Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

I was awoken at 1:00 AM to good news. Let us BOW to the RAWL'KHA HEROES!!

LuxLunae
LuxLunae
✭✭✭✭✭
After going to see Angry Joe in person and getting home at like 10 pm. I was a woken by a roommate going crazy about what happened in Rawl'kha. Someone outbit all of the traders and upheaved the monopoly on those guild traders.

My solution is simple.

The guild that bids can't bid the following week ( or for a whole month) on that same guild trader. This lets other guilds get into different locations and expose them. Instead of having the same people stand there and force their upped prices on us. Competition is dead once stagnation occurs...

MMOs DIE due to stagnation.

It's the reason why ZoS is always changing the game races, sets, classes.

Also its time to have a huge class overhaul for all classes and redefine/reinforce what it means to be a certain class.

Templar has no identity...
Edited by LuxLunae on May 20, 2019 8:15AM
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    😏 yes let's keep mentioning it. Remember new players you should visit rawkla arter next week. It's closest wayshrine to a bank.
  • VanyelMohr
    VanyelMohr
    ✭✭✭
    Right. You have people playing this game that don't have access to the DLCs or expansions. So, with such a shifting around of all the guilds, these players will not be able to find a guild trader that they can easily and consistently get to.

    Some guilds have 500 people. Not everyone reads the MOTD. People miss a week or two then come back and have to figure out where their guild is at now. Mass confusion ensues.

    Horrible idea.
    Edited by VanyelMohr on May 20, 2019 9:13AM
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    VanyelMohr wrote: »
    Right. You have people playing this game that don't have access to the DLCs or expansions. So, with such a shifting around of all the guilds, these players will not be able to find a guild trader that they can easily and consistently get to.

    Some guilds have 500 people. Not everyone reads the MOTD. People miss a week or two then come back and have to figure out where their guild is at now. Mass confusion ensues.

    Horrible idea.

    So basically you want a fixed auction house... without a fixed auction house? Yep, makes sense to me. /s
  • VanyelMohr
    VanyelMohr
    ✭✭✭
    daemonios wrote: »
    So basically you want a fixed auction house... without a fixed auction house? Yep, makes sense to me. /s

    No, I'm saying that every trader changing every week is chaos producing.
    Edited by VanyelMohr on May 20, 2019 9:29AM
  • mague
    mague
    ✭✭✭✭✭
    daemonios wrote: »
    So basically you want a fixed auction house... without a fixed auction house? Yep, makes sense to me. /s

    Not teh evil word auction. I dont want to bid like at ebay. Just a simple Trader.
  • thorwyn
    thorwyn
    ✭✭✭✭✭
    No, I'm saying that every guild changing every week is chaos producing.

    ... and?
    What exactly is your suggestion to counter the chaos?
    Some say a comet willl fall from the sky
    Followed by meteor showers and tidal waves
    Followed by fault lines that can not sit still
    Followed by millions of dumbfounded dipsh**s
  • highkingnm
    highkingnm
    ✭✭✭✭
    Here’s what will happen. Guilds will agree to ‘trader swaps’ each week as it will be in their interests to do so. E.g., if one week I am on one trader in Vivec and another guild is on another, we agree to alternate traders.

    Either keep the current system or completely overhaul. This is not going to fix anything, big guilds will work around it.
    CP 810 - PC-NA
    Allacar - Redguard Stamblade
    Spooks-Many-Skeletons - Argonian Necro Tank
    Allacar the Defiled - Bosmer Stamcro - Stormproof
    Allacar the Unholy - Breton Magcro - Stormproof
    Raenerin - Dunmer Magblade
    Diasus Lotus - Redguard Stamden
    Ri'droza - Khajiit Petsorc - Flawless Conqueror

    Cries-in-Corners - Argonian Templar Healer
    Posterior of the Rear - Nord DK Tank
    Ra'vada - Redguard PvP Stamblade
    Drublog Firewind - Orc BowDK
    Aurora Aetherius - Altmer MagDK


    Clears: vHoF HM, vMoL, vKA, vSS (Yoln HM), vMA (Flawless), vAS, vHRC HM, vAA HM, vSO HM
  • VanyelMohr
    VanyelMohr
    ✭✭✭
    thorwyn wrote: »
    ... and?
    What exactly is your suggestion to counter the chaos?

    To not do what the OP suggests.
  • Tabbycat
    Tabbycat
    ✭✭✭✭✭
    ✭✭✭
    I think that if some trader guilds didn't create phony guilds to attempt to monopolize the market by bidding on multiple kiosks with the intent of using only one, this wouldn't have happened. Seems to me someone finally got fed up with their shenanigans. It will be interesting to see if this changes anything. Probably not. I think all it will do is create awareness and make guilds a bit paranoid about their bids for a while - potentially increasing the number of ghost bids. We shall see.

    Shaking things up could be a good thing for everyone in the long run.

    I don't think forcing traders to swap guilds every week is going to fix this mess. ZOS just needs to increase the number of guild kiosks. Doubling the number would be a good start.
    Edited by Tabbycat on May 20, 2019 10:39AM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭
    At this point, I feel any "fix" ZOS implements will only be a bandaid on a gunshot wound.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Itzmichi
    Itzmichi
    ✭✭✭✭✭
    LuxLunae wrote: »
    After going to see Angry Joe in person and getting home at like 10 pm. I was a woken by a roommate going crazy about what happened in Rawl'kha. Someone outbit all of the traders and upheaved the monopoly on those guild traders.

    My solution is simple.

    The guild that bids can't bid the following week ( or for a whole month) on that same guild trader. This lets other guilds get into different locations and expose them. Instead of having the same people stand there and force their upped prices on us. Competition is dead once stagnation occurs...

    MMOs DIE due to stagnation.

    It's the reason why ZoS is always changing the game races, sets, classes.

    Also its time to have a huge class overhaul for all classes and redefine/reinforce what it means to be a certain class.

    Templar has no identity...

    I can only see more problems if your proposal would become a thing to be honest.
    Here, have a chill pill 💊!
  • Ragnork
    Ragnork
    ✭✭✭✭✭
    VanyelMohr wrote: »
    Some guilds have 500 people. Not everyone reads the MOTD. People miss a week or two then come back and have to figure out where their guild is at now. Mass confusion ensues.

    I disagree.

    You can access your guild from any bank - you do not need to know where the trader is.

    For non guild members they need to know what is available for sale in your guild; that is where TTC (or whatever it is called) comes in.

    To be honest it is less important where you have a trader and more important that you actually have one, after that TTC will pick up whats for sale and anyone looking for the item(s) will know where to go.

    When I am looking to sell I just drop into the nearest bank and list my items.
    When I am looking to buy I check my guild first - using the nearest available bank - if they do not have what I am looking for then I use TTC and travel to where I can buy. (There is a no looking to buy / looking sell rule in guild chat)

  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Students
  • jircris11
    jircris11
    ✭✭✭✭✭
    LuxLunae wrote: »
    After going to see Angry Joe in person and getting home at like 10 pm. I was a woken by a roommate going crazy about what happened in Rawl'kha. Someone outbit all of the traders and upheaved the monopoly on those guild traders.

    My solution is simple.

    The guild that bids can't bid the following week ( or for a whole month) on that same guild trader. This lets other guilds get into different locations and expose them. Instead of having the same people stand there and force their upped prices on us. Competition is dead once stagnation occurs...

    MMOs DIE due to stagnation.

    It's the reason why ZoS is always changing the game races, sets, classes.

    Also its time to have a huge class overhaul for all classes and redefine/reinforce what it means to be a certain class.

    Templar has no identity...

    Would be one thing if the idiot did not fill the shop with crap for 50k lije Ruby's and ***.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
    ✭✭✭✭✭
    ✭✭
    wow...and this is why we dont let casuals own the trading markets >:3
  • LuxLunae
    LuxLunae
    ✭✭✭✭✭
    bmnoble wrote: »
    I heard some stuff about Rawl'kha in various zone chats, didn't really pay it much mind. After hearing what's happened I don't consider them heroes at all, just a stupid stunt.

    All I can say is those who have bought the trader locations better be selling something at fair prices, if not then they are just annoying the customers of those guilds and further reducing customer choice.

    I will have a look there tomorrow, if those traders have next to nothing listed, I will just ignore the location, until next week when the normal guilds get there spots back.


    You know what will happen if they try to keep this stunt going, for more than one week, denying those guilds the trade stall those guilds use normally?

    Those big guilds that have been displaced will, outbid locations from smaller and medium guilds, the loss of a guild location for a smaller guild can often prevent them from getting one for quite some time, especially when the main sellers leave to find guilds with traders, forcing those guilds to rely on the generosity of members to raise gold for a trader bid.

    If a small or medium trade guild lose their trader for 3 weeks in a row, that can often be the death of the guild.

    But that likely won't happen, the guilds that lost their spots will likely save like crazy and bid twice as much as they normally do for the trader and this group that have temporarily taken the traders will either waste their gold on the bid and lose or move on to another location or go back to saving for the next time they pull this stunt somewhere else.




    As for the other stuff in OP

    Don't see that fixing anything to be honest a lot of the bigger guilds, have either sister guilds/allied guilds often with the same big sellers in them, the GM's will just swap locations each week.

    The sellers will be the same, prices the same, just the convenience of knowing where guild X is that sells certain items at a good price, that you regularly visit will be gone. You will have to search just to find out where the guilds you regularly shop has relocated to.


    If the price in a guild store is too high, simple walk over and look at the next stall, if they are all too expensive in a zone, browse another one, looking for something specific use the TTC website. No one is forcing you to pay their set prices.



    Those big guilds you call monopolies, are the ones providing the most reliable stock of various items that players want and are prepared to pay gold for, if the prices are too expensive, then your not the target customer.

    Some of those big guilds have been around since launch, there members work hard to raise the gold for the trader bids, you want a location, raise the funds, not just once to buy the trader any guild can do that, with enough time, but every week almost without fail, then I will consider what these people did in Rawl'kha an accomplishment.



    One of the bigger guilds I am in has total guild sales of over 100+ Million a week. A lot of richer members donate large amounts of gold each week to ensure they keep the trader location.

    I am not talking about 10K which is often the min dues for big trade guilds each week, talking about anywhere from 150K in extra donations(eg raffle tickets) to millions spent in guild auctions every week to maintain traders(that's not in total either single bids in the millions for individual lots).


    I personally donate about 215K a week spread between the 5 trade guilds I am in, that is before taking sales tax into account. Last week in one of the medium sized trade guilds I spent about 1.4 million in the guilds first auction, all that goes towards the trader bids. I know guild mates who donate considerably more than me each week.

    If I were to donate just the minimums dues each week, I would probably only donate about 20K a week and the rest would easily be covered by sales tax. I donate extra along with other rich players to make sure we keep our traders.


    that's my 2 cents.

    This is not a stunt it is a wake up call...The game was not founded on an auction house... but bad practices from ZOS, MM and TTC have made it slowly creep into the game....

    I tell you with this fact

    Auction House*k= Dead game....

    Where k is the various factors that contribute to the dead game... namely... buying up all the cheaper items and reselling them at a higher price....That tactic will only benefit the few in the long run and kill any attempt of having newer players in the game.

    I've been playing MMO's for almost 20 years I know what kills em...

    ZOS may need to make sure these multiple guilds are not side by side selling things at similar high prices... The must force the migrations....

    Stagnation is death...
    Edited by LuxLunae on May 20, 2019 4:37PM
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Since ZOS deleted all the other post about what happened, does that mean the are taking an active role in making sure large guilds don't monopolize the traders? These large trade guilds are using ghost guilds to lock out other guilds, even taking up remote traders far away from main city hubs.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭
    LuxLunae wrote: »
    After going to see Angry Joe in person and getting home at like 10 pm. I was a woken by a roommate going crazy about what happened in Rawl'kha. Someone outbit all of the traders and upheaved the monopoly on those guild traders.

    My solution is simple.

    The guild that bids can't bid the following week ( or for a whole month) on that same guild trader. This lets other guilds get into different locations and expose them. Instead of having the same people stand there and force their upped prices on us. Competition is dead once stagnation occurs...

    MMOs DIE due to stagnation.

    It's the reason why ZoS is always changing the game races, sets, classes.

    Also its time to have a huge class overhaul for all classes and redefine/reinforce what it means to be a certain class.

    Templar has no identity...

    There are over 200 traders scattered throughout the game. There is no monopoly nor can there be one. Your solution is simple. It is also bad.
    Your idea would cause people more frustration because they wouldn't have a go to spot for items they want. The more active trade guilds are going to have more items to purchase and that is why the spots they occupy are popular. They would do just as well in a less convenient spot if they were consistent with winning that spot as players would visit knowing there is a better chance of what they are looking for to be there.

    There are different guild traders that I visit depending on what I am looking for. There is one that isn't in a top location that usually has plenty of crafting material at every level not just the top level materials. Another guild seems to have a lot more master writs available than some of the larger trade guilds. Obviously the guild has several crafters selling the master writs. Same with motifs. A couple of guilds are the go to spot for hard to find motifs. I haven't found a go to place for furniture recipes yet but I have hopes.
    The short of it is because those guilds can get the same spot each week I know where to go for what I need.
  • stevenyaub16_ESO
    stevenyaub16_ESO
    ✭✭✭
    Stupid suggestion. I join guilds for consist traders in certain locations. If they move around I will have to find new guilds every week!
  • Loves_guars
    Loves_guars
    ✭✭✭✭✭
    So, wait what?

    Someone outbid all places in the town and ZoS is deleting threads about it? Because...?
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    Saucy_Jack wrote: »
    I'll never understand this misplaced, ill-informed feeling of "they force us to pay their terrible prices". You have the internet, yes? Of course you do; you're playing the game. So if you don't like the prices in Rawl, for goodness' sake bookmark the TTC search page and find whatever it is for a lower price.

    "But I don't *want* to have to look around!" <--- Literally no one cares if this is your attitude. Stop crying and shop around like a normal person.

    Seriously. And if you don't want to look around, well, you can probably find it in rawl'kha for a modest premium.

    Consistency in traders is a good thing. Of course, if you get out bid, you get out bid, but I personally like knowing that in certain places like Rawl'kha, there are going to be 5 guild traders, all with 500 capacity guilds that are active. Thinking that guilds being forced to move each week would benefit the consumer borders on delusional.
    Alliance/Platform: Ebonheart Pact - PC/NA - CP 1,300ish

    My Toons:
    DKs: Oreyn ßearclaw - Dunmer, Bear-m'Athra - Khajiit, Bearzilla - Argonian
    Sorcs: Beary Jane - AR43- Breton, Bearricane - Orc, Molag Bear - Altmer
    NBs: Bearclaw Oreyn - Dunmer, Bearblade - Bosmer, ßearblade - Dunmer (DC)
    Temps: Gandalf Likes To Party - Altmer, Bearplar - Orc, Bearamedic - Argonian
    Wardens: Warden Bearclaw - Altmer, Bear Jordan - Redguard, Bear's Hippie Girlfriend - Bosmer (DC)
    Necros: Bearomancer - Dunmer, ßearßones - Orc, Bearona Virus - Breton

    vKAHM, vSSHM, vCR+3, vAS+2, vHOFHM, vMOLHM, vSOHM, vHRCHM, vAAHM, vBRP, vDSA, Flawless Conqueror-All Classes
Sign In or Register to comment.