The mag necro is very good 6 mil dummy parse about 52k (for me). While my mag blade sits about 50k on PTS. In fairness the extra dps comes from necro ulti. Necro is currently bugged so crits on pets is 100% and it shouldnt be. When that is changed i think necro will fall just under mag blade but provide a lot of group utility (res Ulti/ Boneyard for synergy/ and Major Vulnerability). Making it worth playing. However, I know that necro will try to be rebalanced for PvP. When this happens i hope they dont take much away from damage or we are going to see another heavily under performing class for PvE. Maybe one for progression groups (probably a support role).
Further more i believe higher Dps classes should be dependent on the difficulty of the rotation. I currently thing Magplar has far to easy of a rotation for the damage it pulls. Even on live magplar currently pulls more than Magblade which i think is a big problem. Players should be rewarded for the effort it takes to master a truely dynamic and difficult roataion like magblade or even Necro (personally still think Magblade is harder). I also understand there is a goal to make end game fun for all and am completely fine with Magplar pulling enough Dps to Tackle the end game content i just dont think it should be the Meta. Would love to hear others opinions.