In dummy practices, for example if you have dummy 1, 2 and 3.
If you attack dummy 1, the pet will also attack dummy 1. After dummy 1 destroyed, and returned, if you attack dummy 2, the pet WON'T attack dummy 2, but dummy 1. Moreover, when one dummy is destroyed, the pet will automatically find another neutral dummy to attack himself (if we attacked that dummy before), which make the fight non-stop and compromise the parse.
Please fix this annoying thing, we can somehow control pet, but not convenient.