xMovingTarget wrote: »vesselwiththepestle wrote: »Those numbers are totally arbitrary.xMovingTarget wrote: »Everyone, literally EVERY SINGLE PLAYER has the potential to hit 50k well, lets maybe say 40-45k solo singletarget 6 million Dummy DPS. without exceptions.
Not at all. If you really want to, you can do 40k. everyone can. You wonder why I chose those numbers?
50k is actually pretty good. You can reach that even with making mistakes in your rotation. While you have top end gear.
40-45k I chose because some people may have disabilities and so on. But 40k is possible for everyone. With the points I made in my post.
Unless you simply do not want to improve yourself.
Grianasteri wrote: »Floor is where it was 3 years ago ? 3 years ago 20k+ was considered ok DPS 30k was already really good. Now You can get 20k DPS selfbuffed by putting the brick on 1 button and leaving the room.
This is simply not possible for the average player, or else the average dps would be significantly higher than it actually is. I am so tired of hearing folk say just hold down a button and get over 20k dps. If you are max CPs, gold gear with Maelstrom weapons, maybe... which the average player simply isnt and is unlikely ever to be.
How do folk think it makes the average player feel, or the newer less experienced players feel, when they may be working hard at their builds and rotations but unable to reach 20k... being told just hold down a button and its easy, when the fact is for them, it isnt.
Here is 20k parse without vMA weapon , with all non DLC easy to obtain sets in purple quality except weapon.
Here is the rotation I used to achieve that
Yes I had max CP with that parse but person with 300 CP can use just 1 ability and hold 1 button and achieve 20k+. 20k DPS is a meme these days same as people claiming it's hard to achieve that.
Grianasteri wrote: »This is simply not possible for the average player, or else the average dps would be significantly higher than it actually is. I am so tired of hearing folk say just hold down a button and get over 20k dps. If you are max CPs, gold gear with Maelstrom weapons, maybe... which the average player simply isnt and is unlikely ever to be.
How do folk think it makes the average player feel, or the newer less experienced players feel, when they may be working hard at their builds and rotations but unable to reach 20k... being told just hold down a button and its easy, when the fact is for them, it isnt.
vesselwiththepestle wrote: »Not at all. If you really want to, you can do 40k. everyone can.
Here is 20k parse without vMA weapon , with all non DLC easy to obtain sets in purple quality except weapon.
SidraWillowsky wrote: »Grianasteri wrote: »This is simply not possible for the average player, or else the average dps would be significantly higher than it actually is. I am so tired of hearing folk say just hold down a button and get over 20k dps. If you are max CPs, gold gear with Maelstrom weapons, maybe... which the average player simply isnt and is unlikely ever to be.
How do folk think it makes the average player feel, or the newer less experienced players feel, when they may be working hard at their builds and rotations but unable to reach 20k... being told just hold down a button and its easy, when the fact is for them, it isnt.
(I may have some off like this in earlier posts here and if I did I apologize. Pulling 15-20k is ALSO something to be happy with/proud about. It's not easy)
It's NOT easy and, more frustratingly, it's NOT intuitive in any sense of the word. I was getting 2k DPS at CP 200+ because I had zero idea about how to go about optimizing my rotation, nor was I even aware that rotation was a thing. Don't even get me started on light attack weaving- I support it btw but I would never in a million years have figured that out myself. I think that weaving is here to stay; tips that come up on load screens talk about it. If that's going to be the case then ZOS needs to introduce some sort of extensive tutorial and practice system. Aside from NBs, who have the Grim Focus Counter addon, I feel like there's a dearth of tools to help everyone else know when their LAs land, especially for console users. That makes it really, really hard to tell when you're actually weaving.
I was able to get to 40k DPS because I had help.... lots and lots of it. A guild where members sat me down and helped me extensively and introduced me to other sources of information (Alcast, etc). Without them I wouldn't have known where to look and how to get better, mostly because I wouldn't have even known what I was doing wrong in the first place.vesselwiththepestle wrote: »Not at all. If you really want to, you can do 40k. everyone can.
I agree, though not with the same rather flippant attitude. I'm historically quite bad at video games, so I do feel that if *I* can do it, most anyone can... but I was given the toolkit. Most people don't have that. I don't think it's at all fair to expect people to just... pull 15k or 20k or 40k out of thin air. That's like throwing someone into a pool and yelling at them to swim... is the potential there? Yes. Do they necessarily have the right tools to learn? Probably not.
That said, people shouldn't feel like they HAVE to reach that high. I spend a huge amount of my in-game time working on my DPS and I'm definitely a minority in terms of that.
IDK, I want LA weaving to stay a thing but I also want more resources available to people who want to improve their DPS, and first and foremost want people to stop acting like everyone needs to be trying to pull 40k or whatever. It's just not necessary for the majority of game content.
So i hit about 35-38k on dummy. But when I actually get in a trial idk if i'm hitting the same just because the lag in the game prevents me from getting my rotation off as well as I can against a dummy in a room alone. But I assume it could be higher just bc of the debuffs and buffs you get from other players in the group. So does a test dummy really give you an accurate enough picture?
Grianasteri wrote: »The numbers you hit on a stationary target can be the same in a Trial with a stationary target. But on mobile fights, everything changes. Your "Damage Per Second" will decrease as your rotation will not be complete, and there will be pauses in dealing damage during maneuvering.
That is an additional part about playing this game that training dummies don't teach you. Mechanics and how to maximize your damage while you are switching targets and avoiding damage.
SidraWillowsky wrote: »Here is 20k parse without vMA weapon , with all non DLC easy to obtain sets in purple quality except weapon.
1. LOL @ the pic
2. But it's a lot easier to pull 20k DPS if you're ABLE to pull much higher. What's easy to you from your level isn't easy to everyone. You still have the advantage of the hours put into perfecting that rotation.
Yes everyone can do it, but personally it took me a LOT of work to hit 20k. Once you surpass it and clear 30ish k, of course 20k seems easy. But not up front, and I feel like these posts are really going to discourage people trying their best.
vesselwiththepestle wrote: »You don't actually explain your statistics, you just repeat them with more details. They are still arbitrary and just a claim without proof. How much training do you expect from a player to achieve those numbers? Calling 50k DPS the FLOOR is insane. If you do that, you don't need to talk about the FLOOR at all.xMovingTarget wrote: »Not at all. If you really want to, you can do 40k. everyone can. You wonder why I chose those numbers?
Lapin_Logic wrote: »You can have the best gear, all golded out, max cp, and still pull miserable dps.
Dps is a lot of skill behind. Floor will always still as low as it is if players dont put in the effort to practice rotation and weaving.
I see cp 300players with purple armor, gold weapons who still pull 25k with a solid rotation
So if you dont practice, dont complain about low dps
Im not complaining about My Dps, it is random group of the days DPS, and god willing no amount of my practice can make someone else good.
SidraWillowsky wrote: »...thinks 5 heavy on a Magicka sorc is good for their survivability...
xMovingTarget wrote: »vesselwiththepestle wrote: »Those numbers are totally arbitrary.xMovingTarget wrote: »Everyone, literally EVERY SINGLE PLAYER has the potential to hit 50k well, lets maybe say 40-45k solo singletarget 6 million Dummy DPS. without exceptions.
Not at all. If you really want to, you can do 40k. everyone can. You wonder why I chose those numbers?
50k is actually pretty good. You can reach that even with making mistakes in your rotation. While you have top end gear.
40-45k I chose because some people may have disabilities and so on. But 40k is possible for everyone. With the points I made in my post.
Unless you simply do not want to improve yourself.
FangOfTheTwoMoons wrote: »I'm not advocating to make things super simple but you can't just talk like it's that easy to obtain high dps. I agree that you have to put in time to get there but you discredit the skill celling by saying "unless you have a disability you should be pulling 45k+." For the record I do 49k on a 6m so I know how hard it is to practice. I'm still not satisfied with it and that's what makes me want to improve. People all move at their own pace.
Animation cancelling, especially light attack weaving, is a bad mechanic because it's a hidden mechanic. It's not intuitive, it's horrible ergonomics and it disproportionately affects people with bad ping or reflexes.
DyingIsEasy wrote: »Animation cancelling, especially light attack weaving, is a bad mechanic because it's a hidden mechanic. It's not intuitive, it's horrible ergonomics and it disproportionately affects people with bad ping or reflexes.
You are making up so much ***.
How does weaving require any reflexes?
You absolutely don't have to react at all. It's just two simple button presses.
DyingIsEasy wrote: »Animation cancelling, especially light attack weaving, is a bad mechanic because it's a hidden mechanic. It's not intuitive, it's horrible ergonomics and it disproportionately affects people with bad ping or reflexes.
You are making up so much ***.
How does weaving require any reflexes?
You absolutely don't have to react at all. It's just two simple button presses.
So you're admitting that it takes no skill? Because then you're disproving one of the 2 pro-weaving arguments and confirming one anti-weaving argument. It takes no skill but it adds unnecessary complication without adding any depth.
Why don't they just nerf the damage that light attacks do. That would lower the ceiling. I feel like properly weaving light attacks should add maybe 5k DPS at most. No one plays this game to light attack constantly they play it to use skills. There is too much focus on weaving. If you can't properly weave you aren't going to get high enough dps to do any vet trials. Unless someone wants to post a parse only using heavy attacks and skills to prove otherwise.
They should also remove the vMA staff from buffing light attacks which makes it BiS and forces its use along with wall of elements in any higher parse.
To late, it got out of hand. It was foreseen but happened. Zeni didnt want it, but gave the players what they demanded.
If you can't properly weave you aren't going to get high enough dps to do any vet trials. Unless someone wants to post a parse only using heavy attacks and skills to prove otherwise.
The problem is anything that brings up the floor also raises the ceiling and anything that lowers the ceiling also lowers the floor.
There is no way to raise the floor and lower the ceiling