Glad I’m not the only one thinking this 😂😂😂Ragnaroek93 wrote: »Do you actually think that med armor Nb doesn't suffer from not being able to cloak? Guess I just have to spam dodgeroll and be out of ressources after 20 seconds...
Ragnaroek93 wrote: »Do you actually think that med armor Nb doesn't suffer from not being able to cloak? Guess I just have to spam dodgeroll and be out of ressources after 20 seconds...
heng14rwb17_ESO wrote: »U CAN RUN BUT U CAN'T HIDE !
This thread really makes zero sense, if anything the mark changes benefit mag blade more than stam.
On live you could expect a mNB to be running Ele drain and cripple. Cripple will now give minor mag steal and mark will replace the need for ele drain. While giving you extra crit and greater freedom on which bars you place this skill.
Stamina will have to give up a skill that they are already running to get the previous debuff they had before.
Now in terms of how cloak is used in practicality. For dueling the ideal specs for magicka do not use cloak, but there are some playable stam specs that do. That being said you are still more likely to run into a heavy armor stamblade in the dueling meta. Regardless this change will have little effect on mNB vs sNB in this meta and if anything it will benefit mNB.
In terms of open world both build types can make use of cloak, and both can feel harsh effects from it being countered. That being said I just chalk this up to people needed to not crutch on the skill.
Now lets say you have a mNB vs a sNB in open world builds that both use cloak. The fight could go either way and if player skill is equal I would bet on the mNB. The sNB would probably be in medium armor and the mNB's light armor is a superior armor type right now. Not to mention that one of the core defenses of medium armor can be countered by a well timed fear into burst damage.
This thread really makes zero sense, if anything the mark changes benefit mag blade more than stam.
On live you could expect a mNB to be running Ele drain and cripple. Cripple will now give minor mag steal and mark will replace the need for ele drain. While giving you extra crit and greater freedom on which bars you place this skill.
Stamina will have to give up a skill that they are already running to get the previous debuff they had before.
Now in terms of how cloak is used in practicality. For dueling the ideal specs for magicka do not use cloak, but there are some playable stam specs that do. That being said you are still more likely to run into a heavy armor stamblade in the dueling meta. Regardless this change will have little effect on mNB vs sNB in this meta and if anything it will benefit mNB.
In terms of open world both build types can make use of cloak, and both can feel harsh effects from it being countered. That being said I just chalk this up to people needed to not crutch on the skill.
Now lets say you have a mNB vs a sNB in open world builds that both use cloak. The fight could go either way and if player skill is equal I would bet on the mNB. The sNB would probably be in medium armor and the mNB's light armor is a superior armor type right now. Not to mention that one of the core defenses of medium armor can be countered by a well timed fear into burst damage.
Ragnaroek93 wrote: »Do you actually think that med armor Nb doesn't suffer from not being able to cloak? Guess I just have to spam dodgeroll and be out of ressources after 20 seconds...
ScruffyWhiskers wrote: »Dodge roll is the most powerful "mitigation" tool in the game. Unless you really burned all your stamina up attacking, you can dodge roll three times in a row and laugh while doing it.
Ragnaroek93 wrote: »Do you actually think that med armor Nb doesn't suffer from not being able to cloak? Guess I just have to spam dodgeroll and be out of ressources after 20 seconds...
ScruffyWhiskers wrote: »Dodge roll is the most powerful "mitigation" tool in the game. Unless you really burned all your stamina up attacking, you can dodge roll three times in a row and laugh while doing it.
This is just a laughable statement in the current meta of the game. There is a reason that Stam players tend to build towards heavy armor and high healing right now.
ScruffyWhiskers wrote: »Dodge roll is the most powerful "mitigation" tool in the game. Unless you really burned all your stamina up attacking, you can dodge roll three times in a row and laugh while doing it.
This is just a laughable statement in the current meta of the game. There is a reason that Stam players tend to build towards heavy armor and high healing right now.
Ragnaroek93 wrote: »Do you actually think that med armor Nb doesn't suffer from not being able to cloak? Guess I just have to spam dodgeroll and be out of ressources after 20 seconds...
This thread really makes zero sense, if anything the mark changes benefit mag blade more than stam.
On live you could expect a mNB to be running Ele drain and cripple. Cripple will now give minor mag steal and mark will replace the need for ele drain. While giving you extra crit and greater freedom on which bars you place this skill.
Stamina will have to give up a skill that they are already running to get the previous debuff they had before.
Now in terms of how cloak is used in practicality. For dueling the ideal specs for magicka do not use cloak, but there are some playable stam specs that do. That being said you are still more likely to run into a heavy armor stamblade in the dueling meta. Regardless this change will have little effect on mNB vs sNB in this meta and if anything it will benefit mNB.
In terms of open world both build types can make use of cloak, and both can feel harsh effects from it being countered. That being said I just chalk this up to people needed to not crutch on the skill.
Now lets say you have a mNB vs a sNB in open world builds that both use cloak. The fight could go either way and if player skill is equal I would bet on the mNB. The sNB would probably be in medium armor and the mNB's light armor is a superior armor type right now. Not to mention that one of the core defenses of medium armor can be countered by a well timed fear into burst damage.
Just lol, when people without experience are talking about PvP.
1. This change is buff only for stamblades because without it they would have to choose will they use mark or cloak, now they can use both while for Magblades nothing changes since they can use both (but don't have things mentioned below)
2. When magblade decides to mark stamblade, stamblade has at least few ways of defending. Roll dodge - works vs all magblade skills that are used in competitive PvP. Stamblade can also use rally and vigor, heals that magblade can only dream of. Magblade has only shield that can absorb 1-1.5 skill and is one of the most expensive skills in the game.
3. Stamblade can run heavy like most already do... And no magblade can run heavy because there is no heavy magicka sets that could be compared to stamina ones.
4. Even now stamina NBs dominate PvP, this change will create only more imbalance.
5. This change is simply stupid, why you defend it? What is the reasoning behind this? Why skill allowing for disabling class main defense should be free to use? This is terrible, stamblades don't need this to kill magblades, it's overkill.
This thread really makes zero sense, if anything the mark changes benefit mag blade more than stam.
On live you could expect a mNB to be running Ele drain and cripple. Cripple will now give minor mag steal and mark will replace the need for ele drain. While giving you extra crit and greater freedom on which bars you place this skill.
Stamina will have to give up a skill that they are already running to get the previous debuff they had before.
Now in terms of how cloak is used in practicality. For dueling the ideal specs for magicka do not use cloak, but there are some playable stam specs that do. That being said you are still more likely to run into a heavy armor stamblade in the dueling meta. Regardless this change will have little effect on mNB vs sNB in this meta and if anything it will benefit mNB.
In terms of open world both build types can make use of cloak, and both can feel harsh effects from it being countered. That being said I just chalk this up to people needed to not crutch on the skill.
Now lets say you have a mNB vs a sNB in open world builds that both use cloak. The fight could go either way and if player skill is equal I would bet on the mNB. The sNB would probably be in medium armor and the mNB's light armor is a superior armor type right now. Not to mention that one of the core defenses of medium armor can be countered by a well timed fear into burst damage.
Just lol, when people without experience are talking about PvP.
1. This change is buff only for stamblades because without it they would have to choose will they use mark or cloak, now they can use both while for Magblades nothing changes since they can use both (but don't have things mentioned below)
2. When magblade decides to mark stamblade, stamblade has at least few ways of defending. Roll dodge - works vs all magblade skills that are used in competitive PvP. Stamblade can also use rally and vigor, heals that magblade can only dream of. Magblade has only shield that can absorb 1-1.5 skill and is one of the most expensive skills in the game.
3. Stamblade can run heavy like most already do... And no magblade can run heavy because there is no heavy magicka sets that could be compared to stamina ones.
4. Even now stamina NBs dominate PvP, this change will create only more imbalance.
5. This change is simply stupid, why you defend it? What is the reasoning behind this? Why skill allowing for disabling class main defense should be free to use? This is terrible, stamblades don't need this to kill magblades, it's overkill.
Yeah @manny254 you have NO experience PvPing
This thread really makes zero sense, if anything the mark changes benefit mag blade more than stam.
On live you could expect a mNB to be running Ele drain and cripple. Cripple will now give minor mag steal and mark will replace the need for ele drain. While giving you extra crit and greater freedom on which bars you place this skill.
Stamina will have to give up a skill that they are already running to get the previous debuff they had before.
Now in terms of how cloak is used in practicality. For dueling the ideal specs for magicka do not use cloak, but there are some playable stam specs that do. That being said you are still more likely to run into a heavy armor stamblade in the dueling meta. Regardless this change will have little effect on mNB vs sNB in this meta and if anything it will benefit mNB.
In terms of open world both build types can make use of cloak, and both can feel harsh effects from it being countered. That being said I just chalk this up to people needed to not crutch on the skill.
Now lets say you have a mNB vs a sNB in open world builds that both use cloak. The fight could go either way and if player skill is equal I would bet on the mNB. The sNB would probably be in medium armor and the mNB's light armor is a superior armor type right now. Not to mention that one of the core defenses of medium armor can be countered by a well timed fear into burst damage.
Just lol, when people without experience are talking about PvP.
1. This change is buff only for stamblades because without it they would have to choose will they use mark or cloak, now they can use both while for Magblades nothing changes since they can use both (but don't have things mentioned below)
2. When magblade decides to mark stamblade, stamblade has at least few ways of defending. Roll dodge - works vs all magblade skills that are used in competitive PvP. Stamblade can also use rally and vigor, heals that magblade can only dream of. Magblade has only shield that can absorb 1-1.5 skill and is one of the most expensive skills in the game.
3. Stamblade can run heavy like most already do... And no magblade can run heavy because there is no heavy magicka sets that could be compared to stamina ones.
4. Even now stamina NBs dominate PvP, this change will create only more imbalance.
5. This change is simply stupid, why you defend it? What is the reasoning behind this? Why skill allowing for disabling class main defense should be free to use? This is terrible, stamblades don't need this to kill magblades, it's overkill.
Yeah @manny254 you have NO experience PvPing
Your right, the master crafter clearly knows much more than me and has played much more PVP than me.
First, the reveal on Mark is only 5s now. Changed back in Murkmire. I found that out the hard way recently.
Second, cost was never really an issue with Mark. If you're a designated Mark spammer, running out of mag wasn't your concern before. Why would this change anything?