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Siege is now OP

bugmom
bugmom
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Siege is now OP. That is all.
  • AH93
    AH93
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    Yes that is true




  • Chilly-McFreeze
    Chilly-McFreeze
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    Ah, I see OP is no friend of no-CP PvP.
  • Haashhtaag
    Haashhtaag
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    Yes a great change making faction stacks more needed to take keeps.
  • JamilaRaj
    JamilaRaj
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    The Great Double Siege Damage Glitch of 2019 is back?
  • VaranisArano
    VaranisArano
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    JamilaRaj wrote: »
    The Great Double Siege Damage Glitch of 2019 is back?

    They buffed siege damage in the CP campaigns by 30% for Elsweyr.
    Edited by VaranisArano on May 22, 2019 8:58PM
  • EvilAutoTech
    EvilAutoTech
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    JamilaRaj wrote: »
    The Great Double Siege Damage Glitch of 2019 is back?

    They buffed siege by 30% for Elsweyr.

    But can you still set it up in a building?

    Now that was OP.
  • laksikus
    laksikus
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    lol
    nocp rules
    seems like cp is more cruch than some thought
  • JamilaRaj
    JamilaRaj
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    JamilaRaj wrote: »
    The Great Double Siege Damage Glitch of 2019 is back?

    They buffed siege by 30% for Elsweyr.

    Ah, I see.

    bugmom wrote: »
    Siege is now OP. That is all.

    Reported for clickbait.
  • ArchMikem
    ArchMikem
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    I've hurled chunks of rock and diseased meat at people and all it does is tickle and provide a foul stench. If Siege is stronger now that's nothing but a good thing.
    CP1,200+ Master Explorer - AvA Praetorian - Console Peasant
  • Imperial_Voice
    Imperial_Voice
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    Nah. Siege is juuuuuuust right
  • olsborg
    olsborg
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    Siege is dangerous af now, and as much as I hate that, I like it.
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  • Kadoin
    Kadoin
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    Jhalin wrote: »
    You can’t ignore seige, which is intended and absolutely a great change

    I'm sitll ignoring it.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Siege weapon should 1 hit kill idiots standing at the impact zone, 1-2 meter radius, and do huge aoe damage near the impact zone, 10-15 meters.

    Only Gods should not die from a ditect hit from a siege weapon.

    Nah, too much. Sounds like a skillless players wet dream. We've seen that during the bug and all it did was motivate people to immediately set up ballistas whenever an enemy came into sight. Also doesn't take the huge lag into consideration which sometimes leads to non-visible red zones.

    But CP sieges needed a buff. No CP siege was always in a good spot.
  • NeillMcAttack
    NeillMcAttack
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    Siege weapon should 1 hit kill idiots standing at the impact zone, 1-2 meter radius, and do huge aoe damage near the impact zone, 10-15 meters.

    Only Gods should not die from a ditect hit from a siege weapon.

    Nah, too much. Sounds like a skillless players wet dream. We've seen that during the bug and all it did was motivate people to immediately set up ballistas whenever an enemy came into sight. Also doesn't take the huge lag into consideration which sometimes leads to non-visible red zones.

    But CP sieges needed a buff. No CP siege was always in a good spot.

    Since when was the alliance war supposed to be about balanced competitive gameplay? It’s just supposed to be fun. And people are supposed to be concerned about siege weapons.

    No need for name calling.

    Edit because I came off a bit too harsh.
    Edited by NeillMcAttack on May 23, 2019 10:08AM
    PC EU - NoCP PvP, is real PvP
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  • Chilly-McFreeze
    Chilly-McFreeze
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    Siege weapon should 1 hit kill idiots standing at the impact zone, 1-2 meter radius, and do huge aoe damage near the impact zone, 10-15 meters.

    Only Gods should not die from a ditect hit from a siege weapon.

    Nah, too much. Sounds like a skillless players wet dream. We've seen that during the bug and all it did was motivate people to immediately set up ballistas whenever an enemy came into sight. Also doesn't take the huge lag into consideration which sometimes leads to non-visible red zones.

    But CP sieges needed a buff. No CP siege was always in a good spot.

    Since when was the alliance war supposed to be about balanced competitive gameplay? It’s just supposed to be fun. And people are supposed to be concerned about siege weapons.

    No need for name calling.

    Edit because I came off a bit too harsh.

    Well, it's not fun if it's severly unbalanced. I remember, some people really enjoyed the siege bug but for many it wasn't so much fun when PvP was mostly Siege vs Player.
  • frostz417
    frostz417
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    No fun when a bunch of trash zerglings put up siege against 1 or 2 people.
  • Solid_Metal
    Solid_Metal
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    yep, siege should be OP, work as intended as it should be
    "i will walk through the fog, as i welcome death"
  • TequilaFire
    TequilaFire
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    frostz417 wrote: »
    No fun when a bunch of trash zerglings put up siege against 1 or 2 people.

    If you can't rush a siege user and counter that then you deserve to die.
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  • Joy_Division
    Joy_Division
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    A giant flaming rock being thrown through the air hurts? Who would of thought?

    But when a bigger piece of the Sun (Templar Nova) falls on top of your head, it tickles? Yeah for consistency!
    It's sad the update ZOS devotes to performance improvements has degraded Cyrodiil to lows not seen since the Infamous "Lighting Patch"" of June 2014.

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