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To those who have now tried a Necromancer tank. What do you think?

jlmurra2
jlmurra2
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How would you rank, and compare it against the other classes? Especially the Nightblade, Warden, and Dragonknight classes. Any general feedback would be appreciated as well.


Edited by jlmurra2 on April 20, 2019 8:15PM
  • T3hasiangod
    T3hasiangod
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    Very solid for progression groups. Not so hot for score running groups. I'd place it around the Warden level for progression groups.
    PC/NA - Mayflower, Hellfire Dominion

    Dro-m'Athra Destroyer - Divayth Fyr's Coadjutor - Voice of Reason - Gryphon Heart - The Unchained - Extinguisher of Flames

    Tank - Healer - DPS (all classes, all specs)

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  • jlmurra2
    jlmurra2
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    Very solid for progression groups. Not so hot for score running groups. I'd place it around the Warden level for progression groups.

    So a tie for second place behind the Dragonknight?
  • Liofa
    Liofa
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    Extremely good for progression, really bad for score. Res ulti combined with insane ultigen can prevent wipes but no damage boost at all. Warden is still wanted in certain score runs for Minor Toughness (so DDs can play more relaxed and lower their Health to increase their main stat) while Necro doesn't bring anything that will help the group clear a content faster.
  • jlmurra2
    jlmurra2
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    Liofa wrote: »
    Extremely good for progression, really bad for score. Res ulti combined with insane ultigen can prevent wipes but no damage boost at all. Warden is still wanted in certain score runs for Minor Toughness (so DDs can play more relaxed and lower their Health to increase their main stat) while Necro doesn't bring anything that will help the group clear a content faster.

    That is concerning. I hope this is addressed before it goes live.
  • DocFrost72
    DocFrost72
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    unknown.png

    In human form:

    unknown.png

    When Lord Warden procs I have capped resistances, when a warden heals me or warhorn pops I will have no less than 73 human and 120 in colossus.

    I tested it against st olms in vet Asylum. I don't have to dodge his swipes, they only do 43k ish. With two Scythe that damage is recovered. In big boi skeleton form I don't even have to Scythe or block. His attack hits for 74k (ish) but with the light attack/heavy attack drain AND the aura morph, I recover most of it by the next one.

    If you're pugging, you can eat stupid amounts of damage and res the whole party (provided they don't lemming out and spread out heavy), so yeah. This will be THE pug tank setup if there ever was one. Score, as other said, it has few tools for.

  • jlmurra2
    jlmurra2
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    DocFrost72 wrote: »
    unknown.png

    In human form:

    unknown.png

    When Lord Warden procs I have capped resistances, when a warden heals me or warhorn pops I will have no less than 73 human and 120 in colossus.

    I tested it against st olms in vet Asylum. I don't have to dodge his swipes, they only do 43k ish. With two Scythe that damage is recovered. In big boi skeleton form I don't even have to Scythe or block. His attack hits for 74k (ish) but with the light attack/heavy attack drain AND the aura morph, I recover most of it by the next one.

    If you're pugging, you can eat stupid amounts of damage and res the whole party (provided they don't lemming out and spread out heavy), so yeah. This will be THE pug tank setup if there ever was one. Score, as other said, it has few tools for.

    A wealth of great information here. Thank you for posting this.
  • Roboplus
    Roboplus
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    From an NB tank perspective, Necro tank is pretty incredible.

    I tried a few times, but I can't adequately put into words what a difference it makes going from PTS NB to Necro, or even live NB to Necro. I think it's a lot of little things.
  • jlmurra2
    jlmurra2
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    Roboplus wrote: »
    From an NB tank perspective, Necro tank is pretty incredible.

    I tried a few times, but I can't adequately put into words what a difference it makes going from PTS NB to Necro, or even live NB to Necro. I think it's a lot of little things.

    So you're saying you think a Necromancer tank is superior to a Nightblade tank? How much so?
  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    From moment one of getting my hands on a Necro tank I was having a blast. They do have some great feel for dungeons and progression but if you're pushing top leaderboard scores you'll not find a Necro tank in there I think.

    Their ult gen in a reduce ult cost setup could be very useful in some content but outside of that ult gen they don't bring a unique buff/debuff that a healer/dd can't apply.

    A Necro DD is probably better providing that Major Vulnerability, that Rez ult isn't useful if you're pushing top leaderboards, and bone goliath while an amazing ult would only ever be the "Oh SITH" button but provides no group buff like Magma shell on DK's "Oh SITH" button.

    But if you're working on clears and want a solid tank who can single handedly stop a wipe, i think Necro tank is your go to.
    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • Mageri
    Mageri
    I was running a somewhat selfish tank for my test. I wanted to test the limits of necros survivability as a tank alongside their damaging abilities that restore health as a lot of necro abilities require corpses and tanks famously aren’t great at creating those.
    I managed to put together a set up that has capped resistances, 45k health (can be pushed higher I just like a nice amount of other resources) and 18k of each mag and stam. Not a great deal of health and stam recovery (managed with heavy attacks but about 2.4k mag recovery.

    The meat of my opinion of necro tanks is that with the right set up they play themselves. Have powerful self heals, self purges and can deal damage to provide themselves with corpses.
    With my current set up I was able to solo the first round of vbrp with no deaths BUT this took time.

    As others have said, Necros won’t be a score run tank. If you need a mass rez in a score run then that’s not a score run. I can see Necros being the best for pug dungeons and those annoying HMs were people refuse to keep breathing :’)

    Just my thoughts.
  • Baraber
    Baraber
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    DocFrost72 wrote: »
    unknown.png

    In human form:

    unknown.png

    When Lord Warden procs I have capped resistances, when a warden heals me or warhorn pops I will have no less than 73 human and 120 in colossus.

    I tested it against st olms in vet Asylum. I don't have to dodge his swipes, they only do 43k ish. With two Scythe that damage is recovered. In big boi skeleton form I don't even have to Scythe or block. His attack hits for 74k (ish) but with the light attack/heavy attack drain AND the aura morph, I recover most of it by the next one.

    If you're pugging, you can eat stupid amounts of damage and res the whole party (provided they don't lemming out and spread out heavy), so yeah. This will be THE pug tank setup if there ever was one. Score, as other said, it has few tools for.

    how much Scythe damages and heals for with 70k health?
    how much bitter harvest does?

    care to share screenshots of the tooltips?

    these 2 abilities scale off max health, i was wondering if stacking high HP will cause it to death high damage and heal for a lot.
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