.
  • MakeMeUhSamich
    MakeMeUhSamich
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    We literally have MagSorcs running around in Plague Doctor now just to help their shields remain even slightly viable. Think about that.

    How many MagSorcs are running orbs downstairs in vCR in your trials group?

    Actually, how many MagSorcs are even welcome in your trials group? 1......maybe 2.....?

    Exactly.

    Dark times, indeed....

    They need to reverse the changes to PVE shields and deal with PvP separately.

    #Nerfmire
    #Pfffffft
  • SirAndy
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    We literally have MagSorcs running around in Plague Doctor now just to help their shields remain even slightly viable. Think about that.

    Funny you mention that, i switched to Plague Doctor on my Mag Sorc some 2 months ago ...
    blink.gif

  • Kikke
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    Also, dont forget. They made it so that status effects can go trough the shields. Burning / frozen / minor.

    So. Shields are capped at 50% HP, scales of Magicka, can be critted and status effects goes trough.

    Only way too have strong shields is capped resistance, high critt resist and semi decent health. run with a transmute healer for that extra critt resist. now enjoy.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Lokirules
    Lokirules
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    This is funny to me because on PS4 Na we are still infested with shield stacking sorcs with Zoos full of pets.
    I’m a Farmer so what
  • BalticBlues
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    Lokirules wrote: »
    This is funny to me because on PS4 Na we are still infested with shield stacking sorcs with Zoos full of pets.

    This is nonsense. Did you EVER play a Sorc?
    Using 2 pets, already 4 slots of 10 are gone.
    With an additional 3 shields, only 3 slots would be available for everything else.
    This does not work at all. Even only 2 shields do not leave enough slots with 2 pets.
    For effective gameplay with 2 pets, a Sorc can only use 1 shield.

    Therefore, having to double-slot pets for creating a "zoo" does not allow shield stacking.
    At least not if you want to kill anybody - because shields will not do that...
    A pet zoo combined with shield stacking is only good enough for trolling, not for killing...

    Edited by BalticBlues on May 23, 2019 9:34PM
  • Gilvoth
    Gilvoth
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    Lokirules wrote: »
    This is funny to me because on PS4 Na we are still infested with shield stacking sorcs with Zoos full of pets.

    same thing on PC
  • Lokirules
    Lokirules
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    Lokirules wrote: »
    This is funny to me because on PS4 Na we are still infested with shield stacking sorcs with Zoos full of pets.

    This is nonsense. Did you EVER play a Sorc?
    Using 2 pets, already 4 slots of 10 are gone.
    With an additional 3 shields, only 3 slots would be available for everything else.
    This does not work at all. Even only 2 shields do not leave enough slots with 2 pets.
    For effective gameplay with 2 pets, a Sorc can only use 1 shield.

    Therefore, having to double-slot pets for creating a "zoo" does not allow shield stacking.
    At least not if you want to kill anybody - because shields will not do that...
    A pet zoo combined with shield stacking is only good enough for trolling, not for killing...
    Your funny yes I do play sorc in pve so I understand how the bars work and do you play on PS4 because nearly all the 1VXers on PS4 Na are pet sorcs who wipe randoms and pug Zergs. Note I didn’t complain about it just stating a fact
    I’m a Farmer so what
  • godchucknzilla
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    Sorc shields actually are ballanced now. 16k resist is 0 resists due to Pen. If you want to be defensive you have to spec defensive.
  • Emmagoldman
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    Zos discussed it being a change pve side to handle the complaint that healers arent being needed.

    Regardless, besides resits, you can all stack stam. Shaklebreaker and amberplasim can be pretty sterong, even putting tri stat on big pieces.

    It lets you streak into a dodge roll, apply shields and streak again. You have room to try and avoid both the streak counter and *just* enough stam to roll or block. In the past, a misplaced dodge roll would be the end.
  • Kurat
    Kurat
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    Dunno about pvp but in pve sorcs are in very good spot atm. One of the highest fps class while having the easiest rotations. Also very good survivability. If anything sorcs need to be nerfed.
  • gamerguy757
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    I have about 22k health, 24k resistance, and 38k magicka. I’m a TANK in PvP. It takes s lot of people to kill me. The thing is to stack Hardened ward, Annulment and Healing ward. With this you should have high defense and slot Panacea.
  • Iluvrien
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    Zos discussed it being a change pve side to handle the complaint that healers arent being needed.

    So I wonder if ZOS are going to supply my character with a healer to follow him around 24/7 and make up for what he has lost.
  • Gilvoth
    Gilvoth
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    Iluvrien wrote: »
    Zos discussed it being a change pve side to handle the complaint that healers arent being needed.

    So I wonder if ZOS are going to supply my character with a healer to follow him around 24/7 and make up for what he has lost.

    all classes need that.
  • Iluvrien
    Iluvrien
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    Gilvoth wrote: »
    Iluvrien wrote: »
    Zos discussed it being a change pve side to handle the complaint that healers arent being needed.

    So I wonder if ZOS are going to supply my character with a healer to follow him around 24/7 and make up for what he has lost.

    all classes need that.

    Then shouldn’t ZOS be concentrating on buffing classes rather than merging them?
  • Taleof2Cities
    Taleof2Cities
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    talfx5 wrote: »
    Exactly, A magicka character doesnt need to go for resistances, its really dumb... make shields so that they make it dodge all the attacks for the next 3 seconds.. make it cost as a roll dodge too.
    shields are meant to replace roll dodge for magicka, then make it perform as such... not that hard, i dont get the developers.

    That ship has sailed, @talfx5.

    And it's clear that some players are still living in September 2018 and haven't moved on ...

    Hopefully you're above that sort of myopic sulking.

    I was able to make some changes to my two (2) Magicka Sorcerers and subsequently do fine.
  • khajiitNPC
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    Yeah I’m not sure why people still think you can’t go balls deep with a sorc, it stills wham bam thank you mam if you adapt. But people rather QQ. It’s an MMO nerfs happen. There’s no such thing as an I win button. Your more than your thumbs.
    Edited by khajiitNPC on May 24, 2019 6:18AM
  • Girl_Number8
    Girl_Number8
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    Lokirules wrote: »
    Lokirules wrote: »
    This is funny to me because on PS4 Na we are still infested with shield stacking sorcs with Zoos full of pets.

    This is nonsense. Did you EVER play a Sorc?
    Using 2 pets, already 4 slots of 10 are gone.
    With an additional 3 shields, only 3 slots would be available for everything else.
    This does not work at all. Even only 2 shields do not leave enough slots with 2 pets.
    For effective gameplay with 2 pets, a Sorc can only use 1 shield.

    Therefore, having to double-slot pets for creating a "zoo" does not allow shield stacking.
    At least not if you want to kill anybody - because shields will not do that...
    A pet zoo combined with shield stacking is only good enough for trolling, not for killing...
    Your funny yes I do play sorc in pve so I understand how the bars work and do you play on PS4 because nearly all the 1VXers on PS4 Na are pet sorcs who wipe randoms and pug Zergs. Note I didn’t complain about it just stating a fact

    You mean with one pet, not two. And 1 v X 2 v X is done with multi classes for keeping interest.
  • Lokirules
    Lokirules
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    Lokirules wrote: »
    Lokirules wrote: »
    This is funny to me because on PS4 Na we are still infested with shield stacking sorcs with Zoos full of pets.

    This is nonsense. Did you EVER play a Sorc?
    Using 2 pets, already 4 slots of 10 are gone.
    With an additional 3 shields, only 3 slots would be available for everything else.
    This does not work at all. Even only 2 shields do not leave enough slots with 2 pets.
    For effective gameplay with 2 pets, a Sorc can only use 1 shield.

    Therefore, having to double-slot pets for creating a "zoo" does not allow shield stacking.
    At least not if you want to kill anybody - because shields will not do that...
    A pet zoo combined with shield stacking is only good enough for trolling, not for killing...
    Your funny yes I do play sorc in pve so I understand how the bars work and do you play on PS4 because nearly all the 1VXers on PS4 Na are pet sorcs who wipe randoms and pug Zergs. Note I didn’t complain about it just stating a fact

    You mean with one pet, not two. And 1 v X 2 v X is done with multi classes for keeping interest.

    I mean 3 Matriarch Scamp Atro and yes it’s done on multiple I’m just pointing out again that this is PS4 Na the vast majority of the 1VX on this server is sorc. I do it on Warden and Templar
    I’m a Farmer so what
  • Beardimus
    Beardimus
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    Wards took a Nerf in Murkmire unless you changed your build. Now arguably I'm tougher to kill, before i was yolo low resistances, zero impen etc, warda down a dead. And sustaining wards 100% meant no to lower damage output

    Now we got crit resists, more health, and resistances up we harder to kill with wards down

    Sadly folks didn't learn to counter wards, and brought about these changes, and now its A bland and B less spicey. But hey ***.

    Plus It's always healthy to have secondary mitigation, roll dodge, LoS etc tho roll dodge us harder now unless you run Impreg as you need the traits for impen
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Chilly-McFreeze
    Chilly-McFreeze
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    talfx5 wrote: »
    Shantu wrote: »
    Me and my PVE MagSorc have learned to live with it, but what they did to shields in the name of PVP in Nerfmire STILL pisses me off. One of the dumbest "balancing" decisions ever.

    Exactly, A magicka character doesnt need to go for resistances [...]

    It was one of the first signs of the homogenization that's happening now.

    Sorcs forgo resistance and impen? This has to be brought in line.
    NBs play hit-and-run but don't brawl with SnB like every other classs? This has to be brought in line.
    Some race has 0.2 more "set power" than another? Bring them in line.
    Hard-to-land Dizzy swing does 14% more damage than some regular spam? This has to be brought in line.
    Some skills grant longer major expedition than others, not considering side-effects? Bring them all down to 4s.
    Stam has some unique sets? Better make an exact copy for mag! And vice versa.

    If this trend continues I sense boring times ahead. Eventual all classes and playstyles will feel similar.
    I wouldn't be surprised if the next "class passive" patch will bring everything to an exact mathematical equal, no matter how nonsense the outcome might be. "Oh, you stamsorcs don't like the pet passives? Too bad, they put you mathematically equal to class X,Y,Z."
  • Anyron
    Anyron
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    Zos discussed it being a change pve side to handle the complaint that healers arent being needed.

    Regardless, besides resits, you can all stack stam. Shaklebreaker and amberplasim can be pretty sterong, even putting tri stat on big pieces.

    It lets you streak into a dodge roll, apply shields and streak again. You have room to try and avoid both the streak counter and *just* enough stam to roll or block. In the past, a misplaced dodge roll would be the end.

    Ofc. And when i have shackle+ amberplasm, my damage is too low. Stacking stamina on magicka character is just stupid.

    Also compared to stambuild with 1 resource set and one damage set, if i have to use 2 resource sets, i have great disadvantage

    Or you want all sorcs to be stamsorcs?
    Edited by Anyron on May 24, 2019 12:09PM
  • Feanor
    Feanor
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    talfx5 wrote: »
    Shantu wrote: »
    Me and my PVE MagSorc have learned to live with it, but what they did to shields in the name of PVP in Nerfmire STILL pisses me off. One of the dumbest "balancing" decisions ever.

    Exactly, A magicka character doesnt need to go for resistances [...]

    It was one of the first signs of the homogenization that's happening now.

    Sorcs forgo resistance and impen? This has to be brought in line.
    NBs play hit-and-run but don't brawl with SnB like every other classs? This has to be brought in line.
    Some race has 0.2 more "set power" than another? Bring them in line.
    Hard-to-land Dizzy swing does 14% more damage than some regular spam? This has to be brought in line.
    Some skills grant longer major expedition than others, not considering side-effects? Bring them all down to 4s.
    Stam has some unique sets? Better make an exact copy for mag! And vice versa.

    If this trend continues I sense boring times ahead. Eventual all classes and playstyles will feel similar.
    I wouldn't be surprised if the next "class passive" patch will bring everything to an exact mathematical equal, no matter how nonsense the outcome might be. "Oh, you stamsorcs don't like the pet passives? Too bad, they put you mathematically equal to class X,Y,Z."

    Yeah it’s a disconcerting trend. Also that they’re out of ideas for sets. I mean, the buffs provided are getting more and more powerful since Summerset. That’s not a good development.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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