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Unofficial NB Thread

  • Odovacar
    Odovacar
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    Lets see how this PTS goes (I know not too much will change) and adapt accordingly. S*** I cant even test them out since im on console but I do know they will survive :# .
    Father of 3 ESO player - Daily late night logins ; )
    RIP my Eldest son Aiden who we lost to brain cancer 7/13/20.

    If you want to achieve higher rewards it will not be easy, at first. Never give up on yourself IRL or in-game!

    PS4: NA & EU
    Remember to have fun because at the end of the day that's what this whole gaming thing is about.
  • StormeReigns
    StormeReigns
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    Knowledge wrote: »
    How do we feel about the direction Nightblades are going in?

    👍
  • NyassaV
    NyassaV
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    I just wanna cry honestly
    Flawless Conqueror ~ Alliance Warlord
    She/Her ~ PC/NA
    ESOFam Community Discord: https://discord.gg/gMntMb8
    I record things for fun and for info
    https://youtube.com/channel/UC0WuLVnsW177WKkKcvNuuYA
  • efster
    efster
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    The Dark Cloak nerf just straight up hurts PVE NB tanks.

    People are like "but look at the new and improved fear! but what about minor vulnerability!!" Yeah those things are VERY nice (and fear should have been reworked years ago) but the thing is, I can't fear or apply minor vuln to things if I'm dead. A #*(@ sandwich is still full of #*(@ even if it's made with the best bread in the world.

    Make the heal 7% of max health per second instead of 4.5%, ffs.
    AD is the best looking faction. I don't make the rules, I just enforce them.
  • Barbaran
    Barbaran
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    How do I feel about everything that made playing a high mobility, squishy, hard hitting, high risk high reward stamblades fun?

    Should I dust off my stamden or magsorc?
  • Jagdkommando
    Jagdkommando
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    We need to do something guys....
    They should change back 4 things:
    1. Major Fracture
    2. Endurance 10% recovery
    3. 8% berserk
    4. Food/drink nerfs (this is ONLY for stamblades, they make us change 1 enchantment to health, thus dps reduce)
  • Jagdkommando
    Jagdkommando
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    S
    Wolfahm wrote: »
    NB has been toned down multi times over by now.. People that complain about NB death in pvp should prob slot some detection potions. Gankblades are less hard to kill than a 7 div T1 farmer in Rel/AY. This is just yet ANOTHER over nerf after multi other nerfs like the past with other classes because of uninformed people crying on forums ( remember magDK pve? .. sorc over nerf ?).

    Hi Im CP300 and I got killed by someone while I was on a catapult and texting on my phone with 0 impen .. this is OP plz fix.

    People complain and complain about it but never slot a counter ( many to pick from )
    I watch people be farmed by 1-2 NBs for 20 mins in a field till you walk over and use 1 AOE spam skill or detection potion and beat them into the floor its pathetic. its a L2P problem not a 'NBs are to strong in pvp" problem

    On the PvE side most of those don't effect 12 man MUCH, more so solo/arena and PVP.

    Heavy handed multi tiered nerfs with so many other factors on the other classes this patch it is going to end VERY poorly for NBs. Nothing more than a witch hunt to appease the misinformed and ignorant.

    Agree 100%, signing under every word!!!
  • Wolfahm
    Wolfahm
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    honestly its been 5 years of the same tail chasing trash with a new class every time for a never ending cycle of crap.

    Its fueled by the same morons that posted above that don't even play a NB that are trolling this post cheering on the nerfs and spaming the forums daily asking for them.... the same people that will be upset in 4-5 months if its the class they main that gets tossed under the bus.

    The Irony that my fav races exp pack will murder my fav class I played since beta, not that 2014-2016 was good times for NBs.
    Edited by Wolfahm on April 16, 2019 12:18AM
    MAKE KHAJIITS CRIT AGAIN!!!

    |Wolf Ahm the Unchained|
    - 4 Nightblades | 3 Stam/1 Mag -
    - 2 Templars | Stam/Healer -
    - 2 Sorc | Stam/Mag -
    - 2 Wardens | Stam/Mag -
    - 1 DK | Tank/Stam -
    || Aldmeri Dominion ||


  • Wycks
    Wycks
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    Melee NB's are done in BG's. They still be ok in cyro and 1v1, this nerf was really big, I bet to offload all the newbs who can't counter cloak.

    Bad changes:
    - nerf dubious
    - grim focus heal is dumb (usless)
    - major mangle is dumb (useless)
    - minor berserk nerf

    Good changes
    - Snipe nerf
    - Defile nerf
    The numbers thing is always going to be there, but it’s more down to player skill and there are ways through ability choice to configure a group to be stronger vs. large groups of people. - BRAIN WHEELER - 2012 - LOL
  • Roboplus
    Roboplus
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    Teleport Strike

    Objective Feedback: I can't weapon switch during Teleport Strike. It was probably always this way but I'm a tank and I never tried it until now. Also, if an enemy's hitbox is too big, using Teleport Strike while standing right in front of the enemy is pushing me backwards (causing the boss to take a step forward).

    Subjective Feedback: Not being able to weapon switch during Teleport Strike feels bad. And I can't keep an enemy still (as is expected when possible for a tank) if I can't stand still myself. Maybe drop the teleport/relocation if you're within melee range of the enemy?

    Dark Cloak morph

    Objective Feedback: Dark Cloak's total heal over time has increased by a small amount (32% to 34%?) and Minor Protection's uptime has increased, making it more Magicka efficient to maintain.

    Subjective: This feels like another change with DPS and PvP in mind that has inadvertently harmed Tanks. We don't need Minor Protection, we need a burst heal. And we don't have the slots available to throw on a bunch of different direct healing and healing-over-time moves, especially now. I had to take Strife off of my active bar just to test Aspect of Terror.

    Aspect of Terror

    Objective: The new fear effectively holds adds in place for 4 seconds and smart targets enemies that haven't yet been feared.

    Subjective: I don't fully understand the distinction between Mass Hysteria and Manifestation of Terror anymore. Mass Hysteria fears 6 targets instantly while Manifestation can fear a total of 12 targets after 2 seconds, including the option to fear 6 of them at a distance? Manifestation is proactive while Hysteria's reactionary? Mass Hysteria looks undertuned compared to Manifestation of Terror.
  • Wolfahm
    Wolfahm
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    New Build for StamBlade PVP

    5 Plague Doctor
    5 Green Pact
    2 Troll King
    Steed + Health Reco Enchants + 3 inf jewels


    Bar Set up
    1.Healthy Offering 2.Healthy Offering 3.Healthy Offering 4.Healthy Offering 5.Healthy Offering Ulti. Soul Siphon


    -Rotation-
    Spam Healthy Offering On Greater classes healing them with your lesser life blood. using Soul Siphon on cool down to Prolong your suffering. Continue to spam Healthy Offering till you die and you are free of pain.
    MAKE KHAJIITS CRIT AGAIN!!!

    |Wolf Ahm the Unchained|
    - 4 Nightblades | 3 Stam/1 Mag -
    - 2 Templars | Stam/Healer -
    - 2 Sorc | Stam/Mag -
    - 2 Wardens | Stam/Mag -
    - 1 DK | Tank/Stam -
    || Aldmeri Dominion ||


  • IamDestiny
    IamDestiny
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    To be fair all that does is forcing nightblades to gank even more, which ironically hits those people who are crying for nightblade nerfs all the time. If you have problems dealing with nightblade ganks now you wont have a better time after that patch ¯\_(ツ)_/¯.
  • ccfeeling
    ccfeeling
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    If you can't beat them , nerf them .
  • Wolfahm
    Wolfahm
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    HellFlame wrote: »
    To be fair all that does is forcing nightblades to gank even more, which ironically hits those people who are crying for nightblade nerfs all the time. If you have problems dealing with nightblade ganks now you wont have a better time after that patch ¯\_(ツ)_/¯.

    This... people crying for nerfs in general when misinformed on what is even happening to them in PvP ruins this game.
    Edited by Wolfahm on April 16, 2019 4:40AM
    MAKE KHAJIITS CRIT AGAIN!!!

    |Wolf Ahm the Unchained|
    - 4 Nightblades | 3 Stam/1 Mag -
    - 2 Templars | Stam/Healer -
    - 2 Sorc | Stam/Mag -
    - 2 Wardens | Stam/Mag -
    - 1 DK | Tank/Stam -
    || Aldmeri Dominion ||


  • echo2omega
    echo2omega
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    Shadowy Disguise was not nerfed.

    you get:

    Invulnerability from single target attacks.
    Invulnerability from DOTS while the effect lasts.
    You are also invisible and can't be targeted.
    Guaranteed critical strike on your next attack.
    you can also heal and recover resources while others can't attack you.
    Skill is spamable.
    Very little to no counter play.
  • ftballjj20
    I think minor tangle is almost useless (fine with removing the major defile) so we should find something else. Maybe put minor berserker here for 5-8 seconds? Or something else thats useful but not over kill like major defile

    Grim focus is also a useless skill now. It give zero buffs and now u have to pay twice and do 5 light attacks to use scourge? Thats the most garage thing i have ever heard. Not to butt hurt about the minor berserk removal but that plus the removal of minor endurance is to far.
    Or keep the removals and take away the 2nd stam charge ti use scourge and it would be better*, not good but better

    That only address stam blade

    The mag blade needs more help but i dont play mag blade enough to understand its problems.
  • BahometZ
    BahometZ
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    Pretty poor effort from ZOS and half assed, ad hoc balancing. I'm hoping the PTS can set them straight.
    Izaki wrote: »
    I don't get why they took this direction when nerfing Surprise Attack.

    I would have thought it more logical to move it to the Assassination skill line instead of Mirage. With that you do 2 things: you take away the Major Resistance buffs on the spammable and you take away 3% Max Health. Boom. Now you just have a spammable with a debuff and none of the Shadow skill line passives. Right now, we're talking about an almost 20% damage nerf in total in solo content (about 12% from Major Fracture and 8% from Berserk). In raids, nothing changes, which is good. But in PvP and vMA its a massive damage nerf. Doesn't it seem more logical to remove the tanky component of Surprise Attack rather than its offensive potential?

    The skill that needs to get buffed and completely changed (IMO) is Mark, not Surprise Attack. Instead of having Major Fracture and Major Breach (and by the way, its much better to use Elemental Drain for the debuff since its free and gives you tons of recovery), give this skill something else, something that would actually be useful.

    Why put Minor Vulnerability on Ambush? Its too much of a buff on a skill that can be spammed. And the thing is that people don't use gap closers because of the inability to block which leaves you open to being burst down. So you've essentially just buffed the dudes who play in big groups and spam Ambush on the guy they are chasing. Basically a buff for zerglings.

    The Relentless Focus buff is also quite weird. Sure its a great buff, but what about the Magicka morph? Magblades already have plenty of healing, they don't need another one. Instead, they'd need some extra functionality on this skill. If it were up to me, remove the Heal on Damage from the skill entirely, keep the Minor Endurance on Relentless and keep the extra damage on Merciless and put them both at 30 seconds. 10 seconds on the base skill would be a good compensation for the loss of Berserk. The heal is pointless.

    I guess most of this is just wishful thinking, but I hope that these changes will get seriously adjusted.

    This alone shows more thought than the team of developers have put in.

    Just feels like constant nerfs to nightblade are gutting the class of it's character. There were some things that needed toning down, but nowhere this much. I don't understand why other people feel the need to gloat and tear down the class. In PvE we're on the same side; in PvP you might get ganked by a nightblade, god knows I have plenty of times, but that's all they've got. It's a one trick pony, and it's irrelevant to most scenarios. And if PvP complaints are driving some of these, then the developers should ensure that changes don't effect PvE, which is the bread and butter of this game.
    Pact Magplar - Max CP (NA XB)
  • HaruKamui
    HaruKamui
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    the main problem nbs have was snares, immobilizes, and self heal.

    I feel like race against time and immob-immunity has addressed the first two. The heal on merciless is weird though. Why only 7m?

    Thankfully, major defile wasn't removed on our ult. but the minor berserk removal hurts. We basically have a skill that costs magicka that does nothing. Either it needs a passive effect, or you remove the initial cost, or you make it a dormat skill until doing 5 light attacks, but it counts it all the time.
    A trickster; both light and dark, heroic and villainous, foolish and wise.

    EP Hit Squad
    Haru Kamui - Dunmer Magicka Nightblade
    Haru Homura - Breton Magicka Templar
    Haru Yuuto - Dunmer Stamina Sorcerer

    #GiveMagbladesSnareRemoval <--- Getting some form of this in Elsweyr, sweet!
  • Rake
    Rake
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    If people here really think stamblades will not continue to destroy them in PvP they are kidding themselves
  • Mayrael
    Mayrael
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    Aenthel wrote: »
    frostz417 wrote: »
    Nightblades have been top tier dps for so long and stamblades have been an absolute carry in PvP for God knows how long.
    They’ve never received nerfs like other classes
    Templars in morrowind and homestead
    DK’s in imperial city and dragon bones
    Sorcs in murkmire
    We’ve all felt the shaft and now the nightblade will too. Bring on the salt

    Must be new around here. Nightblades have been utter crap for years before they got to where they are now.
    Not to mention, almost all the "nerfs" guts magblade while stamblade is relatively safe and competitive still.

    This. Magblades - considered as the worst PvP class got kicked in the nuts again because of stamblades. There was many ideas how to nerf OP stamblades and at least not nerf magblades again but, well here we go again...

    Ugh... Well at least I have something to blame when I die :P

    But seriously, what did we expected? Magblade is already least played class in PvP, we have no voice. Let's leave it as it is, it's an elite class for only skilled players.
    I am doing my best, but I am not a native speaker, sorry.

    Mael Nightshadow - that's all you need to know.
  • HaruKamui
    HaruKamui
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    Mayrael wrote: »
    Aenthel wrote: »
    frostz417 wrote: »
    Nightblades have been top tier dps for so long and stamblades have been an absolute carry in PvP for God knows how long.
    They’ve never received nerfs like other classes
    Templars in morrowind and homestead
    DK’s in imperial city and dragon bones
    Sorcs in murkmire
    We’ve all felt the shaft and now the nightblade will too. Bring on the salt

    Must be new around here. Nightblades have been utter crap for years before they got to where they are now.
    Not to mention, almost all the "nerfs" guts magblade while stamblade is relatively safe and competitive still.

    This. Magblades - considered as the worst PvP class got kicked in the nuts again because of stamblades. There was many ideas how to nerf OP stamblades and at least not nerf magblades again but, well here we go again...

    Ugh... Well at least I have something to blame when I die :P

    But seriously, what did we expected? Magblade is already least played class in PvP, we have no voice. Let's leave it as it is, it's an elite class for only skilled players.

    I would like to know why you think magblades got kicked in the nuts because of stamblades again? As far as the changes are looking, most nerfs only affect stamblades except for the loss of minor berserk.

    Magblade got buffs in terms of immobilization immunity and snare immunity. The self heal of the bow proc is also nice if a bit unreliable.
    A trickster; both light and dark, heroic and villainous, foolish and wise.

    EP Hit Squad
    Haru Kamui - Dunmer Magicka Nightblade
    Haru Homura - Breton Magicka Templar
    Haru Yuuto - Dunmer Stamina Sorcerer

    #GiveMagbladesSnareRemoval <--- Getting some form of this in Elsweyr, sweet!
  • Narvuntien
    Narvuntien
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    I am confused about the extra nerfs.

    Losing the endurance on relentless focus
    the defile on incap
    the fracture on surprise attack.

    The only positive is the multi fear on hysteria.

    I get that the fracture is redundant in PVE since I use death mark but its a huge amount of damage being taken out of the kit but there was nothing put in for it.

    No one is going to use ambush in PVE that minor bezerk should be on Death mark a skill that will actually be used in PVE.

    I thought everyone claimed incap was already nerfed into the ground with the ealier nerfs I mean I already moved onto something else.

    So relentless focus is getting a heal I guess but why take away the endurance? its already getting a huge nerf.

    I am okay with moving things around but just nerfs on nerfs on nerfs is super painful for NB players.
  • Knootewoot
    Knootewoot
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    HaruKamui wrote: »
    Mayrael wrote: »
    Aenthel wrote: »
    frostz417 wrote: »
    Nightblades have been top tier dps for so long and stamblades have been an absolute carry in PvP for God knows how long.
    They’ve never received nerfs like other classes
    Templars in morrowind and homestead
    DK’s in imperial city and dragon bones
    Sorcs in murkmire
    We’ve all felt the shaft and now the nightblade will too. Bring on the salt

    Must be new around here. Nightblades have been utter crap for years before they got to where they are now.
    Not to mention, almost all the "nerfs" guts magblade while stamblade is relatively safe and competitive still.

    This. Magblades - considered as the worst PvP class got kicked in the nuts again because of stamblades. There was many ideas how to nerf OP stamblades and at least not nerf magblades again but, well here we go again...

    Ugh... Well at least I have something to blame when I die :P

    But seriously, what did we expected? Magblade is already least played class in PvP, we have no voice. Let's leave it as it is, it's an elite class for only skilled players.

    I would like to know why you think magblades got kicked in the nuts because of stamblades again? As far as the changes are looking, most nerfs only affect stamblades except for the loss of minor berserk.

    Magblade got buffs in terms of immobilization immunity and snare immunity. The self heal of the bow proc is also nice if a bit unreliable.

    I know its me, but i dont read anything about snare immunity which buffs magblade. Can someone point it out to me?
    I read it twice now and cannot find it.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • actosh
    actosh
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    @ZOS_BrianWheeler

    Pls rethink the Dark Cloak change, it is now just another much useless hot wich heals on my build (38k life) for almost nothing, even with cp going full healing.

    The Skill in wrathstone was okay, it was a mix of burst/hot and a duration of max 6 second while healing 7-8% per tick would be much more fitting. No NB Tank wants to use at least 3 skills to keep him alive by itself.

    Thanks for the root with fear.
    The Minor Vulnability with Teleport Strike is okay, but i would rather have seen a unique buff compareable to engulfing.
    Something like Lotus fan does provide aoe buff to let enemys take increased phys dmg opposed to engulfing.

    Ill be honest, i would rather keep the heal and give a *** about fear now rooting or minor vuln.
    Edited by actosh on April 16, 2019 7:28AM
  • godchucknzilla
    godchucknzilla
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    I can't even hit a nightblade with crit charge while using a detect pot.... get #$#$#$ nightblades.
  • IamDestiny
    IamDestiny
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    I can't even hit a nightblade with crit charge while using a detect pot.... get #$#$#$ nightblades.

    You wont hit it after this patch either.
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