Wolf_Watching wrote: »Please nerf everything... don’t want a reason to play anymore
irstarkey57 wrote: »First off. The incap change is laughable. Like. So bad. Horrible. Broken. List goes on. But going further, can something be tossed around up there by the person not responsible for the incap idea about the ever growing zoo meta. Example. Fighting in BG’s against two werewolves with each of packs. Also having one or two pet sorcs. You literally can’t hit the player with all this. Count them up, 12 possible pets. Then throw in some storm atros. Oh wait, then have them wearing Maw of the infernal. It’s out of hand.
What is tab targeting? Play console no issue just aim at my target do fine.
At this point I just want all pets to be untargetable (but still vulnerable to AOEs) if ZOS can't come up with a way to fix this issue properly. So tired of not even being able to target enemy players because they have 5 different pets working as meat shields.
I don't see how making pets untargetable would reduce their functionality though? If anything, pet sorcs won't have to worry about resummoning their pets which would be a nice QoL improvement for them too. They just don't get to LoS with them anymore.At this point I just want all pets to be untargetable (but still vulnerable to AOEs) if ZOS can't come up with a way to fix this issue properly. So tired of not even being able to target enemy players because they have 5 different pets working as meat shields.
I have suggested this in the past - the Shadowrend proc already is a model in game for that. Thing is you’d need a major rework for pets then because you can’t have a probably reduced version of them to still require to be double slotted and not being useless then.
I doubt ZOS will be in for the effort involved.
I don't see how making pets untargetable would reduce their functionality though? If anything, pet sorcs won't have to worry about resummoning their pets which would be a nice QoL improvement for them too. They just don't get to LoS with them anymore.At this point I just want all pets to be untargetable (but still vulnerable to AOEs) if ZOS can't come up with a way to fix this issue properly. So tired of not even being able to target enemy players because they have 5 different pets working as meat shields.
I have suggested this in the past - the Shadowrend proc already is a model in game for that. Thing is you’d need a major rework for pets then because you can’t have a probably reduced version of them to still require to be double slotted and not being useless then.
I doubt ZOS will be in for the effort involved.
I guess. I mean, ZOS should probably tone down the dmg on the Matriarch anyways regardless of what they do with pet targeting.I don't see how making pets untargetable would reduce their functionality though? If anything, pet sorcs won't have to worry about resummoning their pets which would be a nice QoL improvement for them too. They just don't get to LoS with them anymore.At this point I just want all pets to be untargetable (but still vulnerable to AOEs) if ZOS can't come up with a way to fix this issue properly. So tired of not even being able to target enemy players because they have 5 different pets working as meat shields.
I have suggested this in the past - the Shadowrend proc already is a model in game for that. Thing is you’d need a major rework for pets then because you can’t have a probably reduced version of them to still require to be double slotted and not being useless then.
I doubt ZOS will be in for the effort involved.
You really think the damage and healing would stay the same when it’s much harder to kill the pets? I doubt it.